iPhone NES emulator reaches Release Candidate 1

NerveGas, the developer who forked "StepWhite"'s iPhoneNES program from StepWhite's proof-of-concept version 0.01 to actual playable product, has announced Released Candidate 1 for his NES emulator.
The emulator, which uses a modified version of the InfoNES emulation core, is a separate development effort and should not be confused with the original Google Code iPhoneNES project. StepWhite's original code has been removed from NES.app and replaced.
NES.app includes Game Genie, saved games, sound, and battery ram support. It provides both landscape and portrait gameplay and uses multitouch to allow you to access more than one game control at a time.
Version 0.99.00 is hosted at and can be downloaded as a binary release and SVN source ( svn checkout http://svn.natetrue.com/nesapp).
NerveGas has released his code under the GPL. Since NES.app uses the iPhone's proprietary APIs, you may want to scope out the code to pick up some iPhone programming tricks.
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NerveGas, the developer who forked "StepWhite"'s iPhoneNES program from StepWhite's proof-of-concept version 0.01 to actual playable...
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I have just installed the new nes emulator and used the new ifuntastic to put it on my phone. but when i open it no games. confused on why that is or if i have to download games as well. someone let me know thanks.
August 31 2007 at 11:37 PM Report abuse Permalink rate up rate down ReplyCarl, the multitouch controls have since been fixed. I can confirm that letting off the d-pad does indeed stop mario from running now. If you read the CHANGELOG for the app, you'll see that controls were the big fix from v.0.58 to 0.99.
Cheers
Yeah, I saw that link, but was wondering how one can add ROMs without going through that process, given NES.app and SSH are both on the Installer.app. Seems like there might be a more streamlined option.
I did try using Fugo to get into the iPhone files, and add the ROMs folder, but I am unable to pair. Any thoughts?
Can anyone that has played this provide comment or impressions on the controls?
I saw a video of someone playing marios brothers and on an NES emulator and it appeared that you had to 'tap' the controls to toggle a 'press / release' meaning you'd tap right and mario would run right until you tapped it again.. Seemed totally unintuitive to me and (I can only imagine) almost unplayable..
Anyone with actual experience have something to share?
This is the tutorial i've found for getting NES installed and adding ROMs...
http://www.hacktheiphone.com/iphone_install_nintendo_emulator_mac.html
i can't understand why the developper (i would do it myself if I had the knowledge to), isnt able to have the program pass the kill mediaserv command through on launch, and then re-enabled on quit- without having to run the aliases or commands from the terminal manually..
August 20 2007 at 2:29 PM Report abuse Permalink rate up rate down ReplyFor Windows users who don't have their iPhone modded yet, the easiest way to get it modded and installed is to use iBrickr ( http://ibrickr.com ) - then grab the package from http://pxl.ibrickr.com and load it into iBrickr's Applications view.
From there, use the Files view to upload ROMs into the /var/root/Media/ROMs/NES folder.
I saw that. However, given my skills as a programmer I've used the Installer.app to get the schtuff on the phone.
I still have no clue as to how one can access those files.
The readme file tells you how. Load your ROMs in to ~/Media/ROMs/NES
August 20 2007 at 2:19 PM Report abuse Permalink rate up rate down Replyi hope everyone is installing now using installer.app
it is amazing and so easy to update programs.
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