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Filed under: Freeware

Filed under: Analysis / Opinion, Odds and ends, Freeware

Giving or getting a Mac for the holidays? 10 apps every new Mac user needs

All new Macs come with great bundled software. Between the iLife suite, Safari, iTunes, and TextEdit, plus the ability to access and use cloud applications for free, almost all of the most basic modern computing needs get met for most users.

That said, having used four different Macs over the past seven years, there are several applications that don't come with OS X that I find myself immediately loading onto a new Mac. Most of these are big-name apps that you've probably already heard of, but it's still pretty amazing how much extra functionality you can eke out of a Mac with only ten additional programs, and all of them (save the last one) are free.

Whether you're buying a new Mac for a relative this holiday season or getting a new one for yourself, these are ten applications you should download as soon as that shiny new machine loads the desktop for the first time.

Continue readingGiving or getting a Mac for the holidays? 10 apps every new Mac user needs

Filed under: iLife, How-tos, Freeware, Internet Tools

Looking for free iWeb hosting? Here's how to use Dropbox as your host

Since iWeb comes with just about every Mac, it's surprising that it isn't used by more Mac users. For some people, coughing up US$99 a year for MobileMe hosting is the barrier, but there are other ways to get your iWeb pages out where the world can see them.

Last night, while participating in a recording of the MacJury podcast, one of my gift ideas was to sign somebody up for a free trial of Dropbox and show them how to use it for syncing all sorts of things. While I was touting all of the things that Dropbox can be used for, I pulled up the Dropbox wiki for reference, and I noticed a link for Tips and Tricks. One of the tips was "Use Dropbox to host a website."

iWeb is one of my personal specialties, so I immediately wondered if someone could use Dropbox to host an iWeb site. Within two minutes, I had my answer and an idea for a how-to post. Follow along as I show you how to publish your iWeb site on a free Dropbox account.

Note: As our commenters point out, even though the suggestion for website hosting comes direct from the Dropbox wiki, the service is not intended for 'production' web hosting. A few personal pages or a testing site shouldn't cause you any grief, but Dropbox does reserve the right to turn off your public links if the system detects unusual levels of bandwidth consumption.

Continue readingLooking for free iWeb hosting? Here's how to use Dropbox as your host

Filed under: Software, Freeware, Internet Tools, Open Source

Camino 2.0 offers Tab Overview and more

Camino seems a bit like the half-forgotten poor sister of Firefox. The goal of the Camino project is to produce a truly OS X-native browser built on the same Gecko rendering engine that drives Firefox. While it was popular among certain Mac geeks for a while (I even remember using it when it was still called Chimera), it seems like it's fallen somewhat out of favor of late given the richness of browser options on the Mac. No doubt part of this was the lack of significant development.

Well, no more. Camino is back with a new version number and lots of interesting new features. Perhaps chief among them is the new Tab Overview, which is a little like Exposé for open tabs. It also features improvements in handling tabs, Growl integration, phishing and malware protection and more.

Camino 2.0 is a free download from The Camino Project for OS X 10.4 and later.

[via Daring Fireball]

Filed under: Software, Freeware, Open Source

Growl at 1.2, with 64-bit support

Ever since upgrading to Snow Leopard, the one remaining 32-bit niggle I have has been with Growl's preference pane. Today, however,* Growl has released v1.2 of its famous application notification system with, among other things, 64-bit support.

While most of the updates in 1.2 are "behind the scenes," the biggest user-facing improvement is in the upgrade to 64-bit. What this means is that for Snow Leopard users, selecting the Growl preference pane does not require Preferences.app to re-launch in 32-bit compatibility mode.

In addition to the Growl preference pane, GrowlMail and GrowlSafari have been updated to 64-bit and are now Snow Leopard compatible. Further, the Growl framework has been re-written in Cocoa dropping support for the Carbon-based API.

You can see the full list of changes over at Growl's version history page. Growl users should have received a notification to download the update. Alternatively, you can head over to Growl's homepage and click "download" to get your ticket to the notification express.

*Several readers have pointed out that version 1.2, while the current version, wasn't released today but in fact has been out for several weeks. Our apologies.

Filed under: Software, Freeware, Developer

Chrome for Mac due in December?

I sure thought Google Chrome was already out for Mac, but apparently that was just a developer preview -- they haven't yet done an official release (it's been a tough road to travel, I guess). But the wait is almost over, according to Mashable.

They've spotted a message on a developer list that hints at a beta release as soon as this December, assuming the extensions team gets their BrowserActions ready, the code clears the appointed timelines, and the stars align over the Pegasus constellation in the fifth quadrant. (Can you tell I don't know anything about what it takes to ship a new browser? Or, for that matter, about astrology?)

