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Filed under: Audio, Blogging, Freeware, Internet Tools, Podcasting, iPhone, App Store, App Review

AudioBoo lets you broadcast audio directly from the iPhone

Back when we looked at Radar, a photosharing site with an accompanying iPhone app, I mentioned that while Twitter had monopolized the "text exporting" function from your iPhone, there would be a slew of companies to try and grab the rest of the media you want to broadcast. Radar, I said, wanted to be the photo app. And AudioBoo, it appears, wants to be the audio app (we've yet to see a strong video contender pop up with the 3GS, though YouTube is certainly serving for now).

I've been using AudioBoo (iTunes link) for a few weeks now, and I have to say, it definitely does what it says on the box: after a short signup session and the installation of the app to your iPhone, you can record and upload (and almost more interesting, listen back to others') audio quickly and easily.

You hit record, can talk for a while (i haven't hit a limit yet, though three minutes is what I originally heard, and that tends to be about right for these little mini-podcasts), then hit stop and upload, add a picture, title, and tags, and a few minutes later, your audio is right there on the web for everyone to hear. I've used it on my EDGE phone and my friend's 3G, and I have to say the experience is better on the 3G -- the upload speeds are much better (I generally have to wait on my iPhone until I get on Wi-Fi to upload the audio), and to my ears, the audio sounds better. Here's a recording I made at a Cubs game on my 1G with a few friends, and a recording my friend made on his 3G at a restaurant. Edge works, obviously, but the 3G seems to work better.

Continue readingAudioBoo lets you broadcast audio directly from the iPhone

Filed under: Freeware, iPhone, App Store, App Review

First Look: Pixelpipe 1.4.1

So you got a shiny new 3GS (no more space!) and are looking for new ways to play with the new videos you've recorded? If the iPhone's built in YouTube uploading functionality isn't quite enough for you, Pixelpipe has stepped in to fill the void and allow you to send that video (or photo) to over 40 services quickly and easily.

I set up the application to send to Twitter and Picasa, and the uploads went exactly as advertised. It should be noted that when sending video to services that don't support direct uploads (such as Twitter), the video is sent to Pixelpipe's servers and linked from your account. On the Pixelpipe site, the video is displayed in its native .mov format, so PC owners may have a hard time viewing the video if they don't have QuickTime installed.

Pixelpipe
(iTunes link) is a free download and supports uploading video to 40 services. Sorry, iPod touch users, this one is an iPhone-only application.

Filed under: Software, Odds and ends, Internet Tools, iPhone, App Store, iPod touch, First Look

TUAW First Look: Twittelator Pro 3.0

Despite all of the hoopla the last few days about TweetDeck becoming available for iPhone, I decided to stick with a tried and true friend -- Twittelator Pro. My loyalty was rewarded with a new version of the iPhone Twitter client that takes advantage of many of the features of iPhone OS 3.0.

Twittelator Pro 3.0
[App Store] is priced at US$4.99 for new users, and the upgrade is free for owners of previous versions. The app is from Andrew Stone's BigStonePhone, and builds upon capabilities of the new iPhone OS. Along with the existing features such as offline tweeting, a built-in browser, and being able to handle multiple Twitter accounts, Twittelator Pro 3.0 now adds the following goodies to 3.0 iPhones:
  • Record, edit, and tweet video with the 3G S
  • Record and tweet audio
  • Copy, paste, select, select all, and undo text (shake to undo)
  • Paste photos into tweets
  • Compose and send email from within the app
  • Get a zoomable map of a tweeter's location
My personal favorite feature is the built-in browser in Twittelator Pro, which keeps me in the app while I'm tapping on links. I've also been able to delete one other Twitter/geolocation app off of my iPhone thanks to the tweeter location maps.

Be sure to check out the gallery below for a plethora of pithy pictures of this great app.

Filed under: iPhone

Timezone confusion baffles eager 3.0 downloaders

We're not innocent of error, and on occasion we create our own dramatic bits of fail, but in this case we can help clarify things: If you are visiting an "official Apple site" that shows a release date of June 18 for the iPhone 3.0 software update, take a closer look at that URL before you start jumping up and down in panic.



