Found Footage: The iPhone and the WiiMote
Matthias Ringwald, of iPhone Bluetooth fame, has just released BTstack 0.1 for iPhone. This video demonstrates his group's technology in action, as an iPhone syncs with a WiiMote and then uses the WiiMote for input. Although the system does not yet have OBEX, it is, as Ringwald writes, "better than Apple's nothing."
I haven't had a chance to give the software a spin yet (you can download the source from Google Code) but I'm looking forward to playing. BTstack creates device connections using the L2CAP protocol. The code is currently aimed at jailbroken devices only. It supplies a Bluetooth daemon (
BTdaemon) that you access from your apps. Given that the release is still only at version 0.1, expect a certain degree of instability and a lot of further development potential.
Share
Categories
Matthias Ringwald, of iPhone Bluetooth fame, has just released BTstack 0.1 for iPhone. This video demonstrates his group's technology in...
Add a Comment
This would be great combined with a N64-emulator.
November 10 2009 at 8:41 PM Report abuse Permalink rate up rate down ReplyWELL-DONE.
If there is a donation link somewhere, I'll click it. Thank you for filling in Apple's stupid product segmentation gaps.
good idea! Will "work" on that. :)
November 11 2009 at 3:18 AM Report abuse Permalink rate up rate down ReplyAlthough that was incredibly awesome, I think most people would enjoy actually having OBEX, you know, that whole universal way of sending/receiving files that Steve-o decided we didn't need!
November 10 2009 at 7:51 PM Report abuse Permalink rate up rate down ReplyHow about video games with the WiiMote...sounds like a great idea
November 10 2009 at 7:35 PM Report abuse Permalink rate up rate down ReplyJust tested this out, works amazingly, really looking forward to future updates :D
November 10 2009 at 7:18 PM Report abuse Permalink rate up rate down ReplyThis is so outside of my expertise it's scary, but I have an iPhone, and I just bought a Wii, so I'm intrigued.
What are the practical implications for this? What might this allow a developer or consumer to do? Is this something that could potentially lead to iPhone-Wii interplay?
Keyboards. Mice. Joysticks. Keyboards. Microphones (any number of them). Speakers (any number of them). Keyboards. Various kinds of sensor devices. Keyboards.
Did I mention keyboards?
What's the breaks track playing in the background?
November 10 2009 at 3:56 PM Report abuse Permalink rate up rate down ReplySomething from "Lali Puna".
November 10 2009 at 6:34 PM Report abuse Permalink rate up rate down ReplyHot Apps on TUAW
Deals of the Day
more deals- PC Micro Store: Up to 80 off
- PC Micro Store coupon: $5 off $15 on tablet accessories
- New Trent Dual-USB 5,000mAh External Battery Pack for $30 + $5 s&h
- iHome Speaker System for iPhone/iPod for $64 + free shipping
- Refurbished Logitech Pure-Fi Express Plus Speakers for $40 + free shipping
- Apple AirPort Extreme 802.11n Wireless Station for $155 + free shipping
Software Updates
more updates- EFI Firmware Update brings Lion Internet Recovery to 2010-model Macs
- OS X Lion 10.7.3 released with Safari 5.1.3, Wi-Fi bug fix
- Aperture updated to 3.2.2, addresses Photo Stream issue
- Apple updates Keynote to address Lion issues
- Google Search app gets new look on iPad
- Apple releases Apple TV Software Update 4.4.3



10 Comments