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Filed under: Graphic Design

Filed under: Accessories, Odds and ends, iPhone, Graphic Design, iPod touch

iPhone artists: paint your way to $500 in the Pogo Stylus art contest

The iPhone is designed to work with your fingers, but those stubby appendages aren't the best for doing detailed work. That's why Ten One Design developed the Pogo Stylus (US$14.95), an aluminum stylus with a special tip that allows it to work on the capacitive display of the iPhone and iPod touch. It's also handy for operating your iPhone with gloves on, or for anyone who has trouble working with the touchscreen directly.

Ten One Design is holding an art contest through July 1st, 2009. The rules are simple; you must use a Pogo Stylus to create a work of art on an iPhone or iPod touch. You can use whatever software you desire, although most of the artwork seen below was created with the help of Brushes [App Store]. The winner will have $500 paid to his or her PayPal account.
What are you waiting for? Get your Pogo Stylus and get to work!

Filed under: iPhone, Graphic Design, App Store, iPod touch

Can you believe it? New Yorker cover done on iPhone app.

Looking at the cover of the June 1 New Yorker Magazine it is pretty hard to believe that it was created with a US$4.99 app on an iPhone.

The app is Brushes [App Store] and it allows painting on the iPhone /iPod touch screen using your fingers and a variety of brush styles. If you have a Mac, you can export your work at resolutions up to 1920x2880. The app also saves a record of your brushstrokes and other actions and can replay them on your Mac. The artist who did the New Yorker cover, Jorge Colombo, obviously has impressive talent. You can see some of his other iPhone work here.

Colombo told the New York Times he loves the app because it "made it easy for me to sketch without having to carry all my pens and brushes and notepads with me, and I like the fact that I am drawing with a set of tools that anybody can have easily in their pocket."

This video will show you a stroke by stroke look at how the cover was created.

If you're looking for more info on this app try the developer site here. Another similar app at the same price is Colors, [App Store] which has also been responsible for some impressive artwork.

Wow. Just wow.

Filed under: TUAW Tips, Graphic Design

TUAW Tip: Saving InDesign CS4 files for InDesign CS2

Here's a frustrating problem: You have InDesign CS4, and your buddy needs your file, but has InDesign CS2. "Easy!" you think, "just save an InDesign Interchange (INX) file and send it to him."

Lo, wonder of wonders: InDesign saves an INX file that's compatible only with the immediately preceding version of InDesign. (As I found out the hard way today.) CS4 saves a file for CS3; CS3 saves a file for CS2. If you don't have both versions on your computer, you're out of luck. Way to Quark it up, Adobe.

An INX file is just a glorified XML file. And Adobe, clever lads and lasses they are, inserted a version number in the file. Adobe CS2 looks at the version number, sees that the INX file is targeted for CS3, and pops up an error message without even trying to open the file. Curses.

But Mike Rankin figured it out last November: Open the INX file with your favorite text editor (like TextMate or BBEdit) and change the version number. Replace line number 2 (which looks like this):

<?aid style="33" type="document" DOMVersion="6.0" readerVersion="5.0" featureSet="257" product="6.0(352)" ?>

with this:

<?aid style="33" type="document" DOMVersion="5.0" readerVersion="4.0" featureSet="257" product="5.0(662)" ?>

Easy peasy. Open the INX file in InDesign CS2, and you're good to go. Use caution, though: This works best for simple layouts. The more complex your layout, the more likely it will unexpectedly change when re-imported into a lesser version of InDesign.

[Via InDesignSecrets.]

Filed under: Analysis / Opinion, Apple, Apple History, Graphic Design

Rob Janoff and how he made the Apple logo

ZLOK has re-posted an article (originally meant for the defunct Sync Magazine) about Rob Janoff, a designer who's credited with coming up with the iconic-as-they-come Apple logo. It's actually a really short piece, but he does talk pretty candidly about where he got the idea: by buying a bag of apples and slicing them up in different ways.

And the original design was just a single color Apple (which, of course, Apple has used versions of since), but Jobs thought the design should be more colorful, so the logo got its familiar colored bands. Janoff says he just threw the colors in where he thought they might fit, which makes sense -- they don't match up with the physical spectrum at all, they're just sort of in there.