Yes, that 'sg' does indeed signify that you are looking at the Singapore version of Apple's site, even if PC World mistakenly says that the US site has been updated with the "delayed" release date -- they are also linking to the incorrect URL. ComputerWorld has the correct info. Of course, Singapore is not on Pacific Time, but you can see here how the 10 am PT slot shows up around the globe. We're also getting links from folks mistakenly pointing to the Australia version of the site and saying "It's out now!!" Please, do yourself a solid and check in iTunes or in Terminal before engaging full freakout mode.

How did this spin out of control? A tweet sometime last night, from whom we do not yet know, with the Singapore link that got picked up and amplified over and over again. We did our best to squelch it, but it keeps coming back. The good news is, with any luck we'll all be on track with our watches very soon.

In the meantime, you can visit us on Twitter at our new Q&A address -- @ask_tuaw -- or, for some tunes to keep your mind off your anticipation, click through to the second half of this post for a custom TUAW's "Music To Wait For Upgrades By" playlist.

Continue readingTimezone confusion baffles eager 3.0 downloaders

Filed under: Freeware, iPhone, App Store, iPod touch, App Review

First Look: TweetDeck for iPhone

There's been no shortage of Twitter app reviews on TUAW. We've even covered TweetDeck once or twice. But now, another Mac app and iPhone app have intersected in the Twitter world and I, for one, am ecstatic about it.

Until now, Tweetie had been my Twitter client of choice on both my Mac and my iPhone. I was pretty content with the set up, but had one issue: If I were out and about all day and checking Tweetie on my iPhone, I'd have to re-read all those tweets when I got home because the two programs had no way of communicating what had been read and what hadn't. TweetDeck has finally found a way around this issue, offering syncing between your iPhone client and your Mac client.

Continue readingFirst Look: TweetDeck for iPhone

Filed under: Odds and ends, Internet Tools, iPhone, App Store, iPod touch

TweetDeck for iPhone go for launch tonight

Kevin Rose is reporting that the iPhone version of the popular Twitter client TweetDeck is set to be launched tonight (Tuesday, June 16th) at 9 PM PDT. Although the free app will officially be announced at that time, availability is totally dependent on the whims of the App Store. Rose's leak of the app's impending release did not include any precognition of when the app will actually make it into our hands, nor was price information available.

Mashable notes that TweetDeck for iPhone reflects many of the features of the desktop version, including multiple column-based friend groups and a beautiful user interface. TweetDeck for iPhone syncs with the desktop version, and is expected to provide the following features:
  • Shake to refresh
  • Support for multiple accounts
  • Flick to move between columns
  • Status updates similar to Facebook toolbar
It was mentioned in our email discussions about this app that it's interesting to see a Cocoa Touch version of Tweetdeck before a Cocoa (Mac OS X) version; the desktop app is cross-platform and runs atop the Adobe AIR framework.

Whether TweetDeck has the mojo to kick Twittelator off of my iPhone home screen remains to be seen. How about you, TUAW readers? What's your favorite Twitter app?

Update: Well, it looks like a number of blogs leaked the news, and TweetDeck for iPhone is now available for download in the App Store.

Filed under: Analysis / Opinion, Software, Bugs/Recalls, iTunes, Apple, Developer, App Store

Twitpocalypse aftermath and "incident" fixes on the App Store

I didn't really take last week's Twitocalypse that seriously, but as you probably know by now, it turned out a little worse than expected -- we'd been told that Twitterrific (and, we assumed, most other Twitter apps) would be fine, and of course, as Craig Hockenberry explains on his blog, things ended up not-so-fine. Desktop app developers, of course, could publish updates as quickly as they could code them; iPhone developers were in a different situation.

When the Iconfactory's app stopped working, most people (including me) got an API error all weekend. Craig found the bug, then he and his team were able to leverage their contacts at Apple Developer Relations to help expedite the release; in short order, an update was pushed out to the App Store. I downloaded it yesterday, and can tell you that things are fixed... at least until the numerical limit on Twitter's tweet identifier raises its head again (or the Newton flips out, but that's another story).

