Rumor mill: Nintendo licensing iPhone games
The rumors are flying about gaming giant Nintendo licensing "a limited amount of content" for the iPhone, and the rumors all seem to point back to this post over on a site called No Heat. They name no sources (of course), but they say that these Nintendo games will show up on the iTunes store at $29, and say that the games will "cater to an older audience."Now, if anyone is going to provide great gaming content on the iPhone, Nintendo would be a good fit-- with the touchscreen, they've already got some great properties set up on the DS (Brain Age would be a great fit, and of course all of their famous licenses). There are lots of great input methods that I'm sure Nintendo would love to take advantage of.
But $29.99 is a steep price for a mobile entertainment game, even if it's Mario. Super Nintendo games are running about $10 on the Wii's Virtual Console, so either a) Nintendo is going to make iPhone owners pay through the nose, b) the games will be DS quality-- because $29 is about what you'd find a new DS game for, or c) No Heat is making it all up, and this is just another product of the iPhone rumor mill.
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The rumors are flying about gaming giant Nintendo licensing "a limited amount of content" for the iPhone, and the rumors all seem to point...
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I found games for my iPhone. I love their blackjack game.
http://www.mynumo.com/iphone/fun4iphone.htm
Um... let's see. I'm going to go with (C) ---- Quote, "No Heat is making it all up, and this is just another product of the iPhone rumor mill."
Thanks for playing
I think a lot of iphone games are going to have to be specific to the platform given that you have almost no choice but to use the screen as the control system. At least my PDA has off-screen buttons to control the play.
June 20 2007 at 12:57 PM Report abuse Permalink rate up rate down ReplySuper Nintendo games run on the Virtual Console for 800 points; $8.00 USD. Not 10, 8.
June 20 2007 at 12:54 PM Report abuse Permalink rate up rate down ReplyThey could use portions of the touchscreen as controls, or have the character (Mario!) follow your finger, and do certain actions (fireballs) when tapped. :p
I think it's physically possible, whether or not it's economically profitable for Nintendo is another question. Their DS is so popular, I doubt a phone would undercut them that much, if at all, and would offer another platform for them to sell their games on.
I just said the other day that an alliance between Nintendo and Apple would be a great idea. Nintendo has a lot of Nintendo-Only titles that people love, and they offer a number of other games. Plus, I already use my Wii controller on my Mac.
As for the iPhone, I hope so. This would lead to other ways to develop for the iPhone as well: make your program, and sell it over iTunes. Once again, however, this cuts out businesses that want to design their own software, but I suppose they can use Web Apps for everything they would need.
I hope this is one of those rumors that turns out to be true =P
I think Nintendo Games would be awsome, but remember the LucasArts good old times...
Day of the Tentacle on the iPhone....
If you think about this in the right light, this would be a fantastic move for Nintendo. (At least, in terms of the American market) From the article, the games are going to be "exclusive", and "cater to an older audience", this leads me to believe they would be in the Touch! Generations category, (Brain age, sudoku, Nintendogs, etc.) and not include Mario, Metriod, Zelda, etc.
Putting these games on the iPhone allows Nintendo to reach the 'older' generations of people like they have in Japan, without having to battle their 'kiddie' image in America. Yes, it would 'undercut' sales of the DS, but game software is where the real money is. A lot of people getting the iPhone are likely not going to be DS owners anyway [those that are probably wouldn't say no to exclusive nintendo software, so it doesn't really matter], and after dropping $600 on a phone, would probably be fairly willing to drop another $29 on a version of Brain Training/Sudoku or something.
Also, since the touch generations games are controlled almost entirely with the stylus, the lack of tactile buttons on the iPhone is not an issue.
And personally, just to re-iterate what Shaun McLane said, warioware twisted and touch would be fantastic additions to the game lineup.
And undercut their own champion, the DS? I know Nintendo has made some mistakes in the past (hi, Playstation), but I'd like to believe they're a smarter company now.
Wouldn't mind old school Mario though. And Contra..*sigh*
So what now, the games are gonna run in Safari? Because that is the only way non stock apps are going to be able to run according to the nice man who first showed us Time Machine.
June 20 2007 at 9:32 AM Report abuse Permalink rate up rate down ReplyHot Apps on TUAW
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