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Tag: GDC

Zynga announces Solstice Arena, a social MOBA coming to mobile

Back at GDC earlier this year, I was invited to what I was told was a very limited meeting with Zynga. The company, which of course made its name with social Facebook games and recently has been trying to pivot to mobile platforms like the iPhone and the iPad. Most of Zynga's games tend towards ...

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App Developers' Conference dated, call for papers open now

GDC is the Game Developers' Conference that happens every year up in San Francisco, and the company also hosts a number of other GDC events all over the world. Usually, they do GDC Online in Austin, TX every fall, but that conference has recently been changed into two different conferences, both...

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Steve Demeter's Trism to return as Trism 2

You may (or may not) remember Trism, which was one of the first iPhone games I've ever played, and was one of the App Store's first big gaming winners. Developer Steve Demeter was behind that game, but after his huge success on the early App Store, he left the spotlight for quite a while, and h...

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Majic Jungle's The Blockheads charges on

Developer David Frampton is one of our favorites around here at TUAW -- he made a big splash on the App Store a while ago with Chopper 2, but these days he's working on a huge sandbox app he's made called The Blockheads, which is a Minecraft-style game where you can explore a world with the tit...

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Third Eye Crime combines a stealth game with a psychic twist

I saw quite a few really terrific indie games at GDC last week, but Third Eye Crime was one of my favorites on iOS. It's being put together by a studio called Moonshot Games, made up of game industry veterans working on mobile games together after having some bad experiences with console publis...

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Graeme Devine takes off with Rocket Patrol

Graeme Devine is a veteran game developer (he created The 7th Guest and then worked on Quake 3 and Halo Wars) who's turned his attention to iOS recently, putting together touch-based games meant for gamers of all ages. His latest title, which I got to see at GDC 2013 last week, is a board/card ...

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Deepworld now available on the Mac App Store

Deepworld is a game that I've been covering since last year's GDC, when the three guys running the game came to tell me that they were putting together a 2D, multiplayer online sandbox title, in the same vein as Minecraft but with a steampunk twist. Last year, the game launched on Mac, and then...

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Daily iPhone App: Nimble Quest arrives on the App Store

You may already know that the great NimbleBit has released a new game this week, given that I spoke with them earlier here at GDC. Nimble Quest (free) is unlike the company's previous hits, Tiny Tower and Pocket Planes, but it's just as fun and well-implemented. The core mechanic is borrowed ...

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Firaxis' Haunted Hollow combines monstrous fun with some serious strategy

Hearing that Firaxis Games (the famous studio behind great games like Civilization and XCOM -- which itself is coming to iPad very soon) is making an original game for iOS is very exciting. That game is Haunted Hollow, and I got to see it in action this week at GDC. Lead designers Will Miller...

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Halfbrick tries for a 10 with Fish Out of Water

Halfbrick Studios held a media lunch at GDC to show off its brand-new original title, Fish Out of Water. It's the company's first since the very popular Jetpack Joyride arrived a few years ago (the Australia-based studio is also known for making Fruit Ninja). As we'd previously heard, Fish Out ...

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NimbleBit readies Nimble Quest, and then plans a return to Pocket Trains

I've met with David Marsh here in San Francisco a few times before, and somehow it always turns out that I meet with him right before his big releases. The last time was right before he and his brother Ian, the founders of NimbleBit, released Pocket Planes, the company's follow-up to Tiny Tower...

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Matt Rix and Owen Goss prepare for a Snow Siege

After a long absence from the App Store, developer Matt Rix will soon be back with Snow Siege, a game that's the result of a new collaborative effort between Rix and Owen Goss called Milkbag Games. I met up with Rix at GDC this week to talk about the new game and how it all came together. Rix...

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Halfbrick teases a new game called Fish Out of Water, more coming at GDC

Halfbrick Studios has posted a quick teaser for a brand-new game on its website, but here's all we know. It's got something to do with fishing. As you can see above, the creators of Jetpack Joyride and Fruit Ninja have something wet and colorful planned for their next title, but outside of a fi...

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NimbleBit's Nimble Quest coming to iOS and Mac March 28

NimbleBit has announced that its latest game, Nimble Quest, is due March 28, right in the middle of next week's Game Developers' Conference in San Francisco. I've been playing the game for a few weeks, and it's great. It's definitely more arcade-y than NimbleBit's other games (including Pocket ...

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Daily iPhone App: Dojo Danger is worth the wait

It's hard to believe it was almost exactly a year ago that I met up with Kihon at last year's Game Developers' Conference to see this game called Dojo Danger. It's now available on the App Store, but it took quite a while. Even though the game was almost finished last year, Kihon chose to focus...

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