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Found Footage: The iPhone and the WiiMote



Matthias Ringwald, of iPhone Bluetooth fame, has just released BTstack 0.1 for iPhone. This video demonstrates his group's technology in action, as an iPhone syncs with a WiiMote and then uses the WiiMote for input. Although the system does not yet have OBEX, it is, as Ringwald writes, "better than Apple's nothing."

I haven't had a chance to give the software a spin yet (you can download the source from Google Code) but I'm looking forward to playing. BTstack creates device connections using the L2CAP protocol. The code is currently aimed at jailbroken devices only. It supplies a Bluetooth daemon (BTdaemon) that you access from your apps. Given that the release is still only at version 0.1, expect a certain degree of instability and a lot of further development potential.

Matthias Ringwald, of iPhone Bluetooth fame, has just released BTstack 0.1 for iPhone. This video demonstrates his group's technology in...
 

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jonas.helland

This would be great combined with a N64-emulator.

November 10 2009 at 8:41 PM Report abuse rate up rate down Reply
jtd

WELL-DONE.

If there is a donation link somewhere, I'll click it. Thank you for filling in Apple's stupid product segmentation gaps.

November 10 2009 at 8:10 PM Report abuse rate up rate down Reply
1 reply to jtd's comment
Matthias Ringwald

good idea! Will "work" on that. :)

November 11 2009 at 3:18 AM Report abuse rate up rate down Reply
rampar

Although that was incredibly awesome, I think most people would enjoy actually having OBEX, you know, that whole universal way of sending/receiving files that Steve-o decided we didn't need!

November 10 2009 at 7:51 PM Report abuse rate up rate down Reply
Ricoinc

How about video games with the WiiMote...sounds like a great idea

November 10 2009 at 7:35 PM Report abuse rate up rate down Reply
tombonez

Just tested this out, works amazingly, really looking forward to future updates :D

November 10 2009 at 7:18 PM Report abuse rate up rate down Reply
Jason

This is so outside of my expertise it's scary, but I have an iPhone, and I just bought a Wii, so I'm intrigued.

What are the practical implications for this? What might this allow a developer or consumer to do? Is this something that could potentially lead to iPhone-Wii interplay?

November 10 2009 at 6:45 PM Report abuse rate up rate down Reply
1 reply to Jason's comment
jtd

Keyboards. Mice. Joysticks. Keyboards. Microphones (any number of them). Speakers (any number of them). Keyboards. Various kinds of sensor devices. Keyboards.

Did I mention keyboards?

November 10 2009 at 8:09 PM Report abuse rate up rate down Reply
SireB

What's the breaks track playing in the background?

November 10 2009 at 3:56 PM Report abuse rate up rate down Reply
1 reply to SireB's comment
Matthias Ringwald

Something from "Lali Puna".

November 10 2009 at 6:34 PM Report abuse rate up rate down Reply
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