But I do know something about using browsers, and it'll be nice to finally have an official version of Chrome to run on the Mac. There have been a couple of unofficial attempts at getting the base software running, but especially since I plan to use more and more of Google Wave, being able to run it in the "official" Google browser will be nice.

Filed under: Freeware, Found Footage, iPhone, App Store, iPod touch

Found Footage: TweetDeck for iPhone gets a major makeover


The press release I received tonight said it all: "TweetDeck for iPhone -- now with added awesome." I use TweetDeck on my Macs, but had used another competing app for tweeting from my iPhone. After this update, which is the first major upgrade to this free Twitter client, I may have to reconsider!

The features in TweetDeck 1.1.1 [iTunes Link] have been given a squirt of goodness, with these new features added to the mix:
  • Video tweeting via integration with 12seconds (record video and send to Twitter or Facebook using 12seconds platform)
  • Facebook integration (updates, FB columns, wall posts, etc.)
  • Landscape composing (for those with stumbly thumbs)
  • Trending Topics to see what's happening RIGHT NOW
  • Save Draft for later
  • Bit.ly support
  • And some additional goodies...
As with the Mac and Windows versions, the TweetDeck for iPhone user interface makes great use of columns, each of which can show a different feed, direct messages, or mentions for multiple accounts. Be sure to watch the video above, and if you're still looking for an iPhone Twitter client, give this fun freebie a try.

Filed under: Software, Freeware, Deals

The loot from the recent MacHeist

As Kevin pointed out on Wednesday, MacHeist has a new bundle for us at the moment -- but this one is what they consider a "nanoBundle" and it's free. I can't speak for everyone here at TUAW, but when I see the word "free" next to software, I horde it.

They've decided to just give away this bundle of apps in what appears to be a move to encourage their users to come back for more. 6 great mac apps for zero dollars. That's my kind of deal. There are only 6 more days to download this bundle, so go grab it after checking out the loot:
  • Shove Box -- An awesome reminder, organization, gotta-get-it-done application that sits in your menu bar. You can then drag things like text, URLs, images... possibly anything to the menu bar app and it'll save it for later. When you get some free time, you can go back through and see what you have. There's an iPhone companion app as well.
  • WriteRoom -- A simple writing application that removes all of the typical distractions from your writing sessions. It makes the text window full screen, completely cutting off the rest of the world from your mind -- if you so choose. It still has simple tools like word count, background/text color adjustments... but definitely keeps you focused. We've covered it quite a bit.
  • Twitterrific -- One of my favorite apps on my iPhone as of late. The desktop version is similarly simple. Set up your Twitter account and tweet away with the easiest solution imaginable.
  • TinyGrab -- Is a screen capture maniac's dream. It allows you to use the standard command-shift-4 and select part of your screen or hit spacebar to capture a specific window. The kicker: it uploads it directly to your own FTP server and puts the URL in your clipboard so you can paste it in Facebook, Twitter, email, IM... whatever your pleasure.
  • Hordes of Orcs -- I'll admit, this is the real reason I'm downloading the bundle. I've heard nothing but great reviews about this game even from our own Mike Schramm. It's one of the most innovative desktop tower defense games I've seen. Everything is in 3D, there are 6 different game variations and let's not forget tower defense.
  • Mariner Write -- This is a word processor with features you need but none of the "bloat" found in other applications *cough* Microsoft *cough.* Of course, it will open and save Word documents, as well as other formats.
While I was writing this, the download total went up 5,000 downloads but it'll take 500,000 for all of us to get the full benefit. MacHeist says that Mariner Write is the unlockable application, so I'm hoping to get a serial and really try it out. Head over to Macheist, and download your nanoBundle. For the first time, I'll be using all of the apps in it -- and it's free!

Filed under: Gaming, Software, Freeware, iPhone, App Store, iPod touch

Eliminate now available on the App Store


Ngmoco's Eliminate has been building up buzz ever since it was announced, and now the first-person shooter is out on the App Store to try for yourself. As you can see above, it offers some relatively basic FPS gameplay when compared to shooters on other platforms (I've been having a lot of fun with Borderlands lately), but given that this is the iPhone we're talking about, this kind of twitch 3D gameplay is actually pretty impressive. You can play online over 3G or Wi-Fi, and as you play, you can earn credits and level up, which gives you access to more weapons and better gear. The game itself is free, but it's all based around a microtransaction system where you buy "energy" which allows you to earn those aforementioned resources. You get a certain amount of energy per day on your own, and if you use it up, you can't progress any further unless you get out the wallet or wait another day. And the game uses ngmoco's own Plus+ social interface to track leaderboards and accounts. Interesting plan, and we'll have to see if players vibe with it or not. Some have already voiced strong concerns about the in-game pay-to-play microtransaction system.

