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Posts with tag Windows

New version of Parallels supports Vista SP1, XP SP3

Parallels, Inc. yesterday released a new version of its flagship virtualization app Parallels Desktop (3.0.5600), which includes support for Windows Vista SP1 and Windows XP SP3. It also fixes some kernel panic issues, unusually high CPU usage, and provides improvements to Shared Folders.

Parallels allows Macs with Intel processors to run Windows apps alongside Mac apps. You can follow our past coverage of Parallels here.

The update is free for existing Parallels 3 users, and is available as a 88 MB DMG package.

[via MacUpdate]

Bootcamp updated for Windows XP and Vista

Bootcamp 2.1 has just been released in three Windowslicious flavors: Windows XP, Vista 32 bit, and Vista 64 bit. All three updates 'address issues and improve compatibility,' which is always a welcome thing.

Bootcamp, in case you aren't in the know, is Apple's utility that allows you to dual boot your Mac: one partition boots OS X and another boots Windows (it is a little creepy, but very cool).

Windows XP users take note: Bootcamp 2.1 should be installed before you apply Windows XP Service Pack 3.

Thanks, ben.

IBM considering Macs for employees?

Is Big Blue about to go Mac?

Well, not really. Roughly Drafted Magazine has obtained a document which describes a pilot program at IBM that has employees using Macs for their day-to-day work. Now, they aren't looking to ditch Windows in favor of Mac OS entirely. Instead, IBM wants to have diverse operating systems available to employees. From the document:

"Research is focusing on providing an IBM application stack on multiple Operating Systems, rather than be confined to one or the other."

At the end of the program's first phase, a full 86% of participants asked to keep their Macs, leaving comments like "It has been easier learning the Mac than learning Vista" and "Getting wireless running was a piece of cake on the Mac, much simpler than the PC" (amen to that, brother). Of course, this is probably an easier sell now that IBM doesn't make PCs any more.

Someone cue the chick with the sledgehammer.

[Via Infinite Loop]

Microsoft Remote Desktop Connection Client for Mac 2, Beta 3



Remember a few days ago we reported that the Microsoft Remote Desktop Connection Client beta had expired, making users deal with an annoying, 'Why don't you download the new version' screen when no new version was available? Yeah, that was no fun. Luckily, the Mac BU has recently released Remote Desktop Connection Client for Mac 2 Beta 3. The biggest improvement in this new beta is that it doesn't expire, so users who need to connect to Windows boxes from OS X won't be left in the cold as the actual ship date slips later and later.

Also new in the Beta 3 are full help files (which are localized in a few languages) as well as support for non-English keyboards.

Thanks to everyone who sent this in.

Slimming down Windows for virtualization or Boot Camp


What madness is this, a post about installing Windows? Well, actually, the folks over at VMware's Team Fusion link to this handy Lifehacker guide to trimming down Windows XP to the bare essentials. Obviously this is of interest to anybody running Windows on a Mac, particularly on a portable with limited hard drive space. So if you should find yourself needing to tread on the dark side (whether in Boot Camp, Parallels or Fusion), it's worth a look. Besides, as I always say, the less Windows the better. It's just a shame you have to build it yourself on a machine running Windows with the Windows utility nLite and can't simply download a pre-built virtual machine.

CrossOver Games released, designed to play Windows games on Mac and Linux


Codeweavers has released CrossOver Games, a games-specific version of CrossOver, their Windows emulation software. Jeremy White has the story behind the release over on their blog -- apparently the application team wasn't working quite as quickly as they wanted, but the games team was chugging right along in terms of compatibility, so they decided to go ahead and ship what they'd done with games on its own.

The compatibility list isn't bad (most of the Steam stuff is on there, which is great, although it is a little weird that they brag about World of Warcraft and EVE Online, considering that those two run natively on Mac just fine; guess you Linux folks need your MMO fix, too) but nothing really jumps out here that might encourage you to use CrossOver rather than just, say, Boot Camp-ing the game up yourself. DirectX 10 is apparently causing problems, too, since neither Crysis, Gears of War, or Unreal Tournament III are on there.

Still, a valiant effort, and if you're desperate to get one of these games working and playable on your Mac (and don't have a spare copy of Windows sitting around to install with Boot Camp), CrossOver Games might be just what you need. TUAW is working on getting a copy of it, and as soon as we do, we'll run it through the grinder and see what we can get to come out the other side.

[Via DF]

Signal 1.1 adds AirTunes support, landscape mode, Webclip icon

We covered Signal when it first dropped in the middle of last year, and now Alloysoft has sent us a note that they've upgraded to version 1.1. The app turns your iPhone into an iTunes remote through a server connection, so you don't need to jailbreak or hack the phone at all -- just run the program on your Mac, and you can use your iPhone as a replacement for the Apple Remote. And Signal actually works in Windows as well, so you can use it to control WMP, or even use a Windows Mobile device as a control instead. No idea why you'd torment yourself with Windows Media, but that's your row to hoe.

