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Filed under: Analysis / Opinion, Gaming, Hardware, Software, Features, Internet, Apple, TUAW Interview, Developer, iPhone, SDK

TUAW interviews OpenFeint's Peter Relan, Net Jacobsson, and Jason Citron

Danielle Cassley and Jason Citron are the folks with their names on Aurora Feint, but as Danielle told us in an interview a while ago, Peter Relan is the real mastermind behind the growing Feint empire. Not only did he put the two together in an idea lab, but he's one of the driving forces behind the OpenFeint enterprise. Under his oversight, the Feint folks have swelled to become one of the major forces behind iPhone gaming (and thus, behind the iPhone's app ecosystem itself).

Netanel "Net" Jacobsson is a newer addition -- he's previously worked with Sony Ericsson on their mobile devices and Facebook on their own growing app empire, and now he's arrived at OpenFeint to help them use the lessons he's learned at the biggest online social networks around on their social software. Get the sense of how big this is yet? Relan, Jacobsen, and Citron all have pretty big ideas about where iPhone gaming is going, and as 3.0 comes down the pike and introduces a whole set of new features from Apple, they're in the best seat they can be in to do exactly what they want to do.

TUAW sat down with the three last week, and chatted about iPhone 3.0 and why it's such a big deal for developers, how they're going to approach microtransactions (carefully), and what's coming next for OpenFeint now that they've rounded up a whole stable full of developers implementing their backbone. Click "read more" to continue.

Continue readingTUAW interviews OpenFeint's Peter Relan, Net Jacobsson, and Jason Citron

Filed under: Gaming, Odds and ends, Freeware, App Store, App Review

Mafia Wars out now on the iPhone


Unfortunately, the classic mobile game of Dope Wars (I played hours of it on my old TI-80) still hasn't been allowed on the App Store -- Apple reportedly wasn't happy with the drug-themed gameplay, and so there are only "sugarcoated" versions there now (including one that is literally about sugar, branded as Candy Wars). But Zynga, makers of Scramble Live, have now released a game called Mafia Wars, which brings the same kind of premise: you're a mob boss, and you buy and use firearms to get money and all sorts of illegal items. The gameplay isn't exactly the same (rather than selling for higher and lower prices, you're "doing jobs" that cash out earned points for money), but Mafia Wars goes a little farther than Dope Wars, too, in that, since the game was originally created on MySpace and Facebook, you can "fight" against other players and win cash from them, too.

Don't expect to see any of Grand Theft Auto's 3D graphics or storyline (for that, you can go try Payback) -- this is a strictly turn-based button pressing simulation. But it's got quite a life of its own on Facebook already, so it's well balanced and fun for a few pick-up-and-play minutes at a time. It's free right now on the App Store, though Zynga says there'll be "premium versions" (whatever that means) that cost from $10 to $40 (whatever that means) available soon.

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