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Filed under: Jailbreak/pwnage

Filed under: iPhone, iPod touch, Jailbreak/pwnage

Found Footage: More new Stack features for jailbreak iPhones

Looks like Stack for Jailbreak has some new improvements. For those of you unfamiliar with the application, Stack adds a quick-launch menu directly to your iPhone dock, letting you expand your dock space to hold all your favorite apps. With it you can add 16 items (using grid view) or 5 items (in fan view) for easy access in each stack. And stacks are not just limited to the dock. You can add stacks anywhere in the home screen as well.

As this video shows, you can now rename your stacks as well as use drag and drop editing. So you can create a 'Games' stack, an 'Internet' stack, and so forth. Removing items from a stack is just as easy as adding them. Just drag them out from the stack for an Apple-standard "puff of smoke" animation.

Stack, which is developed by iPhone expert Steven Troughton-Smith is donor-ware. Although not ready for public release, he has regularly been seeding early alpha builds to people who have donated to the project. But as you can see, it's making great progress.

Stack is a jailbreak-only product as Apple does not permit this kind of OS-based enhancement in App Store. That's a pity, because the relative difficulty and fear of jailbreaking keeps this kind of groundbreaking software away from the general public. It's an enhancement that Apple really should have built into the iPhone -- and hopefully someday will.

Filed under: iPhone, Jailbreak/pwnage

Dev Team announces 3.0-compatible jailbreak tools

As the night follows the day, surely an updated Pwnage tool must follow the release of a new iPhone operating system. True to form, the dedicated hackers of the iPhone Dev Team have posted a blog entry detailing the steps needed to jailbreak (and, in some cases, unlock) iPhones running the new software.

There are quite a few caveats and qualifications with this stage of the tool release; in particular, it won't work with 2nd-gen iPod touch devices, nor with the new 3G S phones. If you have unlocked your phone using the yellowsn0w tools, you are advised not to use this version of Pwnage as your phone will relock back to the original carrier assignment.

It should go without saying, but we'll say it: jailbreaking or unlocking your phone is done at your own risk.

Continue readingDev Team announces 3.0-compatible jailbreak tools

Filed under: iPod Family, Developer, iPhone, App Store, SDK, Jailbreak/pwnage

iPhone developers on the go can retrieve App Store reports with AppSales Mobile

Are you an App Store developer? Are you looking to keep track of how your applications are doing from the convenience of your iPhone? The open source AppSales Mobile application has made a place for itself in the developer community, offering up-to date statistics with daily and weekly reports from the iTunes app store. You'll need a developer license to run it, however, as it's not available in the App Store. You must download the source, compile it in Xcode, and install it onto your iPhone.

AppSales Mobile offers an easy-to-use settings page. Just enter your iTunes Connect user ID and password and choose the currency you want to work with (this defaults to the euro, so US devs will probably want to change it to dollars). Return to the main menu and click the refresh button. If you've got a solid network connection, your reports will download in a matter of minutes.

Continue readingiPhone developers on the go can retrieve App Store reports with AppSales Mobile

Filed under: Analysis / Opinion, Software, Odds and ends, Developer, iPhone, App Store, Jailbreak/pwnage

iCombat's stats on app pirates


Miguel Sanchez-Grice, creator of the iCombat app (a remake of the old Atari game), sent us these stats on piracy of his app after writing a blog post about the same thing, and I find them fascinating. Instead of building DRM into his app, he just detected if the player was using a copy that wasn't from the App Store, and then forwarded them onto a web page that he could track. It seems like he equates unique visitors to his Pinch Media site as users (though he doesn't go into detail about exactly where those "Pinch Media New Uniques" numbers come from), and then subtracts legit app sales from those numbers to get the number of pirates. And while he says the numbers are lower than he expected, they seem pretty high to me: there is a substantial number of people out there using cracked apps.

Continue readingiCombat's stats on app pirates

Filed under: Analysis / Opinion, iPhone, App Store, Jailbreak/pwnage

Wired dives into App Store piracy

App Store piracy is a growing concern for more and more developers, thanks to tools like Crackulous and various BitTorrent trackers. Although developers are fighting back, this is a problem that really isn't going away.

