iPhone developer program acceptance faucet turned on
Considering the attention and mindspace lead that the first wave of iPhone developers has already gotten due to the publicity (not all good) surrounding today's launch, it might be prudent for these 2nd wave devs to carefully assess what wins and loses in the iPhone app marketplace before throwing too much weight behind a single product concept. Nevertheless, we've long supported the idea of a fully open iPhone developer community, and another slew of acceptances is a big step forward on that front. If you applied for developer status, check your email!
Thanks pope13, acidscan & e
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We've gotten word from a score of would-be iPhone developers late today that their long-standing applications to Apple's SDK program have...
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Wow, rfca! Who stood on your corns?
That's about as much crap in a single post as I have ever seen. Lighten up.
rcfa, why the bitterness? seems to me there is plenty of room for improvement over the current app store apps. apple did not want too wide a deployment of their beta developer program, which is a perfectly sensible decision even if it left some of us frustrated for a while. now if you don't want in on the action, don't do us any favors. this is business, you want to get your emotions involved, that's your problem not ours. personally i don't think there is any harm in getting to the app store a couple of weeks later than the beta-testers - i worked hard writing a very well-designed app that will give me more of a competitive advantage than just a couple of weeks lead time. maybe you're whining because you were hoping to make a quick buck selling some lousy flashlight app for $0.99?
July 12 2008 at 5:38 PM Report abuse Permalink rate up rate down ReplyThe "bitterness" is about the lies.
Apple *pretended* to be overwhelmed with applications to the developer program, when in fact they simply *played favors*.
Been with NeApple since the NeXT days, been doing NeXTSTEP nee Cocoa development on and off ever since. I'm a paying ADC Select member for YEARS.
So the first joke is that Apple charges $100 for the iPhone developer program on top of the $500+ ADC Select charges, without offering any additional value. A digital signing certificate which costs $0 to produce and only protects their product and control over the platform is hardly worth paying $100 for. The dev kit anyone can download (which is GOOD), even in beta form, so there's no value either.
The iPhone 2.0 platform will be hacked faster than they can get mobileMe up and running.
So the only value in the sign up was to be able to be there from the start, because by and large, unless you have tons of marketing muscle (read money), the first app to occupy a space will rule the market, unless you have something that's at least 10 times better, and that's a tall order.
So no, this is not about a $.99 flashlight app. Heck, I'd be ashamed to charge anything for that, it's not more complicated than any hello world demo.
It is however about a ridiculously overpriced fee to gain access (the ADC Select membership at least gets you hardware discounts and tech support incidents as well as a monthly mailing), it's about a meaningless fracturing of the developer space (iPhone developer vs. Mac developer, when all we should be is simply an Apple developer, it's the same friggin' OS after all), and it's about Apple lying to its developers about the reasons for the delay, when they simply wanted to give some people with a good line to Apple's HQ preferential treatment.
Worse: if at least they had made sure that only decent stuff would make it there, there would have been a point. But how many flashlight apps, to get back to that, do you find on the AppStore? Not only are these a joke to charge for, there is also more than one of these useless apps.
Given your Apple apologetic stance, you're either a fan boy, or selling the $0.99 flashlight app, and are happy that you can milk that market for a while, until people figure out that just opening Mail produces just about the same amount of light.
In terms of real business, these delays are seriously harmful: try to get funding for a project when you can't even tell if and when you might get approved for iPhone developer status? 6 months head start is a massive advantage.
thedude, what did Apple tell you about the way you registered? I got the same problem, my Country isn't listed, may I use the US store to pay, and do that kind of things or when you spoken to them they tell you there was another way?
August 28 2008 at 10:59 AM Report abuse Permalink rate up rate down ReplyI got in from too.
But the Swedish Apple Store is reeeally buggy. The email tells me to log into my Apple Store account and go to "Downloadable files", but there's nothing there. The link in the email redirects me to a 1x1 px invis.gif image. :S
I also got in, but I'm from Israel which is not in the list of 28 "Standard Program" countries, so I had to click "contact us" and leave a message rather than proceed to checkout at the Apple store. Any experienced iDevelopers out there know whether I will have to wait until Monday, and whether I will be let in the program despite being from an unsupported country, or whether there is some way I can get to join the program today after all?
