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Mike Schramm

Editor

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blog mikeschramm.com
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Mike has worked in the Joystiq Network since 2006, as lead blogger and senior editor on WoW.com and one of the founding editors on Massively.com. Currently, he is a contributing editor on Joystiq, and also writes and podcasts for various outlets, including The Unofficial Apple Weblog.

Mike Schramm's Latest Posts

Microsoft announces Xbox One, with more SmartGlass and TV integration

Microsoft has announced a brand-new game console today, though the company would probably be disappointed to hear that I called it that. The Xbox One is really more of an entertainment center all-in-one -- it's designed to connect your games, your streaming media and cable television all ...

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Daily iPhone App: Blendoku has you lining up colors to match

Blendoku is based on a crazy idea, made even crazier by the fact that it works. I am just plain terrible at colors. When I was working retail, I spent an entire day learning to lay out merchandise according to color. I was so bad at it, the trainer sent me right back to customer service. That's ...

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Pre-order Madden 25 on Amazon, get a deal for NFL app streaming

This is an excellent deal for any iOS owners who are fans of football and video games. EA is releasing the 25th anniversary iteration of the Madden football series this year, called Madden 25. And in the Anniversary Edition, which costs US$100, there will be a deal with DirecTV and the NFL to ...

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EVE Online creator CCP revving up for mobile release

Touch Arcade recently had a chat with CCP, the Icelandic developer behind the popular MMO EVE Online, and while there aren't any announcements yet, it certainly sounds like they're gearing up for some iOS apps, or even maybe a client for the game itself. EVE's been on the Mac for a while now, ...

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DeNA to publish Godus on iOS

Peter Molyneux's studio 22cans has been working on a Populous followup game called Godus, and the company has just announced a deal for a publisher. DeNA, the Japanese company behind the Mobage social platform, will be publishing Godus on iOS. And the game will also connect up to Mobage in ...

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Stitcher Radio announces a Car Mode, but it's not quite what I want

I use my iPhone a lot to listen to music and podcasts in my car -- I connect it right up to my car stereo, and it's my main listening source while driving around LA. As a result, I really wish there were more options to control my music while driving around. Music- and podcast-streaming app ...

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Daily iPhone App -- Zoombies: Animales de la Muerte is cute, arcade fun

Zoombies is a fascinating little game. It's made by a company called High Voltage that is probably best known for the Conduit shooter series, though they've been making licensed games for years (I remember visiting the studio for a tour back when I lived in Chicago -- they were based out in the ...

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Daily iPhone App: Mosaique is an original and inventive puzzle game

Mosiaque is a very original puzzle game that I haven't quite figured out yet. It appeared on the App Store a little while ago from a company called Winning Blimp, and the core idea of the app is that you need to clear the screen of colored squares by firing them in from the sides. The issue, ...

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iOS games spending overtakes dedicated games

App analytics firm App Annie has released a new report about portable gaming, and announced that iOS gamers are now spending more money on Apple's platform than on traditional handheld titles. The light blue above is last year's fourth quarter, the dark blue is this year's first quarter, and as ...

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Pebble receives $15 mil in funding, releases SDK and Sports API

The company behind the Pebble smartwatch, which not only looks awesome but connects up to your iPhone, has picked up US$15 million in funding from venture capitalists, and has released yet another version of its SDK. The funding is obviously a solid chunk of change, and should help Pebble not ...

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