Gameinformer: Portal 2 confirmed for Mac, Steam on the way for May
Scans from the April 2010 issue of Gameinformer have confirmed that Portal 2, the sequel to Valve's wildly popular and critically acclaimed game Portal, will be released in fall of 2010 for the Xbox 360, PC, and Mac (as reported on MacRumors). No, your eyes do not deceive you: Portal 2 is coming to the Mac this fall.More on the Valve front: TUAW reader Jason let us know that Gameinformer's April 2010 issue also confirms a May launch of Steam for the Mac. This was rumored several weeks ago based on some WebKit & Mac-specific content in the Steam beta, and pretty well locked in by Valve's viral leaks of Mac-themed 'reimagined' advertisements last week. (The final one is a bit of a give-away... read the copy.)
"There is an article on page 22, News, 'Mac Gets Its Steam On' - Valve preps May launch on Apple platform," Jason tells us. He also says the article itself states, "Valve will start a beta program this spring, with a full launch targeted for May [...] If you already have a Steam account but want to use it on your brand-new Macbook, for instance, your Steam keys will still work."
That last part is pretty huge; from the sounds of it, if you already bought PC versions of games on Steam, you won't have to pay again to download Mac versions of the same games. That should be a huge relief to Mac gamers who've been booting into Windows to get some gaming done.
We haven't been able to confirm this reader tip, so if any of you have access to the same issue of Gameinformer and can confirm what Jason's told us, let us know in the comments.
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Scans from the April 2010 issue of Gameinformer have confirmed that Portal 2, the sequel to Valve's wildly popular and critically acclaimed...
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I wonder about third party games. For example, I bought and played Bioshock over Steam when it first came out, but that is not a Valve game. It is out for Mac, however, so I'll be interested to see if I can download the Mac version free of charge over Steam given that I bought the PC version there.
March 08 2010 at 1:05 PM Report abuse Permalink rate up rate down ReplyThis forum thread has been tracking the ARG that Valve has been releasing with regards to Portal 2 and they have links to hi-res scans of the article.
http://www.facepunch.com/showthread.php?t=904084
Or you can also see the same scans (with transcribed text) at:
http://portalwiki.net/index.php/GameInformer_Portal_Exclusive
how the fuck does this even work
source runs on direct x, mac can't run direct x? so is source now open gl??..
Well I don't see any other way around it. So I guess the answer is yes.
March 08 2010 at 1:02 PM Report abuse Permalink rate up rate down Reply@balls: I'd rather play a game in Mac OS X at a slightly lower framerate than have to have a separate partition dedicated to Windows, with the attendant Windows license cost and update / maintenance / anti-virus hassles. I suspect the vast majority of Mac owners would too. 'Good enough' is frequently enough to satisfy the vast majority. Provided the Mac version runs at decent framerates, who cares if you could get an extra 5-10fps from Windows?
Also, over time, as the Mac gets more credibility as a games platform (thanks in huge part to Steam, I suspect), things will get more and more optimised on the Mac side such that any differences cease to matter, at least as much.
It doesn't hurt that Blizzard develops all their games for the Mac either. So for the only real install base is World of Warcraft, but with StarCraft 2 and Diablo 3 coming soon, this could change very quickly.
March 08 2010 at 10:15 AM Report abuse Permalink rate up rate down ReplyFor small shareware games I could see the license keys being dual platform. But for AAA games your PC key will definitely not work for the Mac version (if it exists) due to licensing as the PC and Mac license are owned often by different licensors.
Also the idea all Steam games will come to the Mac is not realistic, Steam is an online gaming store not a magic bullet that makes any PC game run on a Mac. :)
This is great for the casual games, like Peggle etc that I already own for the PC via steam that have mac counterparts, but for the hardcore games like MW2, BC2 etc that require real horsepower, Windows is still the way to go.
Reason: Nvidia/ATI release updated drivers for their cards so frequently to squeeze every bit of extra performance of their cards for new games. We don't get that on OS X. We're stuck with whatever Apple puts out in their OS updates.
Yeah I can play games on OS X, but tweaking, drivers, overclocks, etc, is a very PC experience, which is going to be hard to replicate on the OS X. For me, since I'll want to play all the best games I can, I'll still be BC'ing on the MBP.
Valve can port the Source engine all they want, but it's old and out dated. Look at Frostbite 1.5 or the Infinity Ward engine for the new hotness.
â "We don't get that on OS X."
Currently.
Keep Valve Time in mind when reading release dates...
http://developer.valvesoftware.com/wiki/Valve_Time
If it's just a cider port then I don't care. These games runs terribly slow in OS X anyway and I already have Boot Camp installed for that. But if it is native, then we're talking.
March 07 2010 at 9:01 PM Report abuse Permalink rate up rate down ReplyIf Valve ports the Source engine to the mac, they would be able to port all the Source engine based games (CSS, HL, HL2, Portals etc etc etc) to the mac with very little effort.
If they wanted to, they could even port the Source SDKs to allow mods of all kinds to port to Mac (given how pro-mod Valve is, doing such a thing makes sense for them)
Will portal two run on the upcoming iPad? Moreover, will the steam engine run on the ipad?
March 07 2010 at 8:08 PM Report abuse Permalink rate up rate down ReplyHot Apps on TUAW
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