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Posts with tag peggle

Yet more great apps coming for the iPhone

Yesterday we posted about the Apple press release announcing that the SDK had been downloaded more than 100,000 times in four days. It's also worth noting, however, that Apple basically confirmed that several well-known developers are officially supporting the iPhone and bringing some exciting applications to everyone's favorite handheld. In addition to the developers represented on stage at the SDK event, of particular interest are:
  • Intuit (of Quicken fame) which wants "to create powerful iPhone applications."
  • Namco, specifically mentioning Pac Man and, my favorite, Galaga.
  • NetSuite, developer of SuitePhone (CRM software similar to salesforce.com).
  • PopCap games, working on the extremely addicting Peggle as well as classics Bejeweled and Zuma.
  • Six Apart, which is developing an iPhone native TypePad blogging client.
In short, it's obvious that the App Store is going to be chock full 'o goodness once June rolls around. Personally, I'm slightly worried that with Peggle and Galaga on my iPhone I'll never get anything done.

Freeverse's Kill Monty nearly half off

Freeverse Software, makers of great Mac games like Wingnuts and the Burning Monkey series, have announced that Kill Monty is available at a 45% discount this weekend only, bringing the final price down to $10.95US. Kill Monty is fun, addictive and ten bucks for the rest of the day! You can't go wrong. Note that this goes beyond their one-day-only leap day sale.

That's great, but Mac gaming is still in a sorry state. From EA's backpedaling to the puzzled looks from Windows users ("You don't have [insert title here] yet?"), Mac users are out in the cold, despite an apparent demand in Mac games -- the demo version of Tomb Raider Anniversary has been downloaded over 100,000 times according to publishers Feral Interactive. I play Warcraft and Peggle, and I'm anxiously awaiting Spore. Other than that I use my PSP. I'm happy enough with my small library of games, but I believe I'm in the minority.

How about you? Are you a satisfied Mac gamer?

Peggle on your iPod

It would seem that I am on a mission to completely derail any chance I have to properly prepare for Macworld. First I decide to perform a brain transplant on my MacBook Pro, and now I find myself playing Peggle like a mad man.

We first covered Peggle last month, when a Mac native version was released by PopCap. Not content to merely suck all your time at your Mac away, the fine folks at PopCap have released Peggle as an iPod game as well. It costs $5.99 on the iTunes Store, but it will cost you much, much more in the way of lost productivity. Even the Wall Street Journal likes this game, though I am not sure when the WSJ started reviewing iPod games.

The full Mac version will cost you $19.99, but that includes lots of rainbows and a talking unicorn so really it is a steal at any price.

Two new Mac games: Bomberman and Peggle

Boy, it seems like everyone was waiting for me to write up my gift guide before releasing some interesting Mac games this year. First Horde of Orcs comes out, then Sonic of all things appears on the iPod, and now here's two more fun gaming experiences appearing on the Mac.

First, our sister gaming blog Joystiq reports that PopCap's crack casual game Peggle has appeared for OS X, and just like most of PopCap's games, it's so addictive it should probably be regulated by pharmacologists. It's a universal binary, too, and right now it's only $10 (50% off from a sale on PopCap's site). Be prepared to disappear from your relatives for long stretches of time over the holidays, though-- anyone who can only play one round of this at a time is either not human or just in serious trouble with their spouse.

And MacNN reports that Bomberman has now appeared on iTunes as well. Hudson Software has produced an official port that features an "intuitive control scheme" (that I'd be interested to see), an exclusive boss stage for the iPod, and the option to play the game's music or your own during gameplay. Wild. That game is $5 and available as a download from iTunes.

It's beginning to look a lot like Christmas for Mac gamers-- turns out there may be more underneath the tree than we hoped earlier in the year.

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