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in app purchases posts

Filed under: Software, iPhone, App Store

MLB At Bat adds in-app purchases

It's no secret that one of my favorite iPhone apps is Major League Baseball's At Bat [iTunes link]. Last season it provided real-time statistics and video clips from games across the league. This season, it added live video streaming of full games as well as Game Day audio. At first the video streams were free, then MLB switched the model to feature one free game of the day, and the others were available to MLB.TV subscribers.

Frankly I thought that was a bummer, as I don't want to pay a monthly fee for baseball. They must have read my mind, because version 1.4 was released this week with in-app purchasing. Users can buy any live video stream for $0.99US. Hooray! No more MLB.TV.

I've gushed over this app before, so I'll keep it short this time. Not only is it a great experience for fans, the developers seem on top of what we want. Each update is significantly better than the last.

Now if only the NFL and the PGA would create something as good.

Filed under: iPhone, App Store

New terms and conditions for iTunes Store now online


You'll probably see these as soon as you try to update an app or make a new purchase (along with a "This content may not be appropriate for children under 17" warning for some apps). We haven't gone through all the new terms with a fine-tooth comb yet, but it is important to note the following:

items purchased IN an app (like new levels, dresses for virtual dogs, map packs, etc.) may not transfer among devices; our developer friends tell us they are absolutely supposed to transfer, but the effort to make that work is on the individual developer and Apple is simply doing a CYA here in the terms. If you have 2 iPhones with the same iTunes account, you can have the same app on both devices -- but you won't be able to reuse anything purchased in one instance of the app onto the other iPhone, nor are you guaranteed to be able to get all your In App content back if you replace your iPhone.

Also, note that "The Application Provider is solely responsible for In App Purchases." So if Stinky the chihuahua's sweater never makes it into your device, you'll need to hit up the guys who wrote the app for some refund or re-download or... something. It's not 100% clear on how all that will work, since we have yet to get our grubby, unwashed masses' mitts on the system, but Apple is reportedly leaning hard on developers to make sure In App purchasing works as advertised -- while making sure we all acknowledge who's responsible if something goes awry.

If you notice other changes in the T&C, leave 'em in the comments.

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