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Filed under: Analysis / Opinion, Software, Apple, Developer, iPhone

ApolloIM creator interviewed on iPhone development

Chris F was kind enough to send along his long (and dare I say, a little silly-- look at that "cupcake deliciousness growth over time" graph at the bottom) interview with Alex Schafer, creator of what Erica called "the first native IM client for the iPhone," ApolloIM. After a short chat about the game that's got my vote for Game of the Year, Portal, they get into how Alex does his developing and how ApolloIM came together.

He calls IM the "one glaring omission from the iPhone," and says that while they're taking their time making sure things are just right (not to mention that he's got the sword over his head of third-party development), they're planning to come up with a product that fills that role of IM on the iPhone. Whatever Apple's plan for third parties turns out to be (Schafer says he's hoping for at least a socket and "20k of r/w space" for Apollo to work), he says his team is doing as much in advance as they can.

Definitely an interesting interview to check out. I hope Schafer gets his 20k and more-- instant messenging is definitely the thing I miss most on the iPhone as well.

Filed under: Analysis / Opinion, Gaming, Software

Enemy Territory: Quake Wars is fighting through enemy territory to get to the Mac


Apple Insider has some shiny new Enemy Territory: Quake Wars screens for your drooling pleasure. I have to say-- the last few Quake games (and I'll include Doom III in that list) haven't really floated my boat much. As good as the graphics look, that old id charm just doesn't seem the same with games like Portal and Halo around. But Enemy Territory was definitely a winner (I played it on my Powerbook quite a bit), and so ET:QW is sure to be some good times.

Unfortunately, Aspyr is porting the game, and their id ports in the past haven't exactly been up to snuff. Plus, apparently they've been hampered by updates to the already-released Windows version, so the Mac version is still only in alpha, while the other versions are out in the wild, already letting folks shoot at each other. And worst of all, AI says there is no online in the alpha version (!). Call us foolish, but we'll at least hold out hope until we see the actual release-- maybe with id making a conscious effort towards Mac gaming, Aspyr will get this one right.

Filed under: Software

My Dream App Winners Announced!

The votes are in folks, and the winners are Atmosphere, Portal, and Cookbook, with Portal beating out Hijack by only 5 votes. It looked like Hijack had Portal beaten, that is before the filtering of fraudulent votes. Fraudulent votes were defined as more than 50 votes for the same application originating from the same IP address. With a result this close, there are bound to be some sore feelings between winners and losers, but let's just try and remember it's not the end of the world, and life will go on. So did your preferred app make the cut? Let us know in the comments.

Filed under: Video, Internet Tools

AOL adds movie downloads to video portal

Dedicated services like Vongo and Movielink are already doing the movie download thing, but now AOL, a major player vying for digital distribution market share (and our parent company, by the way) added this most sought-after of services to their video portal. Ranging in price from $9.99-$19.99, a decent selection of movies both old and new are available, but of course: you need a Windows XP machine and IE6 - not even Firefox is allowed to purchase (bad AOL! Bad!).

Now that an actual internet portal has stepped foot on video download ground, how much longer will it take for Apple to debut an iTunes iMovie Store? The CEO of Lions Gate Studios even dropped a hint that it's on its way, so here's hoping the rumors prove their substance sooner than later.

Thanks Jon

Tip of the Day

F11 moves all your windows off the screen so you can quickly glance at your desktop. F10 shows you every open window in an application. F9 shows every open window for every application that isn't hidden or in the dock.


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