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Tag: doom

DOOM Classic updated with Retina graphics, now a universal app

DOOM Classic, id Software's iOS port of the seminal 90s first-person shooter, has just been updated to version 2.0. It's a fairly major update that brings support for Retina Display graphics and support for the iPad and iPad 2. At last, DOOM Classic is a universal app that you can play on the...

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id loves the iPhone, but won't bring Orcs & Elves to App Store

Touch Arcade got to speak with none other than John Carmack himself at QuakeCon last weekend, and he had some disappointing news about getting old school id games on the iPhone. While Carmack said that he's excited about releasing Rage on the iPhone, he admits that id's past titles haven't sold up...

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Doom II RPG unleashed on iPhone

I remember there being a joke about new devices coming out: Yeah, but does it run Doom? The iPhone does, and apparently Id is on a hot streak now. According to TouchArcade, the Doom II RPG [$3.99, iTunes Link] was released Tuesday on the App Store. What I've seen is that people are enjoying it. I...

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Eliminate now available on the App Store

Ngmoco's Eliminate has been building up buzz ever since it was announced, and now the first-person shooter is out on the App Store to try for yourself. As you can see above, it offers some relatively basic FPS gameplay when compared to shooters on other platforms (I've been having a lot of fun...

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Doom Resurrection on the iPhone now, lots more id games to come

Fellow shooter fans rejoice -- id software's John Carmack has begun delivering on his love of the iPhone with a brand new game made just for the platform called Doom Resurrection, available right now on the App Store for the price of $9.99. There's nothing small about this game at all -- it offers...

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Cyan porting Myst to iPhone

An employee of Cyan Worlds (proprietors of the legendary Myst series of games) has announced that they will be porting the original Myst to the iPhone. Apparently it's an "outside-funded" project -- though who might be funding it isn't yet clear -- and is apparently proving to be an "interesting...

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iPhone Doom updated, close to playable

Here's the latest build of iPhone Doom, sent to us by Stephen T a.k.a. psychochromatic, who recently took over the application from stepwhite. Last night on the Talkcast we were chatting about the biggest stories of 2007, and I totally should have mentioned iPhone NES and iPhone Doom-- these were...

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Doom on the iPhone... almost

After the NES emulator, you knew it was just a matter of time, and now Doom is running (though not playable yet) on the iPhone. stepwhite is behind this one, too, and he worked it up because he'd promised a friend he would (not to mention that he was prominent requests for it on Waxy.org, and some...

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Games coming to iPhone?

In response to the rumor of videos in to the iTunes UK store, our friends at Download Squad did a little poking around and found something else that might be imminent: games for the iPhone. (Official ones, that is-- there are already quite a few for the iPhone) Inside the iTunes localisation...

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Found Video: iPod with NES Controller

Our sister blog Engadget found this pretty dang cool iPod hack. Somebody has hooked up an old NES controller for use with an iPod Photo to play Doom. As you can see on the original site, this involved adding a USB port to the bottom of his iPod to which the controller connects. And of course the...

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A decade of NeXT and Apple

In the summer of 1989, I had a really, really tough assignment: I had to evaluate the NeXT Cube for a publishing company. What a hardship to have that black box on my desk, along with that 400-dpi laser printer! I don't know how I ever managed. It's hard to believe that it was ten years ago, on...

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MacBook Pro vs PowerBook 2.0 GHz benchmarks

No, that headline is not a typo. I found an extensive set of MacBook Pro benchmarks over at Bare Feats that pits the machine against a Dual Core G5 2.0 GHz, an iMac Core Duo 2.0 GHz, a MacBook Pro Solo 2.0 GHz (for good measure I guess) and a PowerBook G4 that has been upgraded to 2.0 GHz, thanks to...

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Quake 4 requirements revealed

At last, Aspyr has finally released the system requirements for the upcoming Quake 4. So, without further ado, you'll need: Mac OS X 10.3.9 or later a PowerPC G4, G5, or Intel-based chipset a 1.67GHz or faster CPU 512MB or higher of memory 64MB or more of video memory (VRAM) Quake 4 is...

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