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Found Footage: Quake 4 running in Parallels 3.0

Last Friday Ben Rudolph, Parallel's Director of Corporate Communications, posted some screenshots of Halflife 2 running in Parallels 3.0 on his MacBook Pro. Parallels, for those who might not know, is virtualization software that lets you run a variety of OSes within OS X including Windows. Pictures sure are pretty, but the proof is in the video (a great man once said that), and so Ben has posted a video of Quake 4 running on a Mac in Parallels (I am going to assume he used his MacBook Pro for this as well, but he never mentions it so it could be running on a Mac Pro).

As we reported, support for 3D acceleration is one of the big ticket items in Parallels Desktop for the Mac 3.0 (no known shipping date as of yet).



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Software Found Footage

Last Friday Ben Rudolph, Parallel's Director of Corporate Communications, posted some screenshots of Halflife 2 running in Parallels 3.0...
 

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schlomo

"Um, at a guess, they did it in a window in order to demonstrate that it's running in Parallels."

they could have run it in a higher-res window. 800x600 is just unacceptable, and the game sets the res, not parallels (from what I can see in the video) - so that, coupled with the lack of certain T&L effects, tells me that either the video card is very underutilised or the virtualization itself is very taxing on system resources

June 05 2007 at 12:02 PM Report abuse rate up rate down Reply
Andy

i'm pre-ordering now!... this looks great

June 05 2007 at 11:28 AM Report abuse rate up rate down Reply
Elliot

I don't know, man. Parallels is cool and all, but for gaming, I'll just stick with boot camp. The 3 minutes it takes to reboot pales in comparison to the hours I waste playing a game once Windows launches...

June 05 2007 at 2:28 AM Report abuse rate up rate down Reply
Jon Hendry

"is that 800x600 res? is there no fullscreen support or is the virtualization just THAT taxing on system resources?"

Um, at a guess, they did it in a window in order to demonstrate that it's running in Parallels.

if they showed it full-screen, it could be faked, and actually be running in BootCamp.

June 05 2007 at 1:13 AM Report abuse rate up rate down Reply
Jon Hendry

I want to see Marvel: Ultimate Alliance running in it. That's the only game I'm interested in. Why? It's got MODOK, that's why. Mental Organism Designed Only for Killing. What more do you need in a game?

June 05 2007 at 1:10 AM Report abuse rate up rate down Reply
Peter Payne

So what, OpenGL programs will work well, but DirectX may not work as well?

June 04 2007 at 11:31 PM Report abuse rate up rate down Reply
Ben @ Parallels

Yes, this was shot on my MacBook Pro. And yes, its a bit choppy from the capture software. Find me at WWDC and I'll show you how fast it runs in person!

June 04 2007 at 11:31 PM Report abuse rate up rate down Reply
schlomo

hmm... looks iffy at this stage. just things I can pick out from the vid:
is that 800x600 res? is there no fullscreen support or is the virtualization just THAT taxing on system resources?
there's no bump mapping/normal mapping to be seen in that video - can they not take advantage of hardware T&L yet? I mean, they've only got a few video cards to work with.


I'd like to see an A-B of q4 on the mac and in parallels to see the difference. looks like, for now, the hardware 3D support is only marginally better than software support in the overall scheme of things. while hardware support at all is very nice to see, from the looks of the video it seems as though they're only harnessing 20% of the power in that card, if that (depending on the specs of the MBP).

June 04 2007 at 11:06 PM Report abuse rate up rate down Reply
Quine

it looks to me like the screen capuring program is suffering from lag, because the player keeps moving even when it appears to lag, making it look less like the game is skipping and more like the screen is. That's me though. Of course, it'll be a lot better in the full version than the beta too. Can't wait!

June 04 2007 at 11:06 PM Report abuse rate up rate down Reply
Tom Hadley

Yeah, I say kudos to them getting it running at all. Granted it's not super fast, but hell, it's playable. And yes, Q4 is pretty demanding. Think of all the moderately older midrange/older games we can now (or soon will be able to) play on our computers! Star Trek Armada! Star Wars Battlefront II! Half Life 1! Morrowind! Okay, maybe not Morrowind. But if Q4 can run, Morrowind should be at least playable. I just hope he's not running that on some super-upgraded Mac Pro or something. I'd like it to be able to run on my MBP.

June 04 2007 at 10:35 PM Report abuse rate up rate down Reply
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