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Filed under: iTS, Software, iTunes, Apple, App Store

App Store devsugar: Browser-based previews and URL tricks

TUAW reader Gabby tipped us off this morning that Apple has expanded its new browser-based iTunes previews to include App Store offerings. Sure enough, I pasted a standard App Store URL for Apple's Remote application into Safari and was treated to the preview shown just above.

This new preview option is just one of many App Store URL tricks you may want to take advantage of. You can find some of the most useful tricks right after the break on this post. Got another URL trick for App Store? Let us know in the comments.

Continue readingApp Store devsugar: Browser-based previews and URL tricks

Filed under: Software, iPhone, App Store, Music

Pocket Sitar is a virtual sitar for the iPhone

NPR posted the other day about an app that promised to simulate a sitar, the stringed instrument used mainly in Indian music. So just for you, dear readers, we downloaded it [iTunes link] and gave it a shot. The verdict? If you can already play the sitar, you'll probably find it a reasonable approximation. Just like the guitar simulators on the iPhone, there are various strings on screen that you can "strum," and the notes are labeled under the virtual strings. As for actually learning the sitar, however, you're probably out of luck. There's one instructional page, and links to eHow videos, but there's nothing solid in terms of actually learning the device.

And unfortunately, the app just feels pretty cheap -- there's a large part of the screen taken up with a one-hit sitar sound, and quite a few times, we'd try striking different strings and get the same notes, as if the app had bugged out and gotten stuck on one file. Of course, I can't play the sitar (though I'm pretty respectable on the guitar), so maybe I was just doing it wrong. But even a little experimentation with the app didn't bring up an easy way to do it right.

Still, NPR has a point -- you can't always carry your sitar around with you. If you want to pay 99 cents to have a Pocket Sitar around, this will app will probably strum your chikari.

Filed under: iTunes, iPhone, App Store

Apple forces Stanza to nix USB book sharing

Those who enjoy USB book sharing their ePub and eReader files in the current version of Stanza [iTunes link] will want to avoid the 2.1 version of the software, currently being distributed in the App Store. The update notes reveal that Apple apparently ordered Lexcycle to remove the USB sharing ability. Unfortunately, Lexcycle is forbidden from explaining why they were told to remove the feature.

To me -- and this is pure speculation -- this is Apple's equivalent of giving Amazon the finger. Amazon acquired Lexcycle back in 2009, and that this could be part of a series of moves by Apple to drive people toward the iPad and the upcoming iBooks software. I wouldn't be too surprised if Apple found a way to ban the wonderful Kindle app [iTunes link] from the App Store at some point in the future. Is Apple becoming the next Tammany Hall with Steve Jobs its "Boss" Tweed?

For now, to avoid losing USB sharing, remember not to do a bulk upgrade of your apps and avoid any future Stanza updates.

Filed under: Software, iTunes, Software Update

iTunes 9.0.3 released

iTunes 9.0.3 is out now for download on Software Update and in the usual places. The update features the option to remember your password when purchasing items in iTunes (finally!), fixes problems with Smart Playlists and podcast synching on iPod, and resolves a few bugs and issues. There's no word of any updates in compatibility for iPad, but it's probably just too soon for that yet.

That "remember my password" fix will definitely come in handy, though. Get it while the gettin's good!

Filed under: Gaming, Freeware, Developer, iPhone, App Store

Review: Bankshot delivers a quick hit of fun


The other week I said a lot of good things about Grand Theft Auto: Chinatown Wars, but one of the great things about games on the iPhone is that they don't all have to be epic masterpieces. Such is the case with the free Bankshot [iTunes link], which is a simple and fun one-hit game that was created in just 36 hours: the only goal is to bounce a little neon "puck" into a target that gets placed on different sides of the screen. It's fun, it's easy, and it's the perfect kind of game to just pull up and play when you only need a few minutes of distraction.

The game does have a little bit of hidden depth (you can score more points by bouncing the puck off the walls more times before it hits the target, but if you go more than four bounces, the game is over), but essentially, this is an addictive little pick-up-and-play game (and it's even OpenFeint enabled, if you're into that sort of thing). The game is free with ads, but they were never distracting or in the way. If you want a quick arcade hit to play during your next few iPhone breaks, definitely pick it up.

Filed under: Hardware, Apple, iPhone

iPhone apps will run on the iPad

With today's announcement of the iPad, we heard about a new SDK for developing apps. We also heard, though, that the iPad will be capable of running all current iPhone apps without modification, downloaded straight onto the tablet from a built-in App Store. Either you can run apps normal sized on the larger screen, or, using pixel-doubling, iPhone-native apps can run full screen on the iPad. Apple has already rewritten all of their own apps using the new SDK (which will be available for download today on Apple.com), and I'm sure we'll start seeing tablet-driven development from iPhone developers immediately. A few companies, including EA, Gameloft, and the New York Times, have already gotten a head start on iPad development and showed off a few apps in the event earlier today.