July 12 2008 at 8:22 AM Report abuse Permalink rate up rate down ReplyHi Dan,
Have you find solution for completing Developer Program enrollment?
My country also isn't on that list, and I didn't receive any answer from support.
I ended up joining using the online system on the U.S. Apple store by using a U.S. credit card of a company I'm doing consulting for. This has actually caused me no end of trouble, since they now have my name wrong and I'm unable to submit my app to the App Store and have been waiting for a week for them to get back to me about this problem. Apparently they're quite flooded with support requests so it's no wonder they are taking their time getting back to you. I believe you will hear from them eventually, I did hear back after a few days regarding my request to join from an unsupported country but by then I was already in. One thing that seems to speed things up is if you call them over the phone rather than email. You can find the support numbers at this URL: http://developer.apple.com/contact/phone.html . Be prepared to wait for over 30 minutes though, at least for the U.S. number. (And they don't answer during the weekend.) Good luck, hope this helps, Dan
August 01 2008 at 4:20 PM Report abuse Permalink rate up rate down ReplyMy flashlight app is waaaaaay better. It is the first flashlight for environmente that are too shiny; it's a black flashlight. Also, much easier to code, just make new cocoa touch app and hit build & run. I am so gonna be rich.
July 12 2008 at 4:16 AM Report abuse Permalink rate up rate down ReplyThe fact that Apple, in the midst of releasing several major products world-wide can suddenly approve all the thousands of outstanding 3rd party iPhone developer applications stinks to high heavens.
If they really had trouble processing the applications, the approvals would have trickled in over all these months, but they did not.
Why in hell would I want to start writing my apps *NOW* after the competition got a chance to get a poole-position on many potentially lucrative spots? Just such that Apple can boast how many apps are available for the iPhone?
If I wasn't worthy of Apple's support a few months ago, then I say to Apple: "Go f*** yourselves, write your own apps!"
This reminds me of the no-bid contracts of the Bush administration: you got to have political sweetheart deals, or else you're screwed. The rest of us is just good enough to provide a cover for what's really going on.
Thanks, but no thanks!
Oh yeah, and to add insult to injury, we're supposed to pay $100/year on top of the $500/year that the ACD membership costs. Exactly WHAT are we paying that for? There's no support or iPhone hardware or anything included, so we pay for the honor of improving Apple's product line up. That's about as bad as paying for a T-shirt with advertisment on it....
July 12 2008 at 3:59 PM Report abuse Permalink rate up rate down ReplyAnyone else who got in today -- have you gotten beyond the paying them step yet? I paid up earlier today and nothing from Apple in response yet -- am I alone?
You haven't seen my Flashlight app yet!
You haven't seen my *fleshlight* application yet. I'm gonna be rich!
July 12 2008 at 3:43 AM Report abuse Permalink rate up rate down ReplyQuality Control???? If Apple stopped somebody from publishing this or that app, everyone would be up in arms, "How dare Apple decide which application is right for me". The nice thing is, the quality apps that people like will get more attention, more downloads, making them easier to find. The junk will sink to the bottom and either be improved or disappear in obscurity . Personally I still need a quality voice memo recorder that syncs with iTunes (new playlist each day, and file name date and time by default if not renamed) and a RSA Token Generator!
July 11 2008 at 10:21 PM Report abuse Permalink rate up rate down ReplyI couldn't agree more, it is GOOD we don't have any kind of control from Apple. The guys charging 5-10 bucks for flashlights will soon disappear, same thing happens on ANY platform, is just that they are much more visible now.
Also, I looked for an rsa token generator for winmo for years, and couldn't find anything good (I want the server too, a complete open source solution)... I don't see it coming to the iPhone.
I'm loving my new iPhone 3g, but there is one thing I'm missing coming from my Windows Mobile device... bubblets!!!
I am still looking though the app store for an equivalent, but I haven't seen anything yet. Has anyone else seen one yet?
Also, why are some apps not showing up in the main page lists, but do show up when you search (tap tap revenge) for instance.
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