Unity engine to power iPhone gaming

At this time of year, every press release must be taken with a grain of salt, but sometimes products announced on or around 4/1 can prove to be real even when they seem a bit unlikely (1GB of free email? Must be a hoax). It's in the vein of strange-but-true (I hope) that Unity Technologies announced a beta program for Unity 3D on the iPhone.
Unity's dynamic game development system (used by some fairly big names), if it makes the leap to the iPhone and iPod touch successfully, will give game creators a spectactular platform for rapid development. Hopefully that will include the unique interaction modes (multitouch, accelerometer & maybe even location awareness) that we saw at the SDK announcement. Can't wait!
Thanks fursund


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Reader Comments (Page 1 of 1)
a ham sandwich said 6:34PM on 3-31-2008
lol you linked it, and dint realize its actually much more than that.
"Gmail currently offers over 6500 MB of free storage"
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JoolsG4 said 6:45PM on 3-31-2008
Oh dear...
They were referring to the 1GB of free email offered at the time of the original 1st April 2004 GMail announcement - not what's available today...
RevFry said 11:06PM on 3-31-2008
I don't know if it is an April fools joke. But it will be interesting to see how they pull it off under the terms of the license. Since they use the Mono runtime to enable C# and Boo scripting for the engine.
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RevFry said 11:23PM on 3-31-2008
P.S. your site is terrible on my iPhone. Even mobile.tuaw.com has all the same ads and junk on the sidebar and header that I suspect are dragging down the browser on my phone. GACK!
Just a heads up.
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god.DLL said 7:15AM on 4-01-2008
No!
Unity runs on Mono, which is a FOSS implementation of MS .NET, Objective-C/Cocoa direct competitor. Are you in alliance with FSJ now? He wrote that MS was threatening to develop software for the iPhone, but this is even worse.
I mean, did you code any C#? It's hideous.
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Alahmnat said 11:32AM on 4-01-2008
Do you even know what Unity is? Seriously... It's a ready-to-use 3D engine with a Mac-only development IDE. The only thing Mono about the entire platform is that you have the *option* of writing game logic in C#. Your other option (the one I prefer) is Javascript, and there's nothing C# can do that JS can't in this context. This is a fabulous development, full stop. Unity is a great engine - I've dabbled in it myself from time to time, but haven't had the free time to devote to serious work lately - and having a ready-to-go engine be compatible with the iPhone/iPod Touch for gaming is a boon to developers AND users. This has nothing to do with Microsoft strong-arming their .NET development platform onto the iPhone or whatever other bit of paranoia you've concocted around this news.