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Tag: dena

DeNA to publish Godus on iOS

Peter Molyneux's studio 22cans has been working on a Populous followup game called Godus, and the company has just announced a deal for a publisher. DeNA, the Japanese company behind the Mobage social platform, will be publishing Godus on iOS. And the game will also connect up to Mobage in...

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Battlefield's Ben Cousins all set to release The Drowning on iOS for DeNA

A little while ago, I said here on TUAW that the Ngmoco brand was "effectively done on the App Store," with the company's biggest games finally being shut down at the end of next month. And that hasn't changed at all -- the Ngmoco name just plain isn't being used. Ngmoco's parent company, DeNA,...

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DeNA and Square Enix to release new mobile Final Fantasy game

DeNA is one of the larger social networks coming out of Asia lately (they're probably best known around these parts for buying mobile game developer ngmoco), and the company announced this morning that it's teamed up with Final Fantasy creators Square Enix to publish a new Final Fantasy-branded...

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DeNA collects 10 new partners for Mobage titles on iOS

DeNA, one of the biggest social gaming networks in Japan, has announced a development deal with 10 social and mobile game developers. The company is working to gain inroads with western audiences via iOS and other mobile platforms. Mobage is the giant network that DeNA runs, which recently...

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DeNA bringing Infinity Blade X to Japan's Mobage platform

DeNA's been on the iOS hunt for about a year now -- I saw them at GDC Online last fall asking developers to create games for their Mobage mobile platform in Japan, and then they outright purchased popular iOS developer ngmoco not long after that. Now they've put together plans to bring another...

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Ngmoco hires Ben Cousins, creates ngmoco Sweden

Ngmoco has picked up former EA developer Ben Cousins, the man behind much of that company's free-to-play services at the EAsy division. He will establish a new studio under ngmoco called ngmoco Sweden, which will create games and content using ngmoco's (and parent company DeNA's) services and...

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DeNA and Rovio Mobile chat from LeWeb '10 in Paris

Stuart Dredge over at MobileEntertainment is reporting live this week from Paris' LeWeb 2010 conference, and quite a few iPhone publishers and developers are in attendance and talking about Apple's platform and beyond. Of the most interest to us are probably the statements by Japanese publishers...

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Deal documents show Ngmoco's 50 million downloads, $10m losses in 2009

Stuart Dredge of MobileEntertainment did some digging into the paperwork behind the Ngmoco sale, and came back with some interesting figures about the company's financials. Turns out that rumored $403 million purchase price is true -- kind of. The deal includes a $100 million bonus, if Ngmoco keeps...

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Japanese game giant DeNA buys Ngmoco for $400M

Japanese gaming company DeNA has announced plans to purchase Ngmoco for a cool US$400 million. This purchase sets quite a precedent as it represents one of the highest amounts ever paid for an iPhone application development firm. DeNA sees the mobile social gaming market heating up rapidly. The...

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