Skip to Content

Submit your nominations for the Luxist Awards' Best in Decor
AOL Tech

delicious-monster posts

Filed under: Analysis / Opinion, Gaming, Software, Odds and ends, Developer, iPhone

Puzzlotto brings a different kind of game (and a cash prize) to the App Store

Puzzllotto has been about as hidden as the lemurs you can see in the screenshot over there, for some reason -- the concept isn't real easy to grasp, and if you just stumbled across the "game" in the App Store, odds are that you'd think you had $5 stolen from you. But there is a weird story hidden here, both literally and figuratively. David Lanham and Mike Lee contributed to the Puzzllotto, which features unusual game play -- there's just a picture of a forest, and a few eyes that you can touch to make lemurs and other creatures pop out. I would tell you more, but I haven't actually figured it out yet -- there's a "fosa" that will scare away any lemurs or butterflies you've summoned, and I know that the butterflies are basically a progress meter, but other than that I have no idea.

But Puzzllotto isn't just that perplexing app -- it's been dubbed "fundware" by Lee, and 10% of the proceeds from the game will go to the Madagascar Fauna Group to support the habitats of lemurs, fosas, and butterflies. And it's actually a puzzle to be solved, with a cash prize -- if you can be the first to figure out the "puzzle" behind Puzzllotto, United Lemur will give you a cash prize out of their prize pool, currently at $5000, and growing every day for 31 days. If no one claims the prize at the end of the 30 days, all the money will go to charity, project over. You can follow updates on their Twitter -- it sounds like no one's claimed any prizes yet, which is no surprise -- if there are any clues in the app, they're very, very hard to find. United Lemur claims that there is a game in there (and that it is worth the $5 entry fee), but so far, all players have found is a few screens of the weird lemur puzzle.

But it is a different kind of game -- a cash prize handed out by a flabbergastingly tough puzzle disguised as an App Store game, all designed to benefit a charity. Lee says on his blog that they wanted to make a game where players couldn't cheat by telling each other the answer, but maybe they didn't realize that part of the fun of Myst is sharing the strategy with other players. And if you don't want to shell out the $5 on Lee's word, it might be fun to just wait until the solution gets posted somewhere anyway. Have you solved any part of Puzzllotto yet?

Filed under: Macworld, Software

TUAW Interviews Mike Lee of Delicious Monster, looks at Delicious Library 2

delicious library 2 interview with mike lee from delicious monster

Mike Lee, the "world's toughest programmer," and official Major-domo for Delicious Monster sat down with Scott to show off some features coming to Delicious Library 2. We know a lot of you are itching for the release of this one, and Mike gives an answer to when it'll ship... sort of.

Other items in the video:
- sharing your library
- media launching
- more categories (now tracks gadgets)
- .Mac (and more) publishing options
- metadata support
- robust import/export tools
- one click backup
- why no pro version?
- scripting support!
- plus a first look at a feature that will have Cory flipping out

Mike also talks about charity, and his efforts to help in Madagascar. The read link will take you to Mike's Club Thievey where you can help.

The video is after the jump.

Continue readingTUAW Interviews Mike Lee of Delicious Monster, looks at Delicious Library 2

Filed under: Analysis / Opinion, Software, Steve Jobs, Apple, Developer

Shipley confronts Apple on "contain and engage"

Wil Shipley (he of Delicious Monster) has a big piece up about Apple, the iPhone, and the iPod that's making the rounds of online Mac onlookers. He calls out Apple (as they've been called out before) for leaving the iPhone a closed platform, and he answers a lot of questions that were asked by Erica's article the other day.

Shipley says that Jobs made a number of mistakes, the first of which was combining forces with other companies, including the record companies and AT&T. In the early days of all this, Jobs was seen as a hero, convincing the record companies to change their minds, and bringing AT&T into the realm of a really great phone. But, Shipley says, Apple plus another company doesn't equal Apple anymore. As much as Apple seemed to have brought record companies around to its point of view, it turns out that the record companies have brought Apple over to their side as well.

Case in point: ringtones, in which Apple is asking us to pay three times for the same song just so we can play it when people call us. And then combine that with Jobs' harsh requirements for locking down the Apple aesthetic, and suddenly, instead of finding ourselves locked inside a closed system we like (iPod + iTunes), we're trapped inside a closed system that charges us for no reason (iPhone + ringTones).

How to fix things? Shipley says an SDK for iPods and iPhones, which is a big duh. Apple should have done that long ago, and developers have been saying so ever since. They've trusted developers to make beautiful programs for the Mac, and they should trust them on the iPhone as well. And he says Apple needs to open up-- either let their music out, or let others' in. Clearly, people prefer having control over their content rather than, say, what NBC is planning, so if Apple makes a serious effort to free their content (music, movies, and ringtones alike), they won't need the companies-- they'll have all the audience.

Thanks to everyone who sent this in!

Tip of the Day

Use Spotlight as a reference tool. Type any word in the Spotlight box and one of the top entries will be a definition. Click on it, and it will bring up the dictionary application to check the word in either the dictionary, thesaurus, Apple database, or Wikipedia.


Follow us on Twitter!
 TUAW [Cafepress]

Featured Galleries

DNC Macs
Macworld 2008 Keynote
Macworld 2008 Build-up
Google Earth for iPhone
Podcaster
Storyist 2.0
AT&T Navigator Road Test
Bento for iPhone 1.0
Scrabble for iPhone
Tom Bihn Checkpoint Flyer Briefcase
Apple Vanity Plates
Apple booth Macworld 07
WorldVoice Radio
Quickoffice for iPhone 1.1.1
Daylite 3.9 Review
DiscPainter
Mariner Calc for iPhone
2009CupertinoBus
Crash Bandicoot Nitro Kart 3D
MLB.com At Bat 2009
Macworld Expo 2007 show floor

 

More Apple Analysis

AOL Radio TUAW on Stitcher