Cool to see that something now so well known started off so simply. Janoff did the work for a design firm, and says that nowadays, he gets "not even a holiday card" for his invention. Apple does take their time recognizing inventors, though -- maybe the card's in the mail.

[via Cult of Mac]

Filed under: Hardware, Peripherals, Odds and ends, Graphic Design

Just announced: La Cie blue eye pro Monitor Calibrator Proof Edition

A lot of us might not care that the color on our screens doesn't precisely match reality, but for most designers color matching is a crucial part of their work. That's why they use monitor calibration systems like the new La Cie blue eye pro Proof Edition (US$429.99) to make sure that what they see on the screen is exactly what they'll see on a finished product.

The blue eye pro Proof Edition is the blue puck that you see on the left side of the photo illustration at right. It supports monitor calibration and profiling and can provide UGRA (Swiss Center of Competence for Media and Printing Technology) soft proof testing and reporting.

La Cie has announced immediate availability of the blue eye pro Proof Edition, which is compatible with the Adobe Creative Suite, QuarkXPress, Aperture and other design and photography applications. it requires Mac OS X 10.4.5 or later on Intel Macs, as well as a USB port for connectivity.

Filed under: Analysis / Opinion, Odds and ends, Apple, Flickr Find, Apple History, Graphic Design

Flickr Find: A familiar logo


You can call Steve Jobs a visionary if you want, but the Vanzettis are the real visionaries -- who would have ever thought of using a computer company's logo to sell fruit?! Though it's a little bit squished and the colors are different than we've ever seen (a red apple and a green leaf? why didn't they ever use that on the old IIe's?), the old bite-out-of-the-apple logo is definitely very familiar.

We doubt Apple will take any legal action here -- the Mac makers having a problem with a fruit company would be like a record company having a problem with Apple (oh wait). As long as Vanzetti never tries to release an iOrange, they'll probably be fine.

Thanks, Lucky!

Filed under: Analysis / Opinion, Software, Developer, Graphic Design

Pixelmator 1.4 Sprinkle out now

The folks at Pixelmator have released version 1.4, named Sprinkle, and it's now available from their site or from directly within the app. They've got more performance improvements in here, and the big addition this time around is brushes: not only are there a host of new brush options in the app, but users can now also import Adobe Photoshop brushes. Users can now create and use document presets, and there's a new "clouds" filter that can be used to create realistic clouds and special effects. As usual, the update is free to registered users, or you can pick up a copy for $59.

Pixelmator continues to impress as a powerful yet slim photo and image editor. I use it daily. I have recently had an issue with it not sticking to its own space in Leopard -- sometimes, when switching to or from the Space that Pixelmator is in, it'll drift off in front of the app that I'm working on, or not show up for a few seconds. But this update also introduces a few "performance improvements," so hopefully my issue is in there somewhere.

Filed under: Software, Productivity, Graphic Design

Beta Beat: All your projects are belong to Flow


The public beta of Gridiron Flow for Mac has been released, and I have to say I'm blown away. I love Curio for project management and brainstorming, but for the nitty gritty of version management, file collection and project source file relationships I'd just as soon have something magically do the job for me. Flow does it quite nicely, at least with Adobe, iWork, Office files and the like. As all-seeing as this software is, it inflicts a remarkably small hit on system resources. Mike Rose filmed a great preview last year, so have a look at that, and at Gridiron's FAQ for Flow, for a better idea of what it does than I could convey here.

The beta is available for download, and currently has no restrictions. I expect Flow to be a costly bit of software, but I haven't been able to track down any price predictions yet (Update, as pointed out by Nicholas in the comments, it's listed -- fairly obviously -- for $249 right now. About what I expected, really ). For now, have a look and dig into automatic versioning, tag-based organization and project visualization that just takes care of itself. It's especially geared toward designers, and will be of the most interest to those who spend their time with InDesign, Illustrator and Photoshop. Personally, I'm hoping I don't get too hooked on it only to find out it's outrageously expensive. Here's hoping for some pocketbook sympathy!

Filed under: Software, Cool tools, Graphic Design

Stacks plugin brings fluid layouts to RapidWeaver

If we've said it once, we've said it 1000 times: TUAW loves RapidWeaver. One of RapidWeaver's strengths is that it has an easy-to-use interface, but you can do some really, really powerful stuff with the program. Plus, the third-party network of plugins and themes is really, really top notch.

