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Adobe Apollo uses WebKit



If you are not a follower of Adobe you might not be aware of the recently announced Apollo. Apollo is a cross platform runtime that basically allows developers to write desktop applications using Flash, HTML, and Javascript. Sure, that's a cool idea but why am I writing about it on TUAW?

Besides the fact that we can assume that Apollo will run on OS X, the HTML engine that Apollo is using might be familiar to some of you. In fact, you might be reading this post using it right now. That's right, Adobe decided to use Apple's WebKit for Apollo. No matter how you slice it, more people using WebKit is a win for Mac users. Adobe, you might have angered some of us with Soundbooth but you've won me back.

[via Surfin' Safari, screenshot via Ryan Stewart]

Update: Mike Chambers has posted this set of pictures showing an updated version of the above app running in OS X.

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Tip of the Day

Holding the Command key (aka the Apple key) and pressing Tab will cycle through your open applications. It's easier to Cmd-Tab if you are Copy (Cmd-C) and Pasting (Cmd-V) to and from various applications.


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