If that doesn't vibe with you, and you'd rather play some old-school (and old business model) FPS gameplay instead, id's Doom Classic also got released on the App Store last weekend. That game comes at a cost of $6.99, but then again, with old-school Doom, you know exactly what you're getting into. And you won't have to buy any extra energy to charge your BFG and slay any demons you happen to come across.

Filed under: Gaming, Software, Freeware, Developer, iPhone, App Store

Free music and a chance to win more from Tap Tap Revenge 3

Tap Tap Revenge 3 is apparently going gangbusters over on the App Store -- Tapulous has gotten in touch with us to let us know about two different free promotions they're doing lately, as well as give you readers a chance to win their entire catalog for free.

First up, the free stuff for everybody. Today, October 22, they're giving away the great song "Fireflies" by one of my favorite new music acts, Owl City. It just happens to also be the number one song in iTunes today as well, which is a pretty big deal for Tapulous -- it's the first time they've been able to pair up a TTR track release with a #1 on the download charts.

To get that free song, just sign in to the application and pick it up. Additionally, if you don't have the app yet, buying the app before this Friday can get you a free premium two-pack -- all you have to do for that is email your iTunes reciept (or a screenshot of it) to "freemusic AT tapulous DOT com" and put your TTR3 username (and only your username) in the email subject line.

And hey, if that's not enough free stuff, keep reading -- here at TUAW, we're giving away licenses to TTR3's entire premium catalog (the whole thing, from A Perfect Circle to Robbie Williams) to three lucky commenters.

Continue readingFree music and a chance to win more from Tap Tap Revenge 3

Filed under: Gaming, Software, Odds and ends, Freeware, iPhone, App Store, iPod touch

TUAW exclusive: Makers of Aurora Feint unveil new game, codenamed "VSL"


Aurora Feint was one of the iPhone's first big games, way back in the early days of the App Store. Since then, the company behind that first hit has added on a few different games in the same universe, each with their own separate features and focus, but all in the same vein of puzzle-based RPG. Today, Aurora Feint, Inc. has pulled back the curtain just slightly to reveal their very first original effort since that initial App Store release. The game is only codenamed so far -- they're calling it "VSL" -- but the developers at Aurora Feint plan to turn it into a "showcase" of what's possible with Apple's new policy of allowing free apps to provide content on demand.

Above is the very first screenshot of the yet-to-be revealed game, and TUAW got a chance to talk exclusively with both Peter Relan and Jason Citron of Aurora Feint about the new game, what it'll be like, and how it'll integrate with their growing social gaming platform, OpenFeint. Click the link below to read on.

Continue readingTUAW exclusive: Makers of Aurora Feint unveil new game, codenamed "VSL"

Filed under: Analysis / Opinion, Gaming, Software, Odds and ends, Freeware, Apple, Developer, iPhone, App Store, iPod touch

Devs quickly move to new models after in-app purchase change

It was just yesterday that Apple announced they would allow free apps to enable in-app purchases, and developers are already jumping on the "get the app for free, buy the content later" business model as quickly as they can. ngmoco came out swinging, as Touch Arcade reports, with both a free intro version of Rolando 2 out for purchase, with later chapters of the game as add-ons. They've also been working on a shooter called Eliminate, and we're now told that title will be free as well, with extra content to buy later.

The creators of Urban Rivals, an app that is based on a virtual trading card game, have let us know that they too plan to go the free-with-microtransactions model as soon as their app is released, and though we haven't actually heard from Tapulous, Andrew Lacy told us outright that the only reason Tap Tap Revenge 3 had a 99 cent price tag on it was because of Apple's limitation, so we'll expect that app to go free as soon as it can.

Clearly, there's a drive for this model on the developer side, but the question will be just how much this echoes with consumers -- certainly the "download a trial, buy more later" model has worked well on other platforms, so we can expect it to work here on the App Store as well. But on the other hand, just as when the App Store first opened for business, it's a very "wild west" moment -- everybody and their brother is offering up in-app transactions, and they're all of varying prices and quality.

My guess is that we'll see a few "hits" -- a few free apps that everybody buys content for (Tap Tap Revenge 3 is a good guess; considering that because you know most of those songs, there's much less guessing on what the quality of the transactions will give you). At the same time, there will likely be apps that everyone agrees aren't worth the in-app purchase (it's the old story of "horse armor" when Xbox Live started doing microtransactions). Until we find a good balance, where quality meets price, odds are that it'll be tough for consumers to know just what's worth it, and thus tough for developers to convince them that their content is.

