Pixelmator setting up shop in the Mac App Store
We were thrilled to see that the Pixelmator team announced on their blog that they'll be selling their application in the upcoming Mac App Store. The team says that they're happy that they'll be able to focus on continuing to make Pixelmator the top Mac image editor instead of spending time on figuring out ways to get the word out about their app or manage a web store to sell the product.
They're also lovin' the fact that they no longer have to work on developing and keeping up update and licensing systems, digital rights management, and similar time-consuming -- but necessary -- back-end systems. Now they can simply focus on Pixelmator and leave the rest to Apple.
It's good to see that the Pixelmator Team is supportive of the Mac App Store, and we wish them continued success as they move into their new "home."
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Pixelmator is a favorite Mac application around TUAW. The US$59 image editor is used by many of our bloggers to fix or manipulate the...
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@APV I discovered Pixelmator while looking for open-source alternatives to Photoshop. Used their trial a couple of hours and then bought it. A beautifully clean app that does pretty much everything I've used Photoshop for (N.B I'm no Graphic pro). Did my entire album cover, booklet, disc and tray card with it. The only other app I used was Keynote for a collage that then imported into Pixelmator.
October 25 2010 at 9:46 PM Report abuse Permalink rate up rate down ReplyI have never heard of this software, but it definitely looks clean and simple.
October 25 2010 at 8:11 PM Report abuse Permalink rate up rate down Replyyessssssssssssssss!
Pixelmator!
I definitely want to see more users discover that App!
It's too bad that they came out right around the time of CS3. I still bought it (after I bought PS CS3, unfortunately). Supporting an awesome application over here!
I think that it is a great app for people that just want to do some light graphics work.
I love Pixelmator, I just hope this doesn't make it impossible for me to update since I own the "pre-app store" version.
Also, I think the App Store is going to spell very bad news for huge software publishers like Adobe and Microsoft. Pixelmator is a great example of why. I've been using it for, oh, 2-3 years now, and in that time, I've found I don't use Photoshop/Elements anymore. Soon, many others might be having the same revelation.
While I agree the Mac App Store will likely simplify a developer's involvement in the product distribution process over managing a web store, I think they should take a hard look at spending less time on getting the word out about their app.
The original App Store is not a marketing tool, except for the select few reaching the top of a "featured list." It is a medium for distribution, not a marketing service. I don't anticipate the Mac App Store being any different.
(I'm in Marketing at Lextech, award-winning provider of serious mobile app strategy, design, and development. http://lextech.com)
I think that is the main reason of concern for the App Store... licencing, demos, etc... I hope Apple gets this done right, better than in the current iOS store...
October 25 2010 at 3:01 PM Report abuse Permalink rate up rate down ReplyAny word on how our current apps will integrate with the Mac App Store; e.g. I already own Pixelmator?
October 25 2010 at 2:45 PM Report abuse Permalink rate up rate down ReplyThe only thing that really concerns me about the Mac App Store is dealing with current license holders. Pixelmator is a great example. I own two licenses. One that I purchased outright and another from a bundle. I also own license to several other apps from developers like Panic, and Omni, etc... As good as these guys all are at what they do and how they support customers, Apple's restrictions on the these app stores don't seem to allow for such a mechanism. I realize that this in no way means that developers would stop support of their current distribution, but as a developer I see the advantages to migrating to this method over time. As a user I like the idea of centralized app updates and re-downloads, so I look forward to embracing this if there is a good way of migrating.
I guess one way, assuming Apple singed off, would be an in-app purchase. The main app would be free (demo). An in-app purchase would unlock the full app. Two different in-app purchase methods, one if you have a current license, and another if you don't. Once purchased then the app is unlocked and you are now migrated.
Let's hope this is figured out.
I hope apple will let the developers give out coupon codes to all existing customers, so that we can be merged into the appstore model without having to pay for the software again...
October 25 2010 at 2:34 PM Report abuse Permalink rate up rate down ReplyThat's a very fair question. I also wonder about pricing for newcomers. $50 is less of an impulse purchase price for those weaned on the iOS app store, will they simply hope to reeducate or bring the prices down?
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