Skip to Content

Submit your nominations for the Luxist Awards' Best in Decor
AOL Tech

multitouch posts

Filed under: Gaming, Hardware, Apple, iPhone, iPod touch

Survey: Less than half of touchscreen users prefer touchscreen

Here's a few interesting stats from a survey recently conducted in Europe. These aren't specifically about the iPhone, but given that smartphones relied on buttons almost exclusively before Apple's handheld came along (and nowadays, everyone's bragging about their touchscreen technology), a temperature-taking on what people think of touchscreen controls is more or less a referendum on what people think of Apple's influence.

At least in France, Germany and the UK, reactions are mixed. While 38% of those surveyed say they were planning to get a touchscreen on their next mobile phone, only 47% of people who already owned a touchscreen said they would get another one. In other words, less than half of touchscreen owners thought they'd stick with the technology on their next purchase. Apple remains an anomaly -- both HTC and Apple have a higher amount of current customers planning to stick with their touchscreen interface (with the full numbers being released at a conference later this month), but the fact remains: current touchscreen users aren't anywhere near 100% on living button-free forever.

Especially as a gamer, that makes a lot of sense. Touchscreens are great for a lot of things -- they allow for limitless flexibility in the kinds of interfaces on offer, and especially with multi-touch, a lot of the controls on the iPhone are extremely intuitive (you automatically know now that pinching equals zooming, and so on). But as nice as touchscreen is, there are a lot of functions on mobile phones, from adjusting volume or changing music tracks on a phone out of sight in your pocket, to hitting exact button controls while twitch gaming, that work much better with tactile feedback. Steve, as he always does, made a big deal about the iPhone being a one-button interface, but I wouldn't be surprised at all to see future iterations of the iPhone include either a few more buttons, or, even better, a few more haptic interface technologies.

Filed under: Desktops, Hardware, Odds and ends, iMac

New Macs, something else tomorrow?

Engadget is the latest to report a rumor that's been circulating for months: tomorrow may be the day that we finally see those new Macs we've been waiting on. John Gruber claims we're going to see new MacBooks and iMacs (which we'll rate as "expected"), updated Mac minis (wouldn't be a huge surprise, though we haven't heard that so much about that one, particularly not a mini bundled with Mac OS X Server -- a very nice idea, though), and something called a "Magic Mouse," as well as a multitouch trackpad accessory. I have to admit: those last two sound less likely than the iPod touch camera -- while the new MacBooks and iMacs definitely wouldn't be out of place before a holiday season, breaking out brand new accessories without an event to back them up isn't really Apple's style.

But then again, ours is not to judge: the rumors say new mice and some sort of multitouch trackpad, so that's what we're passing on to you. Believe it or not, as you will. We'll of course be up and refreshing Apple's store constantly here at TUAW -- if anything new shows up there, you'll see it here ASAP.

Filed under: Gaming, Humor, Software, Odds and ends, iPhone, App Store

iLickit might not be sanitary, but brings new meaning to 'oleophobic'


If you're the kind of person who complains in the comments whenever we post a useless app, then just move right on from this weekend post (or go check out Paradise Monkeys, it actually looks like a good one). But as weird and pointless as this app may be, we have to give the folks behind this iLickIt game credit -- they really took the multitouch screen to a place it probably shouldn't go. The idea is that you get a plate of food from Grandma, and then you have to lick it clean... by actually licking your iPhone or iPod touch. No thanks.

Actually, iLickIt isn't the first app that's asked you to lick something that's been in your pocket (and who knows where) all day long -- there's other ice cream-licking related apps on the store already. But its claim to the very first "iPhone game you play with your tongue" may actually be legit -- it actually times how long it takes you to lick up the food and turns it into a little game. Though we can't really recommend it, it is coming to an App Store near you, so just in case your tongue hasn't had enough to do lately (and yes, I'll just let that one go), there you have it.

Filed under: Accessories, Peripherals, Rumors, Odds and ends

New, Star Trek-ish Apple multitouch patent surfaces

Details of a recent Apple patent have just emerged, and they describe a potential new multitouch input method that sounds like it came right off the Starship Enterprise. The patent describes a large multitouch-enabled surface that will allow differentiation of input between all ten fingers at once, plus palms and wrists.

In essence, once implemented this would enable a multitouch surface to act like one big keyboard and mouse combo – think the iPhone's keyboard (on steroids) combined with a Wacom tablet, and that's just the start of the possibilities such a device allows.

