Apple releases Xcode 4; free for developers, $4.99 for everyone else
Apple has released Xcode 4 for free for all registered developers. The new Xcode offers a streamlined interface "that integrates UI design, coding, testing, and debugging, all within a single window." In addition, the embedded Apple LLVM compiler underlines coding mistakes, much like Microsoft Word underlines spelling mistakes, as you type and can even correct your mistakes automatically.
Interestingly, Apple has also decided to sell Xcode 4 to anyone for only US$4.99 through the Mac App Store. The reasons that Apple has decided to sell Xcode 4 on the Mac App Store are not clear. It's possible, however, that the company wants to spur app creation for both the Mac and iOS App Stores for developers who normally wouldn't have access to Xcode (or indeed, even know of its existence).
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Apple has released Xcode 4 for free for all registered developers. The new Xcode offers a streamlined interface "that integrates UI...
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Now call me an anti-alarmist, but none of this should be surprising for anyone.
XCode 4 is not free because then Apple would have to deal with the accounting nightmare of giving things away for free that weren't a part of the original purchase, thus basically turning MacOS X 10.6 into a subscription model. It's the same reason they're charging a menial fee for FaceTime (on non-new computers) and for certain updates on the iPod Touch in the past as well as the update that turned on networking for some laptops.
The reason that the update is free for developers is that they are paying a $100 (or $200 or more if they are both iOS and MacOS developers or corporate developers) for a subscription including updates to the development tools.
Chances are, it will still be free on the install disk for Lion and chances are people will continue to get Software Update updates for XCode 3.2, as that was sold as part of the MacOS X 10.6 package.
And for those asking about what they can do with XCode if they aren't signed up for the development programs, basically you can create and distribute MacOS X apps (except on the Mac AppStore) and you can create and test iOS apps in the simulator, although I don't believe you can install them on a real iOS device without being part of the iOS develoers program.
Warning: I don't have any particular inside knowledge, I just watch Apple very closely, have been a developer for the Macintosh since 1984 and have MacOS X apps both in the AppStore and available for sale outside of the AppStore and have iOS apps in the AppStore.
Has anybody else problems installing Xcode from the Mac App Store? It downloaded the installer, but the installer hangs at around 98% and never finishes. Tried it twice now.
March 10 2011 at 9:56 AM Report abuse Permalink rate up rate down ReplySo.... Just to confirm: if I download Xcode 4 from App Store then I can submit a programme to the App Store without paying the yearly fee?
I would've thought Apple'd still want the yearly fee from developers. Surely, you can only programme for yourself with the App Store version...?
No. This only allows access to the tools to develop and test on the simulator.
The bottom of the description in the App store explains "To test or deploy applications on an iOS device you must be a member of Apple's iOS Developer Program. To submit your Mac or iOS apps to the App Store you must be a member of the Mac or iOS Developer Program. Some features may require Internet access."
http://itunes.apple.com/us/app/xcode/id422352214 (click More...)
I think the complaint about price is valid. I've had macs since tiger and XCode has always been free, right on the OS disc.
After reading comments, I'd say this is another "enablement" type fee because the are moving from OSS tools to "pay" tools. They didn't pay to distribute those improvements, so accounting says they "have" to charge. (Apple is not like Microsoft where they have a "software" business at 80% margin to burn and they actually use technologies that require licence fees... And PAY them)
Still, it was a bit rude that they didn't talk up the new features with an explanation.
Interestingly enough, what bugs me about this isn't that Apple is charging for Xcode-- it's the fact that, for non-subscribing developers, there's no way to download it *except* for the App Store.
Better have some way to access a good stable connection on your App Store-enabled computer to download the *4.2 gigabyte* installer, because there's no way to download it from someone else's machine and stick it on a thumb drive.
Before complaining about XCode 4 not being free, I would consider waiting to see if it will be included in Lion..
March 09 2011 at 8:08 PM Report abuse Permalink rate up rate down ReplyOf course it won't be in Lion; that doesn't fit with Apple's new penny pinching model.
March 09 2011 at 8:24 PM Report abuse Permalink rate up rate down ReplyI have a strong feeling that FaceTime and Xcode 4 will be a part of Lion.
March 09 2011 at 9:11 PM Report abuse Permalink rate up rate down ReplyI won't complain about the price for getting XCode 4...it is EXTREMELY reasonable!
Could someone explain something to me though? On the developer webpage it says that i could join the iOS or the Mac Developer program for $99 each. They also announce the $5 price to get XCode. If I buy xcode does it get deducted from the price of the developer program? (since it is free for developers)... Second, If I become a member of the Mac developer program and write a mac app that i then port to iOS. Does apple require me, as the developer of the mac app, to pay $99 to become a developer of iOS and publish my app?
Thanks
$5 refund, No. It's $5 people. Microsoft Visual Studio starts at $729 â $16,000 for the Ultimate.
Yes, $100 per developer license. You pay $100 for Mac Developer, and then $100 for iPhone Developer.
Xcode 3 with SDK 4.3 is still available for free as long as you have registered with the program.
March 09 2011 at 5:46 PM Report abuse Permalink rate up rate down ReplyWhat I have a problem with, is XCode 4 dropped support for Perforce source control. My company uses Perforce for all their projects and platforms, so my team can't use XCode 4 at all.
March 09 2011 at 5:42 PM Report abuse Permalink rate up rate down ReplyReally? You write software yet you can't drop into the command line or find another Perforce client...
March 09 2011 at 5:47 PM Report abuse Permalink rate up rate down Reply$5 is not much but this crosses the line! I hope that by some luck we get at least the LLVM Clang and stuff without the abomination called XCode, because really it's the only part of XCode that I actually used (gcc etc tools).
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