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Mac developer for graphics focused project
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- Company
- Joshua Distler
- Location
- NYC
- Job Type
- Contract
- Date
- January 5, 2010
- Options
- Telecommute
Job Description
Join an award-winning ex-Apple graphic designer as well as a respected computer vision/graphics researcher, with patents licensed by a number of well-known technology brands, to take a patent-pending technology and build it into a best-of-class Mac application.
We are looking for a talented developer with a passion for building creative solutions in the graphics space.
Candidate will be responsible for overseeing software development, testing and launch. The expectation is for this product to be a game-changer; we're looking for a talented developer who can help make that a reality.
Please email Joshua Distler with work experience and work sample links: joshdistler at mac dot com.
REQUIREMENTS
• at least 5 years experience in creating finished Macintosh applications in a commercial/consulting environment.
• a user-centered approach to problem solving.
• a passion for creative solutions and for Mac software.
• fluency in creating Cocoa applications for Mac OS 10.5, 10.6 in Xcode.
• experience creating user interfaces under Mac OS X Apple UI guidelines.
• at least a BA degree in computer science most preferably with math as a double major.
• experience in programming graphics or geometry, including knowledge in Open-GL, Quartz and possibly GPU programming.
• experience working against project objectives and delivering to schedule.
• experience evaluating work against project objectives, suggesting refinements and making recommendations.
• knowledge of computer vision or graphics, for instance by taking courses such as computer-graphics, computer-vision, or image-processing.
• the ability to implement mathematical algorithms and concepts in C++, C# or Java.
We are looking for a talented developer with a passion for building creative solutions in the graphics space.
Candidate will be responsible for overseeing software development, testing and launch. The expectation is for this product to be a game-changer; we're looking for a talented developer who can help make that a reality.
Please email Joshua Distler with work experience and work sample links: joshdistler at mac dot com.
REQUIREMENTS
• at least 5 years experience in creating finished Macintosh applications in a commercial/consulting environment.
• a user-centered approach to problem solving.
• a passion for creative solutions and for Mac software.
• fluency in creating Cocoa applications for Mac OS 10.5, 10.6 in Xcode.
• experience creating user interfaces under Mac OS X Apple UI guidelines.
• at least a BA degree in computer science most preferably with math as a double major.
• experience in programming graphics or geometry, including knowledge in Open-GL, Quartz and possibly GPU programming.
• experience working against project objectives and delivering to schedule.
• experience evaluating work against project objectives, suggesting refinements and making recommendations.
• knowledge of computer vision or graphics, for instance by taking courses such as computer-graphics, computer-vision, or image-processing.
• the ability to implement mathematical algorithms and concepts in C++, C# or Java.
–Originally posted on TUAW Jobs
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