So how widespread is App Store piracy? Earlier this week, Wired's Brian X. Chen spoke with a number of developers and analysts about the issue, and right now, it looks like piracy is still relatively self-contained. According to Medialets, a mobile analytics and advertising company, approximately 5,000 of the 25,000 paid apps in the App Store have been cracked. The company also reports that some programs have as high as a 100-1 pirate-pay ratio -- dramatic, but not necessarily catastrophic.

It isn't all doom and gloom, however. As the Wired piece points out, some developers see the level of piracy as completely inconsequential. Others, like BeeJive have had to fight back against cracking, but have also used it as an indicator that the price of an app needs to decrease.

I take issue with Chen's citation of a 2008 Business Software Alliance study that claimed that the economic impact of software piracy is in the tens of billions of dollars each year. While software piracy undoubtedly has an economic impact, the figures that the BSA claims are just insane. Each pirated copy of a piece of software does not necessarily equal a lost sale and while software piracy, in any form, is certainly bad for the overall software ecosystem, distorting the truth doesn't help the situation.

Our own Michael Rose talked about App Store piracy with the CEO from Medialets on TechVi this morning and the conversation is pretty interesting.



Of course, the crackers may end up bringing themselves down, which is kind of cute.

[hat-tip Apple 2.0]

Filed under: Video, Odds and ends, iPhone, Jailbreak/pwnage

TUAW reader livestreaming Tokyo Marathon from head-mounted iPhone

If you were looking for a challenge, you might consider running a marathon with an iPhone 3G strapped to your head. That's exactly what TUAW reader Joseph Tame of iPhoning Japan will be doing next Sunday, March 22nd (Saturday night for those of us in the US).

Joseph was one of the 5,000 lucky people who were selected to run in the Tokyo Marathon, and he decided to livestream his experience to all of the people who weren't so lucky as well as the rest of the world.

How's he going to do this? Using a jailbroken iPhone 3G running Qik, software that gives the iPhone livestreaming capabilities. His "modified hat" uses the strap and the "sponge of speed" to hold the iPhone screen-first against his forehead.

Qik.com will be showing the race from Joseph's head on Sunday / Saturday, and you can leave comments on iPhoning Japan to make his iPhone vibrate and let him know you're sending along your best wishes.

Joseph has a fun, tongue-in-cheek introductory video on his blog that explains it all in more detail. All of us here at TUAW will be watching and urging Joseph along to a fast finish in the Tokyo Marathon.

Filed under: iPhone, Jailbreak/pwnage

First Look: Ustream for jailbroken iPhones

Since the initial launch of the iPhone in 2007, people have wanted some type of video recording or streaming application. Of course, the iPhone SDK agreement doesn't allow this type of integration with the iPhone, but some developers have already gone ahead with creating these applications, and releasing them to iPhone owners with jailbroken devices. One such company is Ustream, who released their broadcasting application for the iPhone just a few weeks ago.

With a jailbroken iPhone and the Ustream Broadcaster, you have the same options as if you were sitting in front of your computer logged into Ustream broadcasting. Once you enter your Ustream credentials, the application will automatically log you in each time you open it. Once it determines you have a sustainable Internet connection, you will get a split pane view: the upper pane will show your live video, while the lower pane will show the live chat. Across the bottom you have a broadcast button, which will set your video live online, a record button, and a mute button. There is also an "ask viewers yes/no" button; tapping this button will pop-up yes and no buttons on your viewers screen where you can poll them for a specific question.

You have a myriad of options in the Broadcaster preferences. You can choose the video quality by selecting either High (auto) or low quality. You can also choose whether or not to broadcast audio, auto record, or send location. At the bottom of the preferences section you have the ability to send a Twitter message letting viewers know when you go online.

In all, I found this application to be extremely useful for broadcasting to Ustream while mobile. The frame rate and quality is also high enough that your viewers won't be bored to tears waiting for the next frame -- I was actually surprised at how good the quality for the viewer was. I only had one major complaint with the application: when you are connected via the cell tower, the application doesn't automatically switch you to low quality for EDGE; instead you get a message saying that frames are being dropped and you might want to switch to low quality. Other than that, this app is stellar and well worth jailbreaking your phone if you must have it. You can find the download instructions for Ustream Broadcaster on the Ustream website.

