Windows Binary iPhone Toolchain Installer Released
If you work under Windows and have been waiting for a pre-built compiler chain to debut, your ship just came in. Over at the iPhoneGameOver Wiki, David Supuran has put together a binary installer plus installation instructions.
To make this all happen, you will need a jailbroken iPhone (so you can get at and copy the file system) and a free Apple Online Developer account (so you can download certain sdk files). The development environment appears to run via the Cygwin Bash shell, so some level of Unix experience seems to be a prerequisite as well.
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If you work under Windows and have been waiting for a pre-built compiler chain to debut, your ship just came in. Over at the iPhoneGameOver...
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Erica:
Quick question about AnySIM; when I unlock, do I have to be in service or in the right country that the SIM was made for?
Also, once unlocked, to use the AT&T sim again, I have to run the unlocker again? or just pop in the sim and go?
Thanks
This is great for windows users. Since they don't have XCode I'd also recommend they bookmark this url that contains the APIs for all the Cocoa classes like NSString etc...
http://developer.apple.com/reference/Cocoa/index.html
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