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Tag: publisher

Digital comic publisher threatened by Apple over adult content

Digital comics publisher Izneo has pulled much of its content from its App Store app, after being cautioned by Apple about selling adult content on the iPad. Izneo has been on the App Store since 2010, but Apple only recently reached out to the company, saying that it had just 30 hours to remov...

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Knights of Pen and Paper gets a +1 edition, courtesy of Paradox Interactive

I've written here about Knights of Pen and Paper before -- it's a really great little role-playing game that portrays not just a party of fantasy adventurers fighting monsters, but the actual tabletop players behind those characters. It turns out I'm not the only one that really enjoys Knights ...

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Robert Bowling producing Breach and Clear, coming to iOS

Robert Bowling is the former "creative strategist" at Infinity Ward, the developer studio that original created the enormously popular Call of Duty series over on the major consoles. A little while ago, he left that company (after some turmoil between the founders and publisher Activision) to s...

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Mac Game of the Week: Borderlands 2 gets exclusive content for the Mac

Borderlands was sort of a surprise from Gearbox when it released a few years ago: It's an action RPG game, in the vein of popular titles like Diablo, but instead of the form that genre usually takes, an isometric fantasy RPG, Borderlands successfully placed loot grinding and RPG progression int...

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Chillingo explains why devs need them

Chillingo COO Ed Rumley had a chat with GamesIndustry, and said that the iOS publisher (which is owned by EA) is more needed than ever by developers. Yes, he admits it's easier than ever for anyone to make and publish a game on the App Store, but the hard part comes after that. "We always remin...

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Activision hires Team 17 founder to start new UK mobile studio

While EA has been bullish as all get out on its mobile and iOS properties, we haven't seen the other big dog in game publishing, Activision, act on the same impulses, despite a few hits with the Call of Duty Zombies games. But here's a first indication that Bobby Kotick and company do have a mo...

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Atari announces Pong contest for indie iOS devs

(Disclaimer: As you'll read below, I'm serving as a judge in this competition, though I'm not getting paid or compensated for any time I'm contributing to it.) Atari has been betting big on iOS lately. It recently released a Greatest Hits app with its own controller, as well as remakes like Breako...

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Daily iPhone App: DrawRace 2

I got to see DrawRace 2 in action back at GDC this year, and it's a wild one. The title is a racing game at heart, but it plays unlike any racing game you've ever seen: Instead of driving the car around the track, you actually just draw a path around, dictating where the car will go, when it wi...

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GameSalad announces GameSalad Direct, publishing model outside of Apple's dev program

We've posted about GameSalad here before -- the company offers up a third-party development and publishing solution that allows anyone, even non-coders, to jump into the GS SDK, make a game, and then quickly publish it out to the web or platforms like Apple's App Store. The company has been narrowi...

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Molyneux - "Apple needs to get behind games"

Last week I carried out an interview with Peter Molyneux (the founder of Lionhead Studios which has games like Black & White, Fable and The Movies to its name) over at TUAW sister site Joystiq. I made sure to ask him a question or two about the state of Mac gaming because one, I *used* to be a r...

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