While graphics-based iPhone apps are probably going to look pretty decent on the tablet, text-based applications look a little awkward when it's just bigger text. Native apps are going to be a must to really make this platform work, and I'm looking forward to seeing what current (and new) developers do with the new screen size and format.

Filed under: Gaming, iPhone, App Store, iPod touch

Call of Duty: World at War Zombies, Rock Band get free versions

Two of the App Store's biggest hits last year have finally dropped free versions of their apps to try out. Of course, odds are probably slim that you haven't played or heard of these two yet, but just in case you were waiting to try them without paying, now is your chance.

First up, Call of Duty: World at War Zombies [iTunes link], which brought the undead to the WWII shooter, has a new lite version to play for free, which plays exactly like the $9.99 full version [iTunes link], but for only three rounds. Strangely enough, it's actually the exact same size download.

Rock Band made a splash when it debuted on the iPhone late last year [iTunes link] at $9.99. Since then, it's dropped to $6.99, but there is now a free demo available [iTunes link] that features only the Foo Fighters' "Learn to Fly." If you want to check out the controls, though, and perhaps see how they compare to the console versions, it's worth a download. We kind of like this precedent of releasing best-sellers for free after a delay, though there's probably still some tuning to do in just how much content is enabled in these trial versions.

Filed under: Apple Corporate, iTS, Rumors

Rumor: Apple's TV subscription plans stall on "tablet eve"

With less than 24 hours to go before the tablet's likely introduction, the New York Times is reporting that the TV networks are resisting Apple's proposed subscription model of distribution. For $30 per month, Apple would supposedly allow customers all-you-can-eat access to their library of television content. However, TV execs fear Apple's recent stance on individual song pricing in the iTunes Store, which spurred track sales but dampened sales of albums.

AppleInsider suggests that there's a contingency plan in place, in which Apple asks* the networks to change the price of an individual TV episode from $1.99 to $0.99, which jibes with a story on Financial Times this morning.

I'd welcome a subscription model for TV and movies. For $30 per month, I could stream any TV show or movie in Apple's library to any approved device: Apple TV, iPhone, iPod, computer or tablet. This would prevent the last-minute shuffle of files as I prep my machines for a hotel stay and more importantly, eliminate the "You missed your show" tax.

If I miss an episode of "The Office," why should I pay two bucks just to catch up when I can see it on Hulu for free? Sure, I can get a HD (720p) version from iTunes, but I'm willing to go with 480p from Hulu when it's free. I pay $40/mo to the cable company now and the vast majority of shows/networks I never watch. Why pay for them?

When Apple first introduced television to the iTunes Store, only a handful of networks were on board. Now there's a laundry list of participants. I imagine that we'll see a similar growth pattern with the tablet.

*Define "asks" as you will.

Filed under: Software, Productivity

Five widgets for Friday

As we've previously pointed out, in many ways, Dashboard Widgets are the precursor to iPhone apps. Need to know when your latest packages will arrive? Yes, there's an app for that. But there's a widget too. Need to figure out how many pesos are in a dollar, or what a Quarter Pounder with Cheese comes out to in the metric system? There's an app, and a widget, for that as well. For this Friday afternoon, here are five useful Widgets to help you make the most of your Mac. And best of all, they're all free.

Continue readingFive widgets for Friday

Filed under: Rumors, iTunes, Music

Rumor: Lala acquistion to create "online locker" for music

We've covered speculation about Apple's acquisition of music-streaming service Lala in the past. General consensus has been that Apple is looking to use the service in a future version of iTunes, allowing users to stream their own music libraries to their computers, iPhones, and iPod touches from a remote server, thus freeing up memory space on the devices themselves.

Citing "a wide variety of insider sources," Michael Robertson, former CEO of mp3.com, claims that this speculation is correct. He says that instead of moving to a subscription-based model, Apple will indeed leverage the technology and resources of Lala to allow users to stream their music libraries from a remote server.

It will be interesting to see if Robertson and other analysts' speculations are correct. There are certainly some technological hurdles to surmount in letting millions of iTunes users stream billions of songs – my own music library is nearly 40 GB, which is twice the default data allowance on MobileMe – but licensing issues seem to be even thornier. While Robertson says that "...because users are in possession of the materials no new licenses are required from the record labels or publishers," for streaming content, I'm going to go out on a limb and say that your friendly neighborhood RIAA will disagree. However, if Apple can indeed make this streaming service happen, it will be a huge win for them, and more importantly, for us users.

[Via electronista]

Filed under: Software, iTunes, Developer

BarMax offers bar prep on the iPhone for $1000

News is going around about yet another expensive app bucking the trend on the App Store, but here's the twist: this one actually has a good reason for such a high price. BarMax CA [iTunes link] is an app currently out that costs $999.99 -- that's right, while most developers are haggling with customers over 99 cents, this one's selling for a full $1000. But there's actually a good reason for that. It's a bar prep app, designed to help would-be lawyers pass their bar exams. Comparable services cost up to three or four times the price of this one, so if you have an iPhone and are planning to take the bar, this could actually be a "bar"gain (sorry, please don't sue us). The app is over a gig in size and brags about squeezing 50 lbs of books into the palm of your hand -- there are test questions, reference guides, audio lectures, and practice cards all included in the app's purchase.