Hockenberry also has ideas about how to keep issues like this from happening again. Not the actual issue of a variable overflow (that will undoubtedly happen again at some point, on Twitter or any other API that scales way faster than anyone expects it to), but the issue of iPhone apps needing a quick fix. He says that Apple should give every developer a number of "incidents" -- situations rarely used, in which a high priority fix can get sent out to apps in major emergencies. He says, and it's true, that for most developers, it's not a question of if you'll need to send out a critical fix, it's a matter of when. And support by Apple, obviously limited to one or two instances per developer, would help developers, distributors, and consumers.

Of course, it's up to Apple, and it's not like they've smoothed out the approval process so well already that they can start adding wrinkles to it. But clearly, given that the Twitterrific update went through quickly, there's room for exceptions to be made.

[via DF]

Filed under: Software, WWDC, Developer, iPhone

WWDC Live: Andrew Stone, Twittelator Pro

Victor and I met Andrew Stone about an hour after the latest version of his iPhone Twitter client, Twittelator Pro, hit the App Store. He gave us a quick -- and very animated -- demonstration of some of the new features while we were at the Macworld party.

Update: This video has been moved to YouTube and is now watchable.

Continue readingWWDC Live: Andrew Stone, Twittelator Pro

Filed under: Analysis / Opinion, Humor, Odds and ends, Freeware, Internet

Beware the coming Twitpocalypse


Oh, computers. Every time we think we've figured you out, you come up with another number-related disaster for us to fear. This time around, it's the Twitpocalypse -- apparently Twitter decided to use a unique identifier in their API for each separate tweet that goes out, and come sometime this weekend, the number will reach 2,147,483,647 and keep going. Which just happens to be too much for the variable that holds it, and that means that many of your favorite external Twitter clients, from Tweetie to Twitterific, to all of the other magic Twitter apps out there, could go down in a ball of numerically-ignited flame.

The good news is that just like the Year 2K panic, this one is more or less unfounded. We've already spoken to our friend Ged Maheux of Twitterrific, and he says that the problem has already been fixed in the latest version of the software. We'd imagine that most of the really big Twitter apps have already addressed the issue, and taken care to make sure they'll still work (either that, or they'll get on it ASAP). Plus, a Twitter outage wouldn't really be anything that might cause riots in the streets (or different from the usual downtime, actually -- rimshot!).

But it is funny and strange that as long as we have people who can't foresee the future (so, all of us) programming computers, we'll keep running into problems like this. If your favorite Twitter client goes out on Saturday, just find a basement to stay in, stock up on shotgun shells and water, and put your head between your legs -- help is on the way soon.

Filed under: Analysis / Opinion, Software, Odds and ends, Developer, iPhone, App Store, iPod touch

OpenFeint 2.0 brings social discovery to the iPhone

The Aurora Feint folks are at WWDC with the rest of the Mac development world this week, and while out there, not only are they having a party, but they sent out an announcement: OpenFeint 2.0 is out now, and it has some "social discovery" features now included. Their open platform already supported doing things like leaderboards and profiles from directly within iPhone applications and games, but now the new release will also allow users to bring their friends lists in from Facebook and Twitter, update profile pictures of themselves, and both find their friends and figure out what they're playing. The system is free to integrate into iPhone apps and games, and there's a user-based model that costs more at higher levels.

OpenFeint isn't the only system attempting to do something like this (be a sort of Xbox Live for iPhone games), but they are certainly the biggest, with more developers jumping into their boat every day. And as is the way with social networks, sometimes being the biggest is just as good as being the best. Look for their features in an iPhone game near you.

Filed under: Software, First Look

TUAW First Look: iPhoto2Twitter

If you use Twitter as much as I do, then you're going to love iPhoto2Twitter, an iPhoto plugin from Blue Crowbar Software. While sending iPhone pictures to Twitter is a piece of cake, it usually takes more steps to prepare a photo on a Mac to become a photo-tweet.

The idea of iPhoto2Twitter is simple; as you're going through your iPhoto library checking out your photographic art works, you can tweet them with a few clicks. The plugin, which sells for €4.95 (approx. US$7.00), weighs in at a tiny 356 KB and works very well.

