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Italian company plans RPG for the iPhone

So the first generation of games and apps is in the iPhone's App Store, and as predicted, we've got more than our share of accelerometer races and the usual gaming standbys -- Tetris, poker, and even some nice tech demos like Andy Qua's Cube Runner. But now it's time to iterate and see if we can't start filling some of the promises a great would-be gaming platform like the iPhone offers. How about an in-depth RPG that uses the clock or camera, or a full-length platformer, or a social game that takes advantage of things like location awareness?

Italian company KikiTechonlogy dropped us a note to say they're doing their part -- they're working on a full-length, console-style RPG for the iPhone called PanfobiA. Unfortunately, we hope the game's translation is better than their blog post -- they're working towards "performing not less than 100 hours in single player," and "Online Gameing Modality," which is supposed to be some type of online gameplay after the singleplayer experience. The pictures provide a little more hope -- they show a nice sense of art direction and some old-school style RPG characters.

But even if PanfobiA is nothing but vaporware, they've got the right idea. For years, PDAs and mobile phones have had games, but they've all boiled down to poker, puzzles, and putrid junk. Now that the App Store is up and running, we can't wait for a developer to step up and provide a really deep and satisfying gaming experience on the platform.

So the first generation of games and apps is in the iPhone's App Store, and as predicted, we've got more than our share of accelerometer...
 

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motech

http://daringfireball.net/2008/07/remote_keyboard

i wonder how long it will take TUAW to report on that lil item . .

they usually are about 1-3 days behind so should be any minute . .

July 20 2008 at 11:55 PM Report abuse rate up rate down Reply
Jonas

wow mike (article author), you really don't know much about mobile gaming do you? at least do some googling before stating that it so far only have been "poker, puzzles, and putrid junk" games for mobile phones. there have absolutley not been. thats just way way way wrong. there's even been very successful rpgs out for years now.

July 20 2008 at 7:14 PM Report abuse rate up rate down Reply
André

Could be cool if we got a native version of Dofus (which currently is flash based).

July 20 2008 at 6:38 PM Report abuse rate up rate down Reply
iball

You can have your iPhone Rocket-Propelled Grenades.
I'll stick to my iPhone MK19 automatic grenade launcher.
Having seen both in combat action before, the MK19 literally vaporized the RPG-packing insurgent.
THUMPTHUMPTHUMPTHUMPTHUMPBOOMBOOMBOOMBOOMBOOM!

July 20 2008 at 6:19 PM Report abuse rate up rate down Reply
Rob

Now we just need people to port Civ, Starcraft, and Jagged Alliance 2. Then I'd be a happy camper.

July 20 2008 at 3:33 PM Report abuse rate up rate down Reply
Les

I was hoping RPG stood for Rocket Propelled Grenade. That would be much cooler.

July 20 2008 at 3:01 PM Report abuse rate up rate down Reply
1 reply to Les's comment
Dan Woods

Rocket Propelled Grenade; The Ultimate iPhone Accessory. Better than the Horrible Van Remote.

July 20 2008 at 4:28 PM Report abuse rate up rate down Reply
iball

The problem with the AppSotre version of Vay is that they CHANGED all the voices from the original Sega CD port of Vay. The original had better voices as it was a real Working Designs port. Vay for the iPhone is a port of the original Japanese Vay only they recoded the voices, probably because they didn't have permission to use the Working Designs ones. Also the translation is nackered as well, not as good as the Working Designs crew's translation. I really miss Working Designs. But it gives hope that they will port over the Lunar series as well.
Already got the NES emulator up and running via pwned 2.0 and Cydia....just waiting for the SNES emulator to get my Chrono Trigger on.

July 20 2008 at 2:37 PM Report abuse rate up rate down Reply
Neil

Apple really needs to organize the App store better. Just throwing all the games in one sub menu isn't cool at all. They (the game makers) need to put some demos up, I'm not dropping my cash on a game I don't know only to find out it sucks.

July 20 2008 at 2:30 PM Report abuse rate up rate down Reply
abetam

It would be awesome if Spiffcode starts spiffing out Warfare Incorporated (http://www.warfareincorporated.com/)

July 20 2008 at 2:29 PM Report abuse rate up rate down Reply
K

In the meantime, satiate your RPG hunger with "Vay"...http://toucharcade.com/2008