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Filed under: Gaming, Humor, Software, Odds and ends, Developer

Bioshock for Mac on October 7th


I can personally attest to Bioshock being a terrific game, but the problem is that probably, many of you can as well. Let's be honest -- it actually came out for PC and consoles a full two years ago. At this point, a Mac port is probably useless, but it's coming out anyway. Feral Interactive has announced that they'll be releasing the port on October 7th of this year, so those of you Mac diehards who refuse to play games on any other platforms can finally get your fix. The game will be released for $49.95 in the US, and can be preordered on Feral's store right now. Or, you know, you can run out to Best Buy, pick up a copy for $20 and run it in Boot Camp, it's up to you.

If you are going for the Mac version, however, you should know that the game doesn't support the Intel GMA integrated video cards, so you'll need a dedicated video card in your Mac to play it. Bioshock is a great game, as I've said, and if you really stretch it out, it might give you a good six months of free time entertainment -- just in time for you to pick up the Mac port of Hellgate: London, a game released in December of 2007. Oh wait.

Filed under: Gaming, Blast From the Past

A history of Macintosh gaming




Feeling nostalgic? Applemctom has posted a great video detailing the evolution of Mac gaming from Dark Tower, released in 1986, right up to the resurgence and explosion of gaming on the iPhone.

Take a look and see if your favorites are covered. My vote for inclusion in the sequel is Wolfenstein 3D.

Continue readingA history of Macintosh gaming

Filed under: Analysis / Opinion, Gaming, Software

Braid comes to the Mac


You have to admit: for all of the gaming woes that the Mac faithful has suffered, there's fortunately never been a shortage of great indie games for us to play. Aquaria made it to our platform, World of Goo appeared pretty early on, and now Braid, Jonathan Blow's terrific deconstruction of Super Mario Bros., has appeared on OS X thanks to the kind folks over at Hothead Games. The game has won more awards than you can count, but I can personally tell you it's great, as I played the XBLA release when it first arrived. It's a classic 2D platformer in the vein of Mario with a very important twist: you can reverse, slow, and replay time throughout the various levels. That twist results in an extremely artistic game that takes apart the original Mario story and ends up with something very much more beautiful and sad.

"Artistic"? "Beautiful"? "Sad"? Can I say these things about a videogame? Of course I can -- Braid stands in a class of its own as an experience that uses art and gameplay together to tell quite a story. If you're a fan of innovative games or just great interactive experiences, and haven't played through it yet (it's fairly short, maybe six hours at the most), it's definitely worth a look. The Greenhouse is selling the Mac or PC versions for $14.95.

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