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Tag: eliss

GDC 2010: Interview with Faraway's Steph Thirion

Steph Thirion is a game designer who's been releasing some of the most inventive games I've seen on the iPhone. He started out with Eliss a little while back, and he recently announced Faraway, which I got to play at GDC. The night after I played the game (it was at a party called Gamma IV), I sat...

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Best iPhone games of the year picks start to roll in

Gamasutra wins the award for being the first (that I've seen) to pick awards for their best five iPhone games of the year, and the list is respectable, if a little short for such a huge set of possibility. Unfortunately, they don't win any TUAW points for going with Skee-Ball over our preferred...

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App Store devs get "edge"-y as a reaction to trademark threats

App Store developers can be a rebellious kind -- we've already covered the story of a company shooting their price up to $40 just to show their customers how much they could be charging, and now, in response to an overly defensive trademark owner, developers on the store are putting the word "Edge"...

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Eliss releases version 1.1

Unfortunately, I missed Eliss the first time around, but I won't make the same mistake this time. It's a game designed by a French and Portugese graphic designer named Steph Thirion, and it's sort of an abstract multitouch puzzler -- you can pull and push together differently colored planets all...

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