Filed under: iPhone, App Store, Jailbreak/pwnage

iPhone app phones home to foil pirates

Like many iPhone developers, Ben Chatelain is frustrated to see cracked versions of his project, Full Screen Web Browser, showing up online. Following the usability suggestions of John Gruber, Ben has chosen to do something about it. The latest version of his app has detection capabilities for pirated instances, and reports the UUID of the device back to his server. After 10 days of running a cracked version, users are presented with a "trial over" dialog box and given the option to buy up to the legitimate version.

As antipiracy measures go, this is about as benign as you can get, and it's in good alignment with the stated 'we crack so we can try before buying' philosophy that the crack community espouses; the alternative approach from RipDev may block piracy altogether, but it also involves more work and more cost. There might be some legitimate purchasers who balk at any phone-home capabilitity that includes personally identifiable data, but Ben claims his implementation only pings back from cracked versions.

With the pingback code running, his preliminary stats show that about 10% of the users of his latest version are running unlicensed copies -- that's very low compared to some popular games, where whisper numbers estimate that more than half of all users never paid for the app. It's important to remember that pirated copies ≠ 'lost sales,' at least not at a 1:1 ratio, as most users of cracked copies would never have bought the app at retail. Ben's approach at least gives those users the opportunity to choose a legit copy over a cracked one.

[hat tip to Razorianfly]

Filed under: iPhone, App Store, Jailbreak/pwnage

Cydia Store now open for jailbreak app sales

As previously reported, users of jailbroken phones and the developers who cater to them now have an avenue for commerce in apps: the Cydia Store. Smoking Apples visits the store and has a solid rundown, noting that Amazon Payments is the only funding source for the moment (PayPal is on the way, says Cydia lead Saurik/Jay Freeman). Users who update to the latest version of Cydia on their phones get the store capability automatically; if your phone isn't already jailbroken, though, you'll have to jailbreak it and install Cydia.

The limited number of apps on the store versus the overwhelming bounty of the official App Store may help users find the apps they truly want, says SA. Freeman has a list of apps queued up for release over the next few weeks before he begins accepting unsolicited submissions.

If the functionality you want and need is uncertain or unlikely to show up in the App Store (*ahem* -- tethering, anyone?), would you jailbreak your phone and buy from the Cydia Store?

Filed under: iPhone, App Store, Jailbreak/pwnage

App Store facing competition from jailbreak app sales?

While we're pondering the consequences of RIM announcing that programs in the Blackberry "App World" must be at least $2.99US, there are alternatives to the iTunes App Store emerging from the jailbreak side of the iPhone world. The Wall Street Journal reports that Cydia is making the transition from package repository to a full app store. There are also plans for an adult-only app store and a new jailbreak service.

The big question at the moment is how will Apple take this? Apple filed a complaint with the US Copyright Office last month claiming that jailbreaking is illegal. They're not going to take firing a direct salvo at the App Store itself lightly. There is competition for the iTunes Music Store, but Apple could argue that the homegrown app stores infringe on its copyright by using modified versions of its software.

It's not a huge shock that App Store competition is popping up; the only surprise is that it took this long to happen. After all, developers are frustrated that excellent programs such as Podcaster are passed up in favor of the latest, greatest novelty app -- then to make matters worse, those same features turned up in an official iPhone update.

While there are a lot of really terrible apps out there that have no place on the App Store -- I won't even begin to tell you about one adult app pitched to TUAW, we do want to remain a mostly family-friendly site -- there are a lot of good software that get turned down because of Apple's stringent developer's agreement. These developers want an avenue to distribute their programs, and homegrown app stores are one answer.

Cydia's Jay Freeman told the WSJ that he has lined up a lawyer in case Apple comes knocking at the door. He may also want to get in touch with the team that represents Psystar ... just in case.