Naturally this patent application has people buzzing about the long-rumored tablet, but properly realized this device could easily be applied to any Mac as a one-stop replacement for the keyboard, mouse, and any other number of input devices. That said, this may just turn out to be one of Apple's many phantom patents – the company often patents concepts without ever bringing them to fruition. Still, the thought of one day being able to tap away on a glass surface that you can manipulate into any configuration you want? Make it so, Apple.

[via Engadget]

Filed under: Rumors

Courier new? Gizmodo posts alleged pics and video of MS Tablet

According to the Wall Street Journal, Apple CEO Steve Jobs has been focusing almost all of his attention on the company's purported tablet-like device, which is said to be under his Jobsness's fine eye to detail. And if Gizmodo's details of Microsoft's Courier are the real deal, then it looks like Steve Jobs and Apple won't be alone at the touchscreen tablet ball. Courier will purportedly sport dual 7 inch-"ish" multitouch screens, with support for "writing, flicking and drawing with a stylus." In addition, Courier is said to include a camera on its back cover. According to Giz, J. Allard, Microsoft's "Chief Experience Officer," is heading the Courier project, which is said to be in late prototype stage.

Readers, tell us what you think. Apple allegiances aside, what do you think of Courier?

Filed under: Analysis / Opinion, Desktops, Hardware, Rumors, Odds and ends, Apple, iPhone, App Store

Giant iPhone video is cool, but quite fake


This video is making the rounds lately -- on first glance, it looks someone running the iPhone OS on a Mac Pro with a 24" multitouch monitor. As you can see, everything more or less works as you'd expect, and therein lies the rub: anyone who's looked at it with a critical eye, including our friend and former TUAW-er CK Sample III, has pronounced it fake. I'd have to agree -- besides the fact that it comes from a visual effects house, the picture flipping at about :56 is a little bit off. How'd they do it? It's most likely just a movie running on a screen, with a guy pretending to control it. But even so, it's a compelling idea -- if you could find a multitouch monitor that worked like that and ran the iPhone OS with it, wouldn't it work exactly that way anyway?

I've actually brought up this idea before -- there is a ton of software running on the iPhone currently, and some of it is even better than the equivalent versions on the Mac. It would be extremely useful to port the iPhone's OS (and all of its software in the App Store) to another form, whether that be on your TV (I originally suggested a Wii-like interface) or on a multitouch input like this desktop. Apple has sunk a lot of work and design thought into this OS -- they may never do it, but it seems like it would be a terrific decision to bring some of that successful R&D back on to the TV or the desktop.

Filed under: Analysis / Opinion, Multimedia, Odds and ends, Developer

The Bacterial Orchestra uses the iPhone to create "viral music"

This is really wild: what you see above is an example of "viral music" -- it's part of an upcoming music festival that's taking place in Sweden, and it features a circle of iPhones that are both listening to and playing a very abstract kind of "music." Each one is picking up audio from its environment, then running it through a series of software filters to make it sound more musical, and finally playing it back in a rhythm. As each iPhone is picking up the tune from the other iPhones it's playing it back through the same filters, and so on and so forth. All while the software is "judging" each "cell" of sound, to see if it's interesting or loud enough or so forth, and cells will live or die based on that criteria -- in essence, a musical organism.

Like I said, wild. That program is called the "Bacterial Orchestra -- Public Epidemic No. 1," and it sounds like the app will be available on the iPhone soon as well. Of course, you'll have to have a bunch of iPhones with the app in one place for it to work the way it's designed, but at least there's good video of it.

Continue readingThe Bacterial Orchestra uses the iPhone to create "viral music"

Filed under: Analysis / Opinion, Gaming, Software, Odds and ends, Developer, iPhone, App Store, iPod touch

Eliss releases version 1.1

Unfortunately, I missed Eliss the first time around, but I won't make the same mistake this time. It's a game designed by a French and Portugese graphic designer named Steph Thirion, and it's sort of an abstract multitouch puzzler -- you can pull and push together differently colored planets all floating around in a sort of space-like environment, with some groovy synth sound effects and music cuts to back up the gameplay. The game got nominated for an IGF award, and for anyone interested in fun puzzlers (not to mention the possibilities of multitouch in gaming), it's a must-see.

I say "the first time around," because it's been on the App Store for a while now, but the game just got updated to version 1.1, and the main tweak is in the difficulty -- there are now 25 levels instead of 20, and the curve has been adjusted to make moving through the stages a little smoother. And the game got a price drop, too -- you can pick it up for a mere $3.00. As I said, definitely worth it to get a little multitouch practice in for what might be the future of gaming.