Version 1.1 brings control for AirTunes, so now you can switch speakers directly from the iPhone, and there's a host of new features -- Webclip support, an Alphabetic library, and Landscape support. Nice little program that's available as a free demo or as a registered version for $24.95.

Parallels webcast today launches Virtuozzo Containers server

Despite the publicity around Parallels' flagship Mac product, Parallels Desktop (which we've contributed to in some small part), there are some other interesting tools in the stable of Parallels' parent company, SWsoft -- which is now being rebranded as Parallels, Inc. just to keep us on our toes. One of those products is Parallels Virtuozzo Containers (PVC), which launches version 4.0 today in a webcast event at 11 am (Eastern). While PVC is not a Mac-compatible server (yet), the technology choices Parallels made in developing it may illuminate some future paths for the yet-unreleased Parallels Server product for Mac OS X.

Virtualization products like Parallels Desktop, VMware Fusion, and Microsoft's Virtual Server work via a hypervisor model, virtualizing the hardware platform so that each virtual machine runs in its own full-OS environment. This approach does a great job of insulating the VMs from the underlying physical hardware and provides for OS and build diversity (Windows, Linux and eventually Mac OS X Server running on the same virtualization platform) but it has some drawbacks: each virtual machine consumes a full helping of RAM, disk space and CPU resources while running, as though it was a physical machine. VMware in particular is respected for its expertise in optimizing these resource demands with its ESX enterprise-level server products, but the baseline requirements for system resources can't be fully alleviated.

PVC does OS virtualization, which tackles the problem of resource allocation for virtual machines in a different way. Virtuozzo VMs, or "containers," are created as overlays on the base OS that runs on the physical server, like a piece of transparent acetate over an animation backdrop. All the basic OS processes, files and libraries are present in the base server OS instance, and the container holds the differential changes that allow the VMs their individual characteristics and configurations. While you sacrifice one big feature of hypervisor systems, the ability to diversify OSes -- since the base OS is fixed as either Windows or Linux, all the containers have to be built on top of that OS -- what you gain is substantial, as each additional running VM takes only a small chunk of RAM and a comparatively tiny swath of hard drive space to work in. Virtuozzo servers can handle high VM loading on relatively modest hardware without taking major performance hits, which is a big plus if your server budget is constrained.

In the OS X virtualization session at Macworld Expo, the Parallels folks suggested that we may see both hypervisor and OS virtualization approaches integrated in the Parallels Server product, as the engineering teams from PVC and Server have the opportunity to put their heads together. Parallels has also said that the management tools for PVC and Parallels Server will be integrated as development moves forward. Even though PVC doesn't support the Mac directly, if you're interested in virtualization you might pop into the webcast and check it out.

Gaming-specific CrossOver coming soon

MacWindows reports that CrossOver (which was already doing pretty well with Windows games inside OS X) is planning to release a gaming-optimized version of their virtualization software. It'll be called CrossOver Gaming, and while we're not actually given details of how it's going to be "optimized" for games, we are told that it will be compatible with more Windows games than ever before.

Additionally, the new version will actually be a subscription model-- instead of just buying the software, you'll pay $5 a month (presumably for quick updates on brand new games). Other than that, we're not quite sure what advantage CrossOver's system will have over, say, running games in Windows via Boot Camp (seems to me that if you have the hardware to run Windows games, you have the hardware to run Windows and games at the same time), but we'll have to see-- CrossOver says the new Gaming version is due sometime later this year.

[Via IMG]

Net Applications: Macs hit a record OS share in December, iPhone up 33%


Fortune has the latest market share figures for December (according to a survey by Net Applications), and it's good news all around for Apple-- Mac systems jumped from a 6.8 share to 7.3, a 7.35% increase. Which is actually nothing compared to the iPhone, which jumped 33%, or even the Playstation, which jumped 50%.

Wait a minute, the Playstation? Where are they getting these numbers from? Apparently Net Applications gets these figures by monitoring browser information from sites tracking their hits through their products (of which Hitslink is one). So a jump for "Mac" systems doesn't mean a jump in sales figures, or even ownership-- all it means is that more people whose browsers reported them as Macs visited Hitslink sites in December than in November. And more people whose browsers reported them as the iPhone did the same. Not quite the definitive numbers they first claim to be, but Net Apps says (of course they would) that these numbers do correspond to trends found by more objective studies.

And as long as they're firing up the flames on both the OS wars and the gaming platform wars, Net Apps goes ahead and swings for the triple play-- they also report that, according to their numbers, the map of people reporting as Mac owners corresponds extremely well to the blue sections of the red/blue maps of the last US elections. Um, yeah-- we're not touching that one. You guys can fight it out in the comments.

Windows Binary iPhone Toolchain Installer Released

If you work under Windows and have been waiting for a pre-built compiler chain to debut, your ship just came in. Over at the iPhoneGameOver Wiki, David Supuran has put together a binary installer plus installation instructions.