Filed under: Features, Education, Other Events, Freeware, Internet, Apple, iPhone, App Store, iPod touch

Blog Action Day: Five apps to help save the world

TUAW is participating in this year's Blog Action Day on 10/15, an annual event in which bloggers around the world aim to spark discussion and awareness of serious and important issues. This year's topic is climate change, and fortunately, just like last year, we in the Apple community are in a pretty good place -- the company makes it a point to stay as green as possible, they have Al Gore on their board, and they make it safe and easy to dispose of their products in an environmentally friendly way. But there's always more we can do, from person to person -- making the earth a better place to live is going to take all of us working together.

And so, here's five iPhone and iPod touch apps you can use to find out what you can do to take action on climate change. Some are paid, some are free, but all of them will give you fun and useful ways to help find approaches to dealing with climate change in your own behavior and life.

Continue readingBlog Action Day: Five apps to help save the world

Filed under: Analysis / Opinion, Software, Odds and ends, Freeware, iPhone, App Store, iPod touch

Pepsi apologizes for sexist iPhone app, inadvertently fans the flames

PepsiCo's Amp Energy brand stirred up a lot of hatred in the last couple of months when the "AMP UP Before You Score" app [iTunes Link] was released. This app, branded as sexist and inappropriate by a lot of people who rated it in the App Store, provides guys with cards to "identify her type," pickup lines that are useful with a particular "type" of woman, and ways of keeping track and spreading the news via social networking if you "get lucky."

A public apology was made by Amp on its Twitter feed (@ampwhatsnext) which introduced the app and its questionable content to a larger audience. Even worse is that the apology included a new Twitter hashtag, #pepsifail, and was retweeted on several other Pepsi feeds. That had the effect of not only causing more people to become aware of the app, but also increased the furor towards it and towards PepsiCo.

A post on Advertising Age noted that Pepsi's strategy seems to be somewhat confused, as they haven't pulled the app, and by linking the Amp Energy app to the Pepsi brand they're beginning to get heat for the entire brand -- not just the app.

An App Store review by iPhone developer Raven Zachary said it best: "Dear Pepsico, your iPhone app, AMP UP before you score, is offensive and is a great new case study for branded apps gone wrong." You have to wonder, though, if this is actually working to introduce many more people to the Amp Energy brand.

[via AdAge]

Filed under: Software, Freeware, Developer, iPhone, App Store, iPod touch

Sportacular updated for (fantasy) football

I only follow a few sports teams, but for the teams I do follow, Sportacular (that's the iTunes link for the free version, and here's the paid version, sans ads) is definitely my app of choice. For nearly every professional sport you can think of, the app will track scores, plays, schedules, standings, and anything else you need to know about everything from NFL to college football to the English Premier League and the PGA.

Right after iPhone OS 3.0 came out, the developer added in push notifications, and now I've got push updates coming whenever the Cubs have a game starting and ending (or at least, when they did -- there's always next year) and whenever a Bears quarter ends. Sportacular even has a few social features happening -- you can make picks and discuss each game with other fans using your Facebook login, as well as read news and updates about each team in the games you check out.

The app was updated to version 1.6 last night, and the new features include better game pages for NFL and NCAA football, and option to manage and track your fantasy football team in conjunction with their fantasy football app on Facebook. The one bummer I have is that they don't have actual media of the games -- for that, you'll probably have to go for an official app. But especially as a free download (the ads are definitely non-intrusive), Sportacular is really impressive with everything it does to help you track your favorite sports and teams.

Filed under: iTS, Software, Freeware, iTunes, Deals, Music

Doubletwist introduces in-app music store powered by Amazon

We posted about Doubletwist earlier this year -- it's a pretty innovative music app (developed in part by Jon Lech Johansen, otherwise known as DVD Jon) that not only plays you play whatever you like, obviously, but even lets you share and send music off to anyone, even other people who don't have the app itself. Now Doubletwist is stepping up even more closely to becoming an iTunes competitor: they've announced a partnership with the Amazon music store to sell music directly from within the app. No TVs or movies -- just music, purchased directly within the app, and then able to be sent out to any devices or social networks as usual.

TechCrunch says the store's simplicity is actually a selling point -- iTunes has ballooned up to do way more than just sell music, and in Doubletwist it's much more straightforward. Here's the other bonus for Mac users: while we originally had to wait for an app release, the music store is currently only available on the Mac version of the software. A PC version is coming soon.

It's doubtful Doubletwist will replace iTunes for many people, given all of the various things iTunes does for a Mac user. But then again, if you are using the Amazon MP3 store with any frequency, Doubletwist is probably worth a look: it's a free download on the website.

Tip of the Day

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