Once the plugin has been installed, tweeting photos is as easy as selecting them, choosing File > Export, and then clicking on the new iPhoto2Twitter tab. Enter your 140 characters of sparkling witticisms, choose a size for the photo, and then click Export to send the photo and tweet. I only found one issue with the plugin; as you can see, the "r" has disappeared from the name:
Setup is extremely fast, since you only need to enter your Twitter ID and password once. If it's stored in your keychain, iPhoto2Twitter will enter the information for you. If you use Aperture instead of iPhoto, never fear -- Blue Crowbar also sells Aperture2Twitter for €5.95 (approx. US$8.40).

As a Twitter user (@stevensande) with a huge gallery of photos, I'm going to love using iPhoto2Twitter to share my images with the world, and I'm sure you will too.

Update: Within an hour of this post, Steven from Blue Crowbar had noted the missing "r" in the app (caused by a missing font on my Mac) and released version 1.1 which uses a picture instead of text for the name. That's great service from a software developer!

Filed under: Software, Internet Tools

Tweetie 1.2, now with love for video

We've mentioned our love of Twitter clients on many occasions. Among the many we have covered, Tweetie has become one of our favorites on the iPhone. When the desktop client was announced and subsequently released, our love affair was re-ignited. And now things are even more steamy; atebits announced today (via Twitter, no less) the immediate availability of Tweetie for Mac version 1.2.

The new version includes several new features and bug fixes surrounding URL-shortening (tinyarro.ws now supported), 32-bit stability, and improved Growl notification support. Other new features include three-finger "back" swiping on supported trackpads, drag-and-drop video support, as well as the ability to record and tweet videos from your iSight using ImageShack's yfrog image hosting service.

Our own Michael Rose was so excited about the update that he promptly downloaded the new version. Take a look at this excellent (and very brief) video he posted using Tweetie 1.2 for Mac. After (or before) you check out Mike's shirt of the day, head on over to atebits and grab the latest version of Tweetie. Also, be sure to tweet some videos and mention @TUAW and @atebits so we can take a peek -- but don't let the ease of posting videos steal your soul.

Filed under: iPhone, iPod touch, App Review

Twitterrific 2.0: It's real, and it's SPECTACULAR.

I'll be honest, I adore Twitter. I don't mean "Oh it's so cute and Oprah's on it," I mean in a way that is likely unhealthy. It was just another technology I had an account for but only sort of used until I found out that the Iconfactory created an application for my desktop called Twitterrific that allowed me to have a little corner of my desktop devoted to microblogging. So then I used it a little more.

Then I got my iPhone 3G and the Iconfactory made a version of Twitterrific for that, too. Today, here I sit more than sixteen thousand updates later. Twitterrific was among the first desktop and mobile Twitter apps and terribly exciting. Then some other folks came on the scene, having re-imagined what an iPhone Twitter app could look like. We got Twitterfon and Tweetie, and I found myself very disappointed to have bumped Twitterrific from my home screen.

All of that has changed. Twitterrific 2.0 is out and once again I have an Iconfactory app on my home screen. There are loads of changes, but the standout feature is the option to turn some of these off and on as you desire.

Multiple account support was the revolutionary feature of other clients, and it has now been added to Twitterrific. Adding more is a piece of cake, and the nice thing about it is that your account(s) live on a "Sources" page with the public timeline, saved searches and a list of the current trending topics. I really like this view and it makes things very convenient, especially if you want to check the trending topics on the go.

You'll notice you get three views of your timeline: A "mini" view with just a name and a tweet, the "standard" Twitterrific view of an avatar and bold name with a tweet, and an additional "mega" view, with a larger picture and the text a bit bigger as well (including the client). So far I am loving the mini view, since I can scan easily.

In case a black background with lighter text isn't your thing, you also have the option of three different color schemes, Raven (the classic black), Snowy (lighter, with some 3D elements for selected tweets), and Basic (a black and white option). Right now Snowy is the one that's working for me. I really like the way selected tweets stand out.

