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Tag: interview

Origin Stories: Dave Taylor and Band Together

Dave Taylor has been building games for a while. You may have enjoyed some of his work on Quake or Doom, in fact. He's also the developer behind the indie game Abuse (for those who remember that one). But lately Taylor has been teaching a new generation of game designers how to make games. We...

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22cans' lead game designer talks about Curiosity and moving forward to Godus

Gary Leach is the lead game engineer at 22cans, which you probably know by now is game designer Peter Molyneux's experimental startup aiming to put together 22 different game experiences before actually releasing a full title. So far, 22cans has favored the iOS and Mac platforms with their...

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OpenFeint investor Peter Relan reveals plans for OpenKit, open-sourced back-end services

Peter Relan is the founder of the social gaming incubator YouWeb, and he's probably most familiar to us here at TUAW as the main investor in OpenFeint, the huge social gaming network for iOS and other mobile platforms that was later bought by a Japanese company, and just this week is getting...

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Watch the Tim Cook interview with Rock Center's Brian Williams (Updated)

Tim Cook sat down and talked with Rock Center's Brian Williams in an interview that aired Thursday night on NBC. Though the official version is not yet published, a few YouTube users recorded the episode and threw it up online for others to watch. If you missed the original airing last night,...

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Eric Schmidt talks Apple to WSJ, sort of...

Google Executive Chairman Eric Schmidt sat down with the Wall Street Journal's Jessica Lessin last week for an interview. He talked about recent rumors that he might be in line for a Cabinet post (Schmidt says he has "no interest in working for the federal government"), an antitrust lawsuit...

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Anomaly: Warzone Korea coming soon from 11 Bit Studios (and more on their future)

11 Bit Studios is a developer based in Warsaw, Poland that's probably most famous for releasing last year's great Anomaly: Warzone Earth, a sort of reverse tower defense game where you control and support a group of vehicles moving through streets filled with hostile alien towers. The game...

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22 Cans talks Curiosity: What's in the Cube and more

22 Cans is Peter Molyneux's latest endeavor -- a smaller indie game company from the creator of titles like Populous, Black and White and Fable that's putting together more experimental games on platforms like iOS. The company's first title is Curiosity, a game/experience that arrived on the...

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Origin Stories: Tekserve

Tekserve is a much-beloved Apple repair and sales shop in Manhattan. Our own Mike Rose has been a customer, and profiled the shop a little while ago. In the video below, I speak with Tekserve's CTO, Aaron Freimark about how Tekserve began, and a short history of Manhattan's longest-open Apple...

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Time Magazine cover image shot with iPhone: interview with Ben Lowy

Ben Lowy is what photography professionals call a "conflict photographer." He goes where the dramatic stories are, and in recent years has been to Afghanistan, Libya, Iraq and now to the US states knocked hard by Hurricane Sandy. His equipment of choice? Often it's an iPhone 4S, plus some iOS...

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Jorno inventor Scott Starrett talks to TUAW about Kickstarter and crowd-sourced funding

Scott Starrett is an inventor with a dream -- to manufacture a pocket-sized folding Bluetooth keyboard making it simple for anyone to have access to a "real" keyboard when using an iPhone, iPad or other mobile device. With about a day to go in his Kickstarter fundraising, Starrett still isn't...

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Meet us at MacTech

Next week at MacTech Conference in Los Angeles, TUAW is going to be interviewing Apple developers as part of our Origin Stories series. MacTech Conference is a rare time that we can get close with so many key players in the Apple community, and we're going to use it to bring you some great...

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TUAW Origin Stories: PDF Cabinet

PDF Cabinet is one of many PDF tools on the App Store, but Cabinet features some niceties like real-time collaboration and drag-and-drop document management. It also sports a skeumorphic or "real-world" look, complete with stitched leather, if you're into that sort of thing. In the video...

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TUAW Origin Stories: EleMints

The developer of EleMints, Dimitri Bouniol, started programming as a kid and picked up iPhone programming quite fast. While he's moved on from chemistry, find out why he created EleMints in the video below. Origin Stories is a continuing series on TUAW highlighting the purpose behind apps and...

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TUAW and MacTech interview: Fiberlink

Fiberlink makes a range of business management tools for devices (company iPhones and Macs and the like) and documents. In this video, Neil Ticktin (Editor-in-Chief, MacTech Magazine) interviews Jatin Malik of Fiberlink at WWDC 2012. Jatin was kind enough to share his thoughts on the...

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TUAW and MacTech Interview: blueHula Studios

The iOS development house blueHula Studios has a couple of beverage timer apps on the App Store, with more on the way. Neil Ticktin (Editor-in-Chief, MacTech Magazine) interviews Craig VanderZwaag of blueHula Studios at WWDC 2012. Craig was kind enough to tell us about their thoughts on the...

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