Filed under: Software, iPhone, App Store
Hands on with Watch It Change
Watch It Change from Anglebar Solutions offers a stop-motion-animation studio for your iPhone. With it, you can snap a series of images, one at a time, making small changes between each shot. This morning, I sat down with my iPhone and Watch It Change and used it to bring my Mac's mouse into "life".
As I slowly moved the mouse, I used the software to capture each shot. Although Anglebar sells a stand for the iPhone, I used a business card holder to keep my phone in a single position and that worked out fine. I was able to frame my shots and tap the onscreen buttons without jogging my phone's location or losing its steadiness.
Follow the jump for my overall feedback about this iPhone application.
My feelings about the program are mixed. While I like the idea and enjoyed the art involved in creating my project, I felt the application lacked polish. The interface was not well designed, and interaction is painful. It takes about 20 seconds for each shot, mostly due to the application using canned SDK routines rather than building a better interface on top.
Watch It Change relies on using the built in picture-taking framework. Instead of enhancing this limited system, it makes compromises. To shoot, you press the green on-screen camera key. You then wait. Eventually, you get to the reshoot/use photo screen. You then press "Use Photo" and...wait.
Because of SDK limitations, this screen also says "Move and Scale", features that make absolutely no sense in the context of a stop-motion-animation application. Wait some more and finally you can take your next shot. Instead of spending your time composing the shot, you spend your time waiting for the iPhone to catch up.
When shooting, the iPhone does not allow you to onion-skin the previous shot. The only way to view the last shot is to cancel -- returning to the last image but forcing you to re-start that twenty second cycle.
The on-screen elements are inconsistent, without an overall unified design. Some buttons are Apple standard, others home brew. The application gets the job done but it could certainly use a loving touch, both and in design and code.
To share your creations, you must create an account at watchitchange.com. Doing so is no more or less annoying than signing up at other sites. Once signed up, there was a 10 minute delay before I was allowed to log in. Then after uploading my very short animation, it took quite a long time for the site to process the material and turn it into a movie.
Several times during this period, I was kicked out of the site and had to log back in, about half of the time the site refused to recognize my password. (After writing this, the site owner contacted me to say that a MacWorld post about it was overloading the site at the time -- just wait until they get hit by the TUAWalanche.)
The final video was noticeably pixelated, didn't respect my original frame rate (it goes too fast) and provided no obvious way to embed videos into other sites. I eventually used Snapz Pro to capture the version seen here.
The application has, as of the time of writing, received nothing but 5 star reviews over at iTunes. I doubt they were all written by friends and family of the developers so there's clearly a demand for this kind of application. I suspect the app is better suited for a patient audience who won't be put off by the interface and time delays that I found so frustrating.
Watch It Change costs $6.99 and is available for camera-equipped iPhones only.
Gallery: Watch It Change


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Reader Comments (Page 1 of 1)
william said 3:46PM on 8-15-2008
Are there iPhones without a camera?
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Kevlar said 4:12PM on 8-15-2008
I think they mean it won't work with iPod Touches, since they don't have a camera.
Read it as "[camera-equipped iPhones] only" instead of "[camera-equipped] iPhones only".
accolon said 5:02PM on 8-15-2008
Yes. They're called iPod touch.
Jim said 6:06PM on 8-15-2008
Why not just use the built in camera app? It is faster, and you can just hold the arrow down and it flicks through your pictures quick enough to play back as a movie. Then, just create a picture sequence in Quicktime on your computer, and you save a ton of time. This method works far easier than that app.
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ricardo said 9:28PM on 8-15-2008
@Jim, yes but then again using this just wont be the same as to pay someone 7 bucks to do it for you... in a slower crapìer way and then buy a third app just to record the end result, would it!? ;)
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ricardo said 9:31PM on 8-15-2008
but hey, I guess some people REALY are Rich :P
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Orb said 9:40PM on 8-15-2008
I really like the app! I agree with all your points, and I hope in time they are addressed. If you spend some time on the site, you'll notice all the "movies" are really short. I think this is because everyone gets tired of waiting for the app to catch up. I wonder how long it took to make the demo movie included with the app (300+ photos)?! The developers are quick to respond to emails so that hopefully boasts well for the future of this app. Overall it is fun to dink around with.
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inno said 11:07PM on 8-15-2008
orb,
I also have used the app and it does not take that long between shots for me. It is slow maybe 9-10 seconds, but depending on what I am doing it doesn't matter. I also use a couple of photo apps and their camera access looks exactly the same and also takes a long time to save. thoughts?
Unregistered said 1:28PM on 8-16-2008
Gee, who needs software like that to do stop motion video?
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SamKell said 4:40PM on 8-16-2008
Hi folks - My cousin Tom in Ohio is the developer of this app. He has worked really hard on it and is striving to improve upon it as quickly as possible. The fact that it takes about 10 seconds between shots is due to the iPhone itself. But in any case, I think it's awesome that this app allows people to create and share stop motion movies. All over the world, parents are spending quality time with their kids, and this is unleashing all sorts of creativity. It has the potential to inspire thousands of people to become amateur filmmakers and animators. Eventually people will be able to comment on each other's movies, too -- so in that sense www.watchitchange.com has the potential to become the first global, interactive art project.
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