YourHead Software
, which makes some of my favorite RapidWeaver add-ons, has just released a new plugin called Stacks, which ups the ante on what you can do with RapidWeaver, without even having to mess with any code.

Think of Stacks as a souped-up version of one of YourHead's other plugins, Blocks. Mat reviewed Blocks a couple of years ago and it remains one of the best RapidWeaver plugins around. Stacks takes the WYSIWYG drag-and-drop layout approach of Blocks, but adds support for fluid layouts (even if your theme has a variable width), nested objects, stacks within stacks, and more.

I've been using the Stacks beta for the last couple of weeks and I have to say that it has opened my eyes to some possibilities with RapidWeaver that I hadn't even considered before. Traditionally, creating a different layout for each page is time consuming unless you rely on snippets or go with basic designs. Because I like to use RapidWeaver to rapidly prototype sites, being able to build out various layouts extremely quickly saves me time.

As a demonstration, I created this page in about five minutes using Stacks, some graphics and Elixir's Twitter plugin for Stacks. That's another feature I like about Stacks -- there's an API -- so not only can advantageous users look at building their own elements for use in Stacks, RapidWeaver plugin and theme developers can look at using it too. Stacks can also use Loghound's excellent PlusKit so that you can embed Google Docs, other page types or elements and do lightboxing with your photos, all within Stacks.

Stacks is $19.95 and it requires RapidWeaver 4.2.1 or newer to work. You can try the demo (direct link to DMG) for free and access all the features; you're just limited to a certain number of items on each page.

Continue readingStacks plugin brings fluid layouts to RapidWeaver

Filed under: Multimedia, Software, iPhone, Graphic Design, App Store, iPod touch

A Splash of color from Colorsplash

I'm continually amazed at the high end functionality being displayed by various photo apps for the iPhone/iPod touch. We've seen panorama creators, and image sharpeners, just to name two.

A good example is ColorSplash [App Store link] a $1.99US app that brings some of the sophisticated controls you'd find in Photoshop right onto the iPhone. ColorSplash can take a color image from your camera roll, or any image uploaded to your iPhone/iPod touch, and desaturate the photo selectively. You can have the photo all grayscale, except for a face, or take they sky to grayscale while leaving the rest of the landscape in color.

You can zoom into the photo using the usual finger controls, and paint color selectively on an image, leaving a very striking effect. You do all this with your finger on the touch screen, and with a bit of practice and judicious zooming you can really be very accurate. We're used to seeing images like this come out of high end photo programs, but doing it on the iPhone is a bit of a stunner.

The app allows unlimited undo, and brushes can be semi-transparent, so the amount of color can be varied. A palette gives you the option of hard edge or soft edge brushes, and you can save your work at any stage and go back to intermediate versions of your image if you want to. You can work in portrait or landscape mode, and there is detailed, built in help.

The program author, Hendrik Kueck. is a computer scientist from Vancouver, B.C. who contributed to the creation of Adobe Lightroom 2.0, so he's no slouch when it comes to imaging theory and practice. He previously did Juxtaposer for the iPhone and iPod touch.

The best way to see what the program does is look at some of the simple images I did in the gallery below, or click over to the author's web site for some more information.

Filed under: iPhone, Graphic Design

ID that font on the go with WhatTheFont for iPhone

If you're a graphic designer, hopefully you're familiar with WhatTheFont, the essential service from myfonts.com that helps identify a font from a photo or other bitmap image. Now, MyFonts is bringing that power to the iPhone.

With WhatTheFont for iPhone, you can take a picture using the iPhone's camera, and use the WhatTheFont to identify the font in the image. No more guessing -- or even waiting until you get back to the computer. WhatTheFont is even useful to iPod touch users -- the software identifies fonts in images saved from Safari, screenshots, or other images in your photo library.

WhatTheFont requires internet access to work, since it connects with myfonts.com to perform the image analysis. It's free, and available in the App Store.

[Via Swissmiss.]


Gallery: WhatTheFont

Choose PhotoCrop PhotoSpecify CharactersGet resultsView or send

Filed under: Macworld, Software, Graphic Design

TypeDNA to pick up where other font management software leaves off

TypeDNA is previewing its advanced font management software at Macworld booth 4037, and gave TUAW a sneak peek.