Of course, if you really do want to buy something like this, just getting it for your iPhone probably isn't the best way to do it -- you should probably do the research and see what other bar prep programs are out there before you jump into this one. And the app description in iTunes even says they'll ship you an iPod touch just to use the program, so even if you go with BarMax, you might as well see how you can get an iPod touch with it, right? But an app like this may show that there is a market for super-expensive apps, even if they have to fit very strongly into a specialty niche.

Of course, to learn whether anyone actually buys it, we'll probably have to wait and see.

Filed under: How-tos, iTunes

TUAW Tip: Getting your fill with iTunes' autofill

I'm the iTunes music pharmacist for my family's iPod and iPhone music libraries. In short, what this means is that, whether it's due to "getting sick of hearing the same thing over and over when I'm running" or wanting a new song or album on their iPod, they come to me when they want their music refilled. Which is fine and dandy. I'm more than happy to do this, and have my trusty ol' 17 inch iMac loaded with everyones' music on it (except mine, which is loaded on my MacBook Pro).

From the 3rd generation iPod classic to the iPhone 3G S, and from The Arcade Fire to ZZ Top, there exists an eclectic iPod and music mix in my family. How I would sync music for each person varied on a case-by-case basis, and usually took shape in syncing specific folders, playlists, smart playlists, and genres. For the iPod shuffle, however, I would typically click on the "music" within the device and choose playlist-based "autofill."

This morning, my sister brought over her shiny new third generation iPod shuffle. And to my surprise, it, unlike its predecessors lacked the "autofill" feature. Or so I thought.

After spending a half hour or so creating a size-limited smart playlist with random songs, I said to myself, "Self, there's gotta be an explanation for this. Surely, the folks at Apple wouldn't leave out something as important as autofill."

And they didn't. They just put it in a different place for the third generation shuffle, and have now extended the feature for all iPods and iPhones.

To enable autofill on your iPod or iPhone, click on "summary" tab for your device (in the "device" section of iTunes). Then place a checkmark on "manually manage music [and videos]."

Now here's where I got lost and confused, and I don't want you to pull out your hair like I almost did mine just because I didn't read the Apple support forums carefully enough. Except for first and second generation iPod shuffle models, the autofill option for all iPods and iPhones is activated by expanding the device (by clicking on that little triangle to the right of it) to reveal its media folder hierarchy. Then, you'll want to click on "music," and now you'll see the autofill option in the bottom left hand corner. The whole time, I thought it'd be located on the "music" tab within the device, much like how it's on the "contents" tab on the second generation iPod shuffle.

Autofill is now available for all iPods and requires iTunes 8.1.

The more you know...Dun, dah, duh, ding.

Filed under: iTS, iTunes

Donate to the Red Cross Haiti relief effort via iTunes

The people of Haiti are enduring the devastating catastrophe brought about by this week's earthquake. Relief is finally beginning to arrive but there is an overwhelming amount of work to do.

You can support the American Red Cross by making a donation through the iTunes Store. it's quite easy: Just navigate to the donation page [iTunes link] and select the amount you'd like to send. Donation options range from $5US to $200. The Store confirms that 100% of your donation will go to The American Red Cross.

Your iTunes Store account will be charged as necessary. Please do what you can to support the emergency relief efforts.

Filed under: iTunes, Surveys and Polls, Apple

Apple scores high on customer experience index, iTunes not so much

According to AppleInsider, Apple has scored higher than other PC companies on Forrester's new customer experience survey, but their main software app didn't fare quite as well. Apple came in at number 35 on the list, which places them way above PC competitors like HP, Compaq and Dell, though iTunes only scored place number 46, putting them way behind online media competitors Barnes and Noble (which sat at number one) and Amazon.com (#4).

The survey was driven by asking customers how well their needs were met by the companies on the list, how easy it was to conduct business with them, and how enjoyable the different interactions were. Note that this survey only rates customer interaction -- in terms of actual sales, iTunes is still through the roof. And Apple is still leading the way in customer satisfaction as well. But in terms of actual customer experience, iTunes especially, for something that is quickly becoming Apple's core method of interacting with customers, could probably use a little work.

Filed under: Features, Troubleshooting, Ask TUAW

Ask TUAW: Firewall settings, Snow Leopard faxing, MacBook battery life, and more

Welcome back to Ask TUAW, our weekly troubleshooting Q&A column. This week we've got questions about firewall settings, SSDs, MacBook battery life, faxing in Snow Leopard, and much more.

As always, your suggestions and questions are welcome. Leave your questions for next week in the comments section at the end of this post. When asking a question, please include which machine you're using and what version of Mac OS X is installed on it (we'll assume you're running Snow Leopard on an Intel Mac if you don't specify), or if it's an iPhone-related question, which iPhone version and OS version you have.

Continue readingAsk TUAW: Firewall settings, Snow Leopard faxing, MacBook battery life, and more

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