Tag: 22Cans
22Cans speeds up the Curiosity cube
Peter Molyneux's 22Cans studio put out Curiosity on iOS last year, as a sort of a social game-slash-experiment. The idea was that hundreds of thousands of people would be able to download the app, and then use it chip away (by tapping) on a virtual cube, unearthing layer after layer of virtual ...
22cans' lead game designer talks about Curiosity and moving forward to Godus
Gary Leach is the lead game engineer at 22cans, which you probably know by now is game designer Peter Molyneux's experimental startup aiming to put together 22 different game experiences before actually releasing a full title. So far, 22cans has favored the iOS and Mac platforms with their ...
22 Cans talks Curiosity: What's in the Cube and more
22 Cans is Peter Molyneux's latest endeavor -- a smaller indie game company from the creator of titles like Populous, Black and White and Fable that's putting together more experimental games on platforms like iOS. The company's first title is Curiosity, a game/experience that arrived on the ...
Peter Molyneux looks to crowdfunding for 'Godus' on iOS
The creator of 1989's seminal "God game," Populous, is returning to the genre on iOS with a new title called Godus. Peter Molyneux and his recently formed indie software house 22 Cans announced the game today by launching a Kickstarter campaign to fund its development. iOS gamers will know 22 ...
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