Pocket Legends updated to Pocket Legends: Adventures, a full MMO on iOS
I tried Pocket Legends for the iPhone a while back, and found it to be pretty interesting. It's a full 3D MMO inside the iPhone, where you create a character, equip it with weapons, and then jump in with a few other people to hack, slash, and cast your way through a dungeon. It could use a little polish (the particular dungeon I played wasn't exactly tuned for my difficulty level, and the people I played with weren't exactly forgiving), but if you're looking for this kind of cartoony MMO gameplay, Pocket Legends actually delivers quite well. And since it's completely free, there's not a huge investment barrier anyway.
And the game just recently got a big update, adding in an actual explorable world, a bunch of new quests and items to play with, and some optimization to the game engine that makes it a little more forgiving on older devices (but the game looks pretty good, given what it is, on the iPhone 4 already). It's available on the App Store for free right now for both iPhone and iPad -- what Spacetime Studios has done in implementing a full PC-style MMO on Apple's handheld device is impressive, and the new update makes it even moreso. If you've never given Pocket Legends a look, but can appreciate a solid MMO, definitely check it out.
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Source: http://www.spacetimestudios.com/
I tried Pocket Legends for the iPhone a while back, and found it to be pretty interesting. It's a full 3D MMO inside the iPhone, where...
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Yes, you pay for the content. They give you plenty of time to see if you like the game or not. After Level 13, you pay a meager fee to get another set of levels.
Not all potions cost real money. Except for the maps, you can get by just fine with the potions you need (using in game gold) and quality, high level armor that you can earn in game.
For those on a budget, you still get a great gaming experience.
UderDeft makes it seem like you need to pay for every little thing with real money. This is not so. He also neglects to mention that they sell something called Platinum for the real money. Think of Plat like Microsoft Points. You then buy the levels and other items with the Plat. The ONLY thing requiring real money is the levels. The other things can be purchased with Plat via $$$ (optional) or with in game gold you get through playing.
You can't expect the "Wow of the iPhone" to be completely free. You get what you pay for. The Devs need the money to continue adding to the game and pay their employees.
I've been playing since day #1 and love it. It has it's flaws like every app but the Pros far out way the Cons.
Free limits you to level 13 and only comes with one map area. Its 99 cents for ever other map pack, about 8 or so. You can also spend more money on potions and stat buffs etc. Everything is the app is in increments of 99 cents, this needs to be chopped down in smaller increments. My 12 year old niece could have made a more thorough review of this game.
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