Enemy Territory: Quake Wars is fighting through enemy territory to get to the Mac

Unfortunately, Aspyr is porting the game, and their id ports in the past haven't exactly been up to snuff. Plus, apparently they've been hampered by updates to the already-released Windows version, so the Mac version is still only in alpha, while the other versions are out in the wild, already letting folks shoot at each other. And worst of all, AI says there is no online in the alpha version (!). Call us foolish, but we'll at least hold out hope until we see the actual release-- maybe with id making a conscious effort towards Mac gaming, Aspyr will get this one right.
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Apple Insider has some shiny new Enemy Territory: Quake Wars screens for your drooling pleasure. I have to say-- the last few Quake games...
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Lets hope Apple decides to ship decent GPU's at some point in the near future. The fact that the X1900 XT is still the flagship consumer card in the Mac Pro is pathetic. The HD 2600 PRO with only 256MB in the iMacs is just terrible. Games such as Crysis hammer 8800 Ultra's so what hope does Apple's current GPU lineup have in a year or two from now. Face it, Apple needs to maintain current high end GPU's in its product line or gaming will continue to be the domain of Windows. Heck, I would settle for the ability to purchase stand alone cards if they would make them available for sale (that would be preferable). I would still have an issue with that as Apple would charge way more for the same product you could by at a PC shop.
No Windows gamer is going to make the switch. They are correct to laugh at the state of Mac gaming.
Lets just hope it runs on PPC hardware. Seems a shame a Powermac can't play all these new games.
November 08 2007 at 1:35 PM Report abuse Permalink rate up rate down ReplyHey Michael, a quick suggestion for you. Can you NOT speculate on how an Alpha version of a game performs based on the opinions of a rumors site that never states how they have the alpha version of a product and the personal play history of the author? This includes raising false scares of there not being online play because the product is in ALPHA. Network code changes with these point releases. Why should Aspyr be responsible for every build having multiplayer if the next PC release will break it. What would be better for you to read on Apple Insider: That multiplayer is broke or that it isn't available in this ALPHA VERSION.
Also since I feel the need to be nitpicky (and to address Kendal on why Id doesn't do these ports themselves), the last few Quake games (Quake 4 and ET: Quake Wars) along with your precious Wolfenstein: Enemy Territory, were not made by Id software. They just license out the Intellectual Properties and the engine.
Doom 3 was the last id produced game (and aspyr ported) and everyone has their opinions on that (yeah it sucked, but so does my hardware)
So if you have to report on alpha software to make your post quota for the week, don't throw in your opinions and make it seem that what you read on Apple Insider is what is going to be in the box you buy (you are going to BUY the software, right?)
Why can't iD just make it themselves, instead of being lazy? If they really 'cared' about the Mac platform like they say they do ...
November 08 2007 at 10:22 AM Report abuse Permalink rate up rate down ReplyHot Apps on TUAW
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