Now you can also pick your reply method which is one of the most impressive features. If you have a tweet selected when the entry window comes up, you get your pick of whether or not to tweet, tweet a public @ reply, or DM the author of that tweet based on which tab you choose at the bottom of the window. You can also hide the keyboard to peek back at the timeline in case you want another look at the tweet. This is a really elegant method for entry since a lot of times I want to reply via DM to someone who sent me something publicly, or inadvertently have a tweet selected but I don't want to reply to it. Every time I use this interface I am happier with it in a new way.

To keep from using a lot of screen for the buttons for different views (one each for your timeline, replies, and DMs) there's a little funnel you tap that pops up a bar with those view options in it. As a fan of the mini view this helps me pack even more information on the screen and I like how it's implemented. Next to this icon is a little snowflake/asterisk icon you can tap to get buttons for a link to a selected tweet, retweet, reply to the author, the author's info page, see the conversation thread, email it, or favorite it. You also get a button to mark a tweet. Marking a tweet is like a favorite, but currently those marks are only saved on your phone (it has been mentioned that this will sync with the desktop version eventually).

Other features I really like: the left-handed option made it forward from the previous version, configurable options for tapping an avatar (1, 2, or 3 taps can be set to different actions like show the author or the conversation, add it as a favorite), and there is a notes field on authors so if you are out and about and add someone you can take note of where you met them or how you know them or whatever else you can sometimes want to keep track of.

I love the new version, and I like to think it came about because others came along and innovated which made the Iconfactory step up THEIR game, so now there are a variety of easy to use and nice looking Twitter clients for the iPhone. Now, on to the desktop!

Filed under: Analysis / Opinion, Desktops, Gaming, Hardware, iTS, Rumors, Software, iTunes, App Store

The evidence for an Apple game console

I think the whole "Apple buying Twitter" rumor floating around is about as much of a crock as the "Apple buying EA" one. But I give slightly more credence to this conclusion: that, despite the painful experience of Pippin, Apple is once again putting together a game console. Why? Let the evidence from BNET convince you.

First, Apple is picking up game execs and console chip makers left and right. Second is a whole slew of recent patents, for everything from mixing up media and game environments to management of games acquired from a media server. And third, though BNET doesn't actually connect the dots and say it, we will: Apple is sitting on what might be the best library of independent games anywhere, and it's sitting right in front of us in iTunes' App Store.

For years, console makers have depended on the mercy of publishers to keep their hardware going -- they sell the hardware at a loss, and then rely on the software sales and licensing to make it all back up again. But think of what Apple could do here: improve the AppleTV or Mac Mini, throw in some kind of Wii-like interface, and then break the whole thing open in the same way they did with the App Store: let developers in with a really low cost of entry, give them the tools they need to create solid games, and just take a nice cut from all of the tiny transactions flowing back and forth.

BNET claims that the iPhone's interface wouldn't work on a larger console, but why not? All Apple has to do is figure out a way to translate the iPhone's gestures and taps into a console system, and then they can practically run the games natively. Sure, the resolution would be a little low with a straight port, but that's a small problem to fix. Apple already has the makings of a game console with the iPod touch, and while the rumors may still just be rumors, there's never been a better time for them to leverage what they've already got.

Filed under: Software, Internet Tools, iPhone, iPod touch

Twitterrific 2 for iPhone and iPod touch available

The Iconfactory's Twitterrific was one of the first Twitter applications for the iPhone and iPod touch. Since its introduction, The Twitter App Wars have begun in earnest. If Twitter is the Belle of the Ball, there's a long line of suitors who want to be her beau.

The new Twitterrific makes a serious play for her affection. Long-absent features like multiple account support, search and "tweet actions" like re-tweeting are all included, plus new goodies like a gorgeous, color-coded tabbed UI and the Filter Bar. Quickly find your mentions via "@ replies," direct messages, starred favorites or tweets you've "marked," which are like private favorites.

There's so much more to this app and we'll have a full review for you soon. Until then, you can get familiar with Twitterrific 2 on the new "Tweetorials" page. Twitterrific 2 Premium is available now from the App Store [link] for $3.99US. An ad-supported free version is also available [link].

Tip of the Day

Holding the Command key (aka the Apple key) and pressing Tab will cycle through your open applications. It's easier to Cmd-Tab if you are Copy (Cmd-C) and Pasting (Cmd-V) to and from various applications.


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