Skip to Content

Free TUAW iPhone app -- try it now!
AOL Tech

simcity posts

Filed under: Gaming, iPhone, iPod touch

SimCity for iPhone: A week later

Last week, Electronic Arts finally released SimCity for the iPhone. Like Rolando, which came a day later, SimCity was an eagerly anticipated game with a lot of high expectations. On the surface, it looks fantastic. The graphic capabilities really shows off what the capacity of the iPhone is capable of and it's very addicting.

One reader comment stated that our initial review wasn't really a full-on review, and that it only scraped the surface. In a way, he was correct. A game like SimCity is something that you play over time on the iPhone, and you actually can dedicate a lot of effort to it. Last week's review was based on observations after only a few hours of play. SimCity is a game where certain effects on the system can't be felt until you've played it longer than a day. In this case, it's been eight days since my previous review, and a lot of the game's faults have started springing up during that time.

So, what's the game like after a week?

Continue readingSimCity for iPhone: A week later

Filed under: Gaming, iPhone, iPod touch

Review: SimCity for the iPhone


Welcome to my fledgling city of Saillune.

SimCity 3000 was the first computer game I ever bought for myself. Up until that point, I was happy with "borrowing" the games that my brothers bought and playing those. But, after a high school friend showed me SimCity 3000, I wanted it for myself.

SimCity for the iPhone is pretty much a port of SimCity 3000, and the game comes across beautifully. The graphics are amazing and you can't tell the difference between playing the game on the computer or on the iPhone. When I heard that Electronic Arts was bringing SimCity to the iPhone, I wasn't quite sure what to expect. I always felt that the port of the game made for handhelds was an inferior version to the computer-based originals. Part of me wasn't quite sold on the iPhone as a gaming device.

SimCity helped me change my mind.

Here's a look at a breakdown of the game, what works and doesn't, and even a neat Easter Egg.

Continue readingReview: SimCity for the iPhone

Filed under: Gaming, iPhone

SimCity comes to the iPhone


Electronic Arts has released a version of its famous SimCity game for the iPhone. SimCity now joins other EA-released games such as Spore, Scrabble, Monopoly and Tetris.

SimCity is the gateway drug into the Sims universe. Created by Will Wright and originally released for the Mac and Amiga in 1989, the game gives you the ability to create your own city. You're suddenly the mayor, City Council, zoning commission, public works department and school board all at the same time. You can craft a small town with a bunch of farms surrounding it, or your own Metropolis or Gotham City (sadly without associated super heroes). You also have the power to destroy your creations through UFO attack, tornado, fire, earthquake or toxic cloud.

SimCity (link opens iTunes) is now available for $9.99USD through the App Store. A full review of this game is forthcoming!

Thanks to all those who submitted this tip!

Tip of the Day

Reply in the Mail.app with a specific quote.
Select the text you want quoted and then hit the reply button.
Only your selected text will copied to the reply email.


Follow us on Twitter!
 TUAW [Cafepress]

Featured Galleries

DNC Macs
Macworld 2008 Keynote
Macworld 2008 Build-up
Google Earth for iPhone
Podcaster
Storyist 2.0
AT&T Navigator Road Test
Bento for iPhone 1.0
Scrabble for iPhone
Tom Bihn Checkpoint Flyer Briefcase
Apple Vanity Plates
Apple booth Macworld 07
WorldVoice Radio
Quickoffice for iPhone 1.1.1
Daylite 3.9 Review
DiscPainter
Mariner Calc for iPhone
2009CupertinoBus
Crash Bandicoot Nitro Kart 3D
MLB.com At Bat 2009
Macworld Expo 2007 show floor

 

More Apple Analysis

AOL Radio TUAW on Stitcher