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Filed under: Analysis / Opinion, Software, Odds and ends, Apple, Developer

Time for a Mac App Store?

Way back in June of 2007, I wrote this post, a list of five things Apple could do to bring gamers back to the Mac. I said that Apple should put more games on iTunes, break out the gaming hardware, go casual, and make the experience worth it, from buying to download to playing.

Now, a year and a half later, Apple has basically done just that -- with the App Store. There are casual games aplenty, the iPhone works great as a gaming device, and the App Store itself makes it relatively easy to find new games to buy. There are kinks, of course, that need to be worked out, but no one can say the App Store isn't a gigantic success.

And so, Dennis Sellers of MacsimumNews asks, is it time for a Mac App Store? We have an App Store for your Mac already -- it's called the Internet, where you can see reviews, download software, and even get updates for the programs on your Mac. In fact, Apple already has a downloads page that looks very much like the App Store's front page, though there's no place there were you can easily see what apps you currently have installed, or what apps you have that need updating. It would work like a Software Update, but for every app you've got.

There are lots of benefits, too, the first being that more apps would be sold. Of course, the usual Internet channels would remain open; Apple would just offer a service very similar to the App Store, in that you'd have a program on your computer that would easily add and/or update all the apps you have installed. But would a Mac App Store experience the same price issues that the iPhone's App Store has? It is an interesting idea, though -- the App Store has done very well for both Apple and developers so far, and it might be helpful to look at what works there and how it might be able to come back to the Mac platform at large.

[via MacBytes]
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