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Tilt: an iPhone Game

Tilt is a proof-of-concept game developed by Nicole Lazzaro, Joe Hewitt, Colin Toomey, Kent Bye and Felipe Ortiz during last weekend's iPhoneDevCamp. To play, you tilt your iPhone to catch each falling block in its properly colored receptacle--blue in blue, green in green. The catch is that the green receptacle only appears when your iPhone is in portrait orientation, the blue in landscape. If you'd like to give it a try, point your iPhone to the game page and give it a try. In the current version, you get only 14 chances to catch and there's no way to "win".



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Gaming iPhone

Tilt is a proof-of-concept game developed by Nicole Lazzaro, Joe Hewitt, Colin Toomey, Kent Bye and Felipe Ortiz during last weekend's...