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Star Wars: The Force Unleashed for iPhone




CrunchGear has a cool video of the upcoming Star Wars: The Force Unleashed running on an iPhone. The first half is just dialog and cinematics from the game, so feel free to jump ahead a bit.

You'll see how the game makes use of the iPhone's touch screen. For instance, different gestures produce different effects (Force power, lightsaber deflect, etc.). I'd like to see how other aspects of the game work as well, like piloting a ship and other battles.

It definitely looks like fun, though constantly having your finger on the screen could get distracting. In any case, the iPhone is certainly becoming quite the little gaming platform.

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CrunchGear has a cool video of the upcoming Star Wars: The Force Unleashed running on an iPhone. The first half is just dialog and...
 

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sorepheet

Check out http://www.icontrolpad.com/ for any/all Jailbroken iPhone
gamers that are interested in an add on control device for their ROM
emulators. This should be available on a massive scale close to
September

July 17 2008 at 3:19 PM Report abuse rate up rate down Reply
sorepheet

Check out http://www.icontrolpad.com/ for any/all Jailbroken iPhone gamers that are interested in an add on control device for their ROM emulators. This should be available on a massive scale close to September

July 17 2008 at 3:15 PM Report abuse rate up rate down Reply
Alex

Okay so the graphics are impressive, but the game itself looks dull.

Forget this Lucasarts, give us Sam and Max or Grim Fandango - surely they would port with ease...

July 17 2008 at 12:12 PM Report abuse rate up rate down Reply
1 reply to Alex's comment
Chris Williams

Here's a second for Grim Fandango! Any of the KQ series, or Myst as well.

July 17 2008 at 2:46 PM Report abuse rate up rate down Reply
Rick

I'm gonna echo the "Repetitive" comment as well. I do like the idea of finger gestures for fast paste "dueling," but for the game to be fun, I'd expect more than just two gestures. It also seemed to get hectic when fighting multiple people because his finger was always in the way of the screen. How are you supposed to see how to kill Dude #2 when you're already performing a gesture to kill Dude #1?

In response to the gaming pad ad-on, I don't think Apple would ever sanction one. It would completely open up a path (of hardware ad-ons) that Apple is trying to lead away from. It's well known that Jobs hates buttons, and he's not going to allow any more buttons near his beloved iPhone. If a pad were to come along it'd be through the Jailbroken route... It'd be nice if they created a separate Jailbreak SDK for hardware, right?

July 17 2008 at 11:31 AM Report abuse rate up rate down Reply
(01)

It does look a bit repetitive, but color me impressed...

July 17 2008 at 11:00 AM Report abuse rate up rate down Reply
Jon

I was going to ask if I was the only one who thought this looked repetitive and boring as hell, but I guess I am. Where's the fun in watching a guy walk around and then drawing swirlies on the screen over and over (and over) again?

July 17 2008 at 10:25 AM Report abuse rate up rate down Reply
1 reply to Jon's comment
SubGenius

Horribly unimaginative. Its the same gesture over and over again. Hardly stimulating gameplay.

July 17 2008 at 10:56 AM Report abuse rate up rate down Reply
Chris

the sad part is if they made a standard iphone controller that could connect via bluetooth to the iphone every gamer would buy one and especially if they made games for the iphone with that controller in mind it would rock hands down, hell even i'd buy one as the games look great, but im not down with motion or touch as a primary gaming input, until that changes it will remain niche in my view

July 17 2008 at 10:15 AM Report abuse rate up rate down Reply
5 replies to Chris's comment
spyker

seems a bit repetitive but could be good

July 17 2008 at 10:15 AM Report abuse rate up rate down Reply
1 reply to spyker's comment
Ryan Trevisol

Force choke, throw. Force Choke, throw. Force Choke, throw. deflect, deflect, deflect, Force Choke, throw.

July 17 2008 at 11:08 AM Report abuse rate up rate down Reply
Gregg

The control looks horrible.

July 17 2008 at 10:13 AM Report abuse rate up rate down Reply
2 replies to Gregg's comment
quandmeme

Could have worked, but just using the force and no duelling! Game design is not for me.

July 17 2008 at 11:04 AM Report abuse rate up rate down Reply
Liquidmark

Simple, make a controller that you wrap around the iPhone.

That way, it holds the iphone in place so you can use both your hands to control the game.

July 17 2008 at 11:46 AM Report abuse rate up rate down Reply
dtom

I gotta say, that's pretty cool.

The force unleased itself looks like an awesome awesome game, but this looks super innovative with the use of the iphone touch screen.

July 17 2008 at 10:07 AM Report abuse rate up rate down Reply
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