TypeDNA (also the name of the product) is cross-platform, standalone font management software that also includes some advanced features to help you select fonts based on similarity and type features. Along with standard activation and grouping features, TypeDNA includes Font Harmony and Similar Fonts tools to help you select aesthetically-compatible fonts for your projects.

TypeDNA will begin a public beta program soon, with an eye to releasing the software in March. If you want to sign up for TypeDNA's public beta, you can.

Continue readingTypeDNA to pick up where other font management software leaves off

Filed under: How-tos, Graphic Design

Learn how to draw a Mac network node sphere with this tutorial

If you've always wondered how to draw a "ball of nodes" as featured in a variety of Mac OS X icons, wonder no more: Mike Rundle of flyosity.com has written a tutorial to show you how using Photoshop.

Rundle discusses "spheric realism," the process of understanding the materials, reflectivity, and roundness of a sphere, and how to accurately illustrate it digitally.

Clever users can easily adapt the technique for Illustrator, Acorn, or many other compositing tools that feature blur and blending mode support.

Rundle also offers a PSD file containing the artwork with no strings attached.

Thanks Todd!

Filed under: Analysis / Opinion, Software, Developer, iPhone, Graphic Design, App Store

12seconds, Animoto release iPhone apps for video slideshows

12seconds.tv is a site that started up a little while ago that seems to be aiming at a "Twitter-for-video" kind of idea -- you upload just twelve seconds of video, whether that's you saying something, video of a short scene, or whatever else you want. The site was in alpha but has recently opened up to beta (so anyone can join), and they've also released an iPhone app, available for 99 cents in the App Store right now.

"But wait, Mike," I hear you saying, "the iPhone doesn't record video!" And it still doesn't, but it does record pictures and audio, and the 12seconds app will combine a slideshow of three pictures you take with any 12 seconds of audio you record, thus creating a close approximation of a 12 second video. You can see my sample upload here, just a few pictures of my apartment's hallway and some Mountain Goats playing from my speakers. You can use pics you've already taken, and the whole process of recording, combining, and uploading works pretty well. You don't have any control over how the images slide across: it's more of a "throw it all into the mix and hope something good comes out" thing.

It's an interesting idea, and while you're paying a buck for a social networking video app that can't actually record video (not that that's 12seconds' fault, Apple), you could probably come up with some pretty creative stuff, from the artistic and witty to the requisite cat videos (because no video site is complete without a cute kitty). It's definitely not a video replacement for the iPhone, but for uploading quick and simple snippets of experience from wherever you are, it does the job.

For a different approach to photo-based videos generated on your iPhone, you can check out the free Animoto app, released last week by the website of the same name. Animoto will take 8-16 photos from your iPhone or iPod touch, let you order them and select musical accompaniment (from a provided but fairly ample list of tracks; you can't use your own music or record a soundtrack). The app then uploads your images to the Animoto site and cranks out a 30 second, montage-style video for you. You can stream the video back to your iPhone, or send it along to friends. If Techcrunch gushes about it, well, you know it must be just awesome, right?

Filed under: Cool tools, Odds and ends, Graphic Design

Creaceed's HDR photography contest

Although many TUAW contests are limited to North American participants, here's a contest sponsored by a Belgian Mac development firm that is open to everybody!

Creaceed's Hydra 1.6 software is a Leopard-only solution for creating HDR (High Dynamic Range) photographs. If you're not familiar with HDR photography, it's a way of creating photographs that are closer to what the human eye actually sees (view Flickr gallery). To do this, you take two or more photos of the same scene; some are overexposed, some underexposed, some are just right.

For example, if you see a beautiful sunset with your own eyes, you can see details in both the sunset and the surrounding landscape. Since digital camera CCDs don't have the same dynamic range as your eyes, photos of the sunset usually show the landscape as being too dark. If you get the landscape "right", the sunset is washed out.

Hydra takes those photographs, aligns them, and then performs some algorithmic magic to create HDR images that are perfectly exposed across the entire photograph.

If you got a new digital camera for Christmas, give Hydra a try, and then enter your best HDR images into Creaceed's contest. Entry details can be found here -- good luck!

Tip of the Day

Holding the Command key (aka the Apple key) and pressing Tab will cycle through your open applications. It's easier to Cmd-Tab if you are Copy (Cmd-C) and Pasting (Cmd-V) to and from various applications.


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