[via Engadget]

Filed under: Software, iPhone, App Store, SDK, Jailbreak/pwnage

Sygic demos turn-by-turn GPS app at MWC09

One of the most elusive and desired apps for iPhone is turn-by-turn GPS navigation. Just before the iPhone 3G hit the market, we heard that TomTom was developing a GPS navigator. To date, it hasn't shipped. Recently, the focus has been on xGPS, an app that requires a jailbroken iPhone to work.

Since Apple says a) jailbreaking may be illegal and b) the terms of the SDK prohibit "real time route guidance," it seems like it may be a long time before we see legal turn-by-turn on the iPhone. This week, though, there was some light at the end of the GPS tunnel.

At Mobile World Congress 2009 (MWC09) in Barcelona, Spain, Sygic is demoing a version of their namesake GPS navigation software running on an iPhone 3G. According to a post on The iPhone Blog, the Sygic software uses maps from TeleAtlas, the same company that supplies map data for Google Maps. Sygic produces similar software for Windows Mobile and Symbian devices.

From the screenshots in the post, the app appears to be similar to what many of us are used to with our TomTom, Garmin, and Magellan car navigation systems. Whether or not Sygic will be lucky enough to get this one into the App Store is unknown, but this app is definitely worth watching.

Thanks to Topper for the tip!

Filed under: iPhone, Jailbreak/pwnage

An iPhone on Verizon in 2010? With LTE, it could happen

Now, I understand this may be a very niche subject for our dear readership, but as many of you may remember, I'm a Verizon customer. That's why this morning's news about Verizon testing its Long-Term Evolution 3GPP (LTE) service in various parts of the U.S. has me excited.

Yes, while it's amazing that Verizon is getting 60Mbps downloads using LTE in Columbus, Minneapolis, and northern New Jersey, what's exciting to me is the fact that LTE plays nicely with GSM. If you could use a GSM phone on the Verizon network -- I think you can see where I'm going with this -- you might be able to use an iPhone with Verizon service.

While it's true that Apple and AT&T have an exclusivity agreement with each other, Verizon and Apple have previously used two completely separate kinds of technology (CDMA versus GSM, respectively) -- preventing any kind of interoperability. With Verizon at least speaking the same language as iPhone handsets, the possibility of keeping my carrier and having my dream handset comes closer.

In theory, at least; it isn't as easy as flipping as switch. If it works anything like, say, the procedure for using your iPhone with T-Mobile here in the U.S., it requires unlocking the phone with QuickPwn or yellowsn0w. Apple has recently suggested that it considers jailbreaking iPhones to be a violation of DMCA. Interpreted broadly, that may include unlocking software, too.

Add to that some SIM cards that don't work with unlocking software, like some from T-Mobile. There's nothing suggesting that Verizon's new LTE SIM cards will work right out of the box. Even if they are, advanced features like Visual Voicemail won't be available, but that's something I can live without.

For me personally, I wouldn't mind either an iPhone or a Palm Pre. Maybe it's just a waiting game to see whose exclusivity agreement expires first, rather than trying to hack something together.

Then again, maybe I shouldn't get my hopes up. We've still got another year to wait before Verizon rolls out LTE service to most of the country.

[Via Electronista.]

Update: Commenters Andrew and Shane made a good point that I failed to grasp when I wrote this: Verizon's LTE implementation will not necessarily mean that GSM phones will work on Verizon's LTE network. LTE works like this: If you have an LTE chipset in your phone, awesome. If you don't, your phone will fall back to the network's prior 3G technology. In Verizon's case, that's still CDMA, which the iPhone doesn't support. Now, if Apple were to build in LTE support into their next round of iPhones (in anticipation of AT&T's adoption of the standard in 2011) there might be a chance this will still work, but that's a lot of ifs. Thanks, guys!

Filed under: Analysis / Opinion, Hardware, Software, Hacks, Odds and ends, Open Source, Apple, Jailbreak/pwnage

Apple says jailbreaking is illegal

The Electronic Frontier Foundation has posted the news that Apple has filed comments with the US Copyright Office stating that the act of jailbreaking your iPhone is a copyright infringement and a DMCA violation, and therefore illegal. The EFF says that Apple is claiming that jailbreak apps still require modified versions of Apple's software, and Apple apparently believes that those versions are infringing on their copyrights.

The EFF responds, in turn, that "reverse engineering is a fair use when done for purposes of fostering interoperability with independently created software," saying that yes, even though jailbreakers are using Apple's copyrighted code, they are doing so in a way that allows them functionality that Apple doesn't provide access to on their own.

At this point, of course, this is just a complaint in the copyright office, and Apple hasn't made any legal moves yet against anyone responsible for jailbreaking. As the EFF states, it would be extremely hard for them to go after individual jailbreakers -- if you buy an iPhone, it should be your right to "get under the hood," as they say, and do what you want.

But (and keep in mind that this is TUAW, not The Unofficial Legal Weblog, and we are not lawyers) it seems Apple may be able to try and make a case against anyone offering software that does modify or otherwise "misuse" their copyrighted code. We'll have to see if they explore that position more in the future. You can read Apple's full response here (27 pages). You can see the EFF's initial filings here.

Stay tuned for more news and analysis on the issue.

Filed under: Software, Developer, iPhone, App Store, SDK, iPod touch, Jailbreak/pwnage

Ripdev launches anti-piracy service for iPhone developers

Last week, the iPhone cracking app-cracking tool, Crackulous, was released, igniting discussions amongst developers and users over App Store security, piracy and how to combat these threats within the confines of Apple's walled-garden. Because of the iPhone SDK, and Apple's Terms of Service for letting apps into the App Store, individual developers are severely limited in what they can actually do, code-wise, to address the issue.

This doesn't mean developers are completely helpless; indeed, as the comments pointed out, there is stuff that can be done to thwart IPA cracking and even the use of Crackulous itself. But what if you are just struggling to find time to code your current iPhone projects and don't have the time or necessary skill-level to address iPhone piracy?

Enter Ripdev's new Kali Anti-Piracy service. I talked to Slava from Ripdev last week, and they really seem to be onto something. Essentially, Ripdev has figured out how to put an extra wrapper around iPhone apps, which not only prevents the app from launching or functioning properly if it has been cracked, but also prevents the current cracking tools from working on the app at all. Even better, this process only uses documented and allowed calls, making it SDK compliant. Oh -- and if the app is legitimately purchased, it can run on a jailbroken iPhone without a problem.

Continue readingRipdev launches anti-piracy service for iPhone developers

Filed under: Software, iPhone, App Store, Jailbreak/pwnage

ClearCam improves iPhone pix with a catch

Occipital's ClearCam is another in a long line of photo enhancing apps for the iPhone. ClearCam is going live today on Cydia, so at this point it is only available for jailbroken iPhones. The developer says he hopes a version for all iPhones will make it to the App Store soon.

ClearCam has a couple of interesting modes. Enhanced mode will give you a 4MP image rather than the standard 2 MP image you get now on the iPhone. The magic is done by having the camera take 6 pictures in rapid succession. The software then aligns and enhances the photo and saves it to your camera roll. When you compare the image to a normal one, they look the same, but you can enlarge the image more than a 2MP image, and the noise is noticeably lower. You should be able to see the difference in the gallery image below. That function may not be to Apple's liking, because it breaks the SDK rules of how software can interact with the camera.

In ClearCam's other mode, called QuickShot, it fires off 4 images, figures out which image is best, and throws the bad ones away. I tried using this mode, and it worked as advertised. The results weren't dramatic, but were easy to see. You can contrast this approach with Sudobility's Night Camera app, which uses the accelerometer to determine when your hands have stopped shaking so it can snap a stable longer exposure.

If ClearCam is going to be released through the App Store, it will likely shed the Enhanced mode unless they can get Apple to allow the variance with SDK rules. Occipital is not yet sure about pricing. They say if they have to throw away features, the price will be nominal or free. The feature complete version released through Cydia is free for 15 days, then it's US $9.99.

Click through the gallery below for a look at how ClearCam works.

Tip of the Day

Holding the Command key (aka the Apple key) and pressing Tab will cycle through your open applications. It's easier to Cmd-Tab if you are Copy (Cmd-C) and Pasting (Cmd-V) to and from various applications.


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