To make this all happen, you will need a jailbroken iPhone (so you can get at and copy the file system) and a free Apple Online Developer account (so you can download certain sdk files). The development environment appears to run via the Cygwin Bash shell, so some level of Unix experience seems to be a prerequisite as well.

Parallels vs. VMWare: Benchmark results

Like it or not, lots of us who own Intel-based Macs have to run Windows from time to time. Although Boot Camp is pretty fantastic if you need to run a processor intensive application (or you want to play games), virtualization is the more attractive solution for users who need to access productivity applications, like Microsoft Office 2007, but don't want to have to live in the Windows environment. The two big players in the virtualization field are VMWare's Fusion and Parallels' Parallels. Both applications let you install a Windows XP or Vista virtual machine on your Intel Mac without having to leave OS X, both offer a level of integration between the two operating systems and both retai for $79.99 (USD). So, which virtualization program is the fastest? Well, that's what MacTech attempted to find out in their exhaustive benchmarking trials, comparing Fusion 1.0 (build 51348), Parallels 3.0 (build 5160) and Boot Camp head-to-head-to-head in a variety of different computing tasks.

So what's the bottom line? Because of how the software if designed to integrate between the two platforms, Parallels came out ahead in many of MacTech's tests. For certain more processor heavy uses, VMWare, thanks to its ability to take advantage of both cores, came out the best. For networking performance, Boot Camp was king.

While I found the benchmarking tests very interesting - and useful - prospective buyers should be aware that in the middle of MacTech's testing procedure, all three Windows options for OS X were upgraded. With the release of Leopard, Boot Camp came out of beta and VMWare is now at version 1.1 and Parallels was updated on December 5 to build 5582. I know just from my own unscientific experience, Fusion 1.1 improved significantly in speed and overall performance from version 1.0 and while I was a big fan of Parallels under Tiger, I have "switched" to Fusion for Leopard.

Trial-versions are available for both programs. Remember that in order to use Windows XP or Vista, you need a valid user license.

Thanks, Rich.

VMware Importer makes migrating from Parallels a snap



In our post yesterday on VMware Fusion 1.1 we mentioned that VMware had also included a beta of their new Importer application. However, after using it tonight, I thought it was worth a separate post of its own, because it makes migrating from Parallels to Fusion incredibly easy. The amazing thing is that I converted an old Parallels 2.5 WinXP VM which Parallel's 3 itself had not been able to import successfully!

Basically, when you start the Importer it gives you a window in which to drop the Parallels .pvs file (just Win2000, WinXP, Win2003 Server or Vista at this time). It asks you where you want to save the new Virtual Machine and a few minutes later, boom it starts right up in Fusion -- no muss and no fuss. For me the amazing thing was that I had previously tried to import the same image into Parallels 3 and it failed. So basically the upshot is this: if you're running Parallels, but you'd like to give Fusion a try, the barrier to entry has now dropped to next to nothing (besides the hard drive space).

I bought Parallels for my Intel Mac as soon as it was released,but given my experience with Fusion (especially with the downloadable appliances), I think VMware has a convert. I fully recommend giving it a try. The VMware Importer is a free download. It's also supplemented by the VMware convertor which will create an image of a working PC that can then be imported into Fusion as a VM.

Enemy Territory: Quake Wars is fighting through enemy territory to get to the Mac


Apple Insider has some shiny new Enemy Territory: Quake Wars screens for your drooling pleasure. I have to say-- the last few Quake games (and I'll include Doom III in that list) haven't really floated my boat much. As good as the graphics look, that old id charm just doesn't seem the same with games like Portal and Halo around. But Enemy Territory was definitely a winner (I played it on my Powerbook quite a bit), and so ET:QW is sure to be some good times.

Unfortunately, Aspyr is porting the game, and their id ports in the past haven't exactly been up to snuff. Plus, apparently they've been hampered by updates to the already-released Windows version, so the Mac version is still only in alpha, while the other versions are out in the wild, already letting folks shoot at each other. And worst of all, AI says there is no online in the alpha version (!). Call us foolish, but we'll at least hold out hope until we see the actual release-- maybe with id making a conscious effort towards Mac gaming, Aspyr will get this one right.

24 hours of Leopard: Boot Camp

Leopard Boot camp

Features: Boot Camp

What it does: Atten-HUT! No more whinin' about how yer Mac won't run Windows without kickin' it around the block a few times. Leopard now comes with Boot Camp so you can tell your machine whether to come to the party dressed in its Leopard or Windows togs. (You, Soldier, better be wearin' yer camo!)

Stop yer complainin' that yer drivers won't work right, neither. Our fine Admirals up at the Cupertino H-Q got ya covered. The Leopard DVD comes with everythin' you need -- if ya think you've got what it takes to handle it.

Already running Boot Camp Beta? Well, ain't you special? Leopard walks you through the upgrade and gives you the new drivers that ya need.

Who will use it:
Soldiers who alternate OS X and Windows Vista or XP. Too much dual-bootin' goodness for ya? Toughen up! Get used to it. This is Leopard, ya big lug. Now drop and give me 20!

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