Filed under: Analysis / Opinion, Gaming, Developer, iPhone, App Store, iPod touch

Illusion Labs goes to the big screen

This is only slightly Mac-related but it is really cool. We've posted about two of Illusion Labs' popular iPhone games here on the site: Touchgrind is a 3D simulation of a touchboard, and Sway is a really fun little platformer-esque swingathon that has you swinging from side-to-side using the touchscreen. Both games are pretty original in how they use multitouch controls, and so when Illusion Labs got their hands on a big tabletop touchscreen, there was only one thing to do: blow the games up and play them in a big way.

You can see how it looks above -- seems like a lot of fun. And it makes you think, too -- multitouch seems to be where its at for the future of user interfaces, and the iPhone is really a breeding ground for testing out the technology and coming up with new ways to use it. It may be a long time before we all have huge multitouch screens like this in our kitches and living rooms, but considering how ubiquitous the iPhone already is (and the fact that almost anyone with some time, $100, and an idea can publish an app on the App Store), we can start seeing the kinds of applications that will live on those screens right now.

Filed under: Analysis / Opinion, Gaming, Odds and ends, iPhone, App Store, iPod touch

Zen Bound arrives on the iPhone

This one's impressive -- Zen Bound originally started out as Zen Bondage, a physics game/sandbox where the goal was to wrap a rope around a 3D shape or object. The game has just recently been ported to the iPhone, and in the process has actually been improved -- the graphics look sharper and the iPhone's multitouch controls really add to the tactile experience.

As a "game," it might be questionable -- it looks like there's a lot of fudging in terms of whether or not the rope has "covered" the object, and the scoring system itself is more or less tossed in as just a reason to get you to interact with the objects. But as an app, and a demonstration of the kinds of interactivity that can be exclusive to a device like the iPhone, it comes highly recommended.

Zen Bound is available on the App Store now for $4.99.

Filed under: Rumors, Snow Leopard

Snow Leopard to include location and multi-touch SDK tools?

AppleInsider claims that Snow Leopard will include developer hooks that will determine a Mac's geographical location and provide additional multi-touch support for Mac laptops with glass trackpads.

While Macs don't typically come with GPS built-in, the location determination feature will work similarly to the original iPhone and iPod touch: Using triangulation between several known WiFi locations, a technique introduced by a company called Skyhook. There are tools you can purchase to take advantage of Skyhook positioning today, but Snow Leopard will give developers the option of including them in any application.

Similarly, Cory mentioned some time ago that betas of Firefox 3 already take advantage of multi-touch gestures. AppleInsider's source claims the framework has been planned for inclusion since June.

The two sets of developer hooks will bring Mac OS X closer to its sibling platform, the iPhone. MacDailyNews claims it's a union that will produce a "MacBook touch," for which prototypes they claim exist today.

[Via MacDailyNews.]

Filed under: Analysis / Opinion, Gaming, Software, iTunes, iPhone, App Store, iPod touch

Illusion Labs wants you to Sway with them


Illusion Labs is probably best known for their first app, iPint, but have been making splashes since then with interesting apps that make great use of the iPhone's features and touchscreen. I tried out their Touchgrind app, and while it was a fascinating demo of how to combine an in-game physics system with the sensitive touchscreen controls, it was a little too tough for me to use (you have to really be a skateboarder, since the app really is a fingerboard, basically).

But Sway looks much more casual, and still puts the touchscreen and tilt abilities to great use. Like Rolando, it's a cartoony, physics-based platformer, but unlike Rolando, the mechanic here isn't rolling, but swinging. You swing the little characters around, and then use the touchscreen to grab onto various parts of the environment while exploring it.

Very intriguing. Like Touchgrind, the controls might be a little too sophisticated to appeal to all players (it looks tough coordinating which hand is which and exactly when to grab and let go), but we'll have to see how it works out -- if it starts out in an accessible way, Sway might be really impressive. Illusion Labs didn't tell us a price yet (their two other paid games are $5 and $7), but the game is set to hit the App Store soon.

Filed under: iPhone, App Store, iPod touch

First Look: iLava for iPhone/iPod touch


The lava lamp was an icon of 70s pop culture, and that same idea has made it into the 21st century, right on the iPhone. iLava [iTunes link] imitates both a lava lamp, and the demo that Jeff Han gave us at the TED conference.

The iLava application is completely multi-touch, meaning that anything you touch will have an action. Touch the lava, move it around. When you tap and hold your finger in a specific area, you'll add heat and see the lava rise. You can also stretch the lava apart, or pinch multiple pieces of lava together. Shake or tilt the iPhone to move the lamp, just as you could a real lava lamp.

If you're looking for a cool iPhone application that could bring a few minutes of enjoyment, then look no further than iLava. You can download it from the iTunes App Store for $0.99US.

Update: The developer of iLava contacted us to let us know that this application is essentially the same thing that Jeff Han used at the TED conference. Both applications use the same codebase, and was developed by Llya Rosenberg (the same name mentioned in the demo video) over the past few years.

Thanks to everyone who sent this in!

Filed under: Software, Internet, Internet Tools, Beta Beat

Beta Beat: Firefox 3 betas add support for multitouch

Do you own one of those fanciful new MacBooks? You know, the ones with the cool multitouch trackpads? Do you envy Safari users that can take advantage of multi-finger scrolling, pinching and squeezing in their web browsing? If so, you might be a perfect candidate for the new Firefox 3.1b2 beta.

Since October, Mozilla has been releasing preliminary builds of Firefox that allow you to use the gestures that are common among the Safari browsers out there; however, they've added some special gestures that are unique to Firefox. Some of these 3-finger gestures include:
  • Swipe Left/Right to move backward/forward through browsing history
  • Swipe Up/Down to move to top/bottom of web page
  • Pinch in/out to make the text larger or smaller
  • Twist left/right to move between open tabs
If you want to get your hands (quite literally) on the newest beta of Firefox, then head over to the Firefox 3 beta download website. There's still no word yet on when the final release of Firefox 3.1 with touch support is expected.

Special thanks to Tom Dyas for sharing his early builds.

[via MacRumors]

Filed under: Mac 101

Mac 101: Multi-touch Tips


With the introduction of the new MacBooks and MacBook Pros last month, Apple included several ingenious features for the multitouch trackpad. In this Mac 101, I'm going to walk you through a couple of extra-finger tricks.

Using Two Fingers
  • Scroll -- If you're in a long document, or webpage, you can easily scroll through it by moving two fingers, side-by-side, up and down the trackpad. This feature works in almost any application.
  • Rotate -- If you're in Preview.app or iPhoto, you can easily rotate a photo by rotating two fingers (like twisting off a bottle cap). This will work in only a few Apple applications, and may work with some third-party apps.
  • Pinch Open and Close -- In Preview.app or iPhoto, you can zoom in on a photo by "pinching" the trackpad using two fingers. This is similar to the way you would zoom a photo on the iPhone.
Using Four Fingers
  • You can launch Exposé by swiping four fingers downward on the trackpad. This will allow you to view all open windows as tiles on your screen. This is the equivalent to using fn + F9.
  • You can view your desktop by swiping four fingers upward on the trackpad. This will allow you to see everything on your desktop, without the clutter of open windows. This is the equivalent to using fn + F11.
Other Application Uses
  • While reading your email in Mail.app, try swiping three fingers up or down on the trackpad. This will allow you to move to the next / last email without clicking or using the arrow keys.
  • While in browsing the web in Safari.app, try the two-finger "pinch" to zoom in on text. You can also use three fingers to swipe back and forth through the recent browsing history.
  • If you want more cool multi-touch trackpad features, check the "Trackpad" section of System Preferences.
Want more tips and tricks like this? Visit TUAW's Mac 101 section.

Tip of the Day

Use Spotlight as a reference tool. Type any word in the Spotlight box and one of the top entries will be a definition. Click on it, and it will bring up the dictionary application to check the word in either the dictionary, thesaurus, Apple database, or Wikipedia.


Follow us on Twitter!
 TUAW [Cafepress]

Featured Galleries

DNC Macs
Macworld 2008 Keynote
Macworld 2008 Build-up
Google Earth for iPhone
Podcaster
Storyist 2.0
AT&T Navigator Road Test
Bento for iPhone 1.0
Scrabble for iPhone
Tom Bihn Checkpoint Flyer Briefcase
Apple Vanity Plates
Apple booth Macworld 07
WorldVoice Radio
Quickoffice for iPhone 1.1.1
Daylite 3.9 Review
DiscPainter
Mariner Calc for iPhone
2009CupertinoBus
Crash Bandicoot Nitro Kart 3D
MLB.com At Bat 2009
Macworld Expo 2007 show floor

 

More Apple Analysis

AOL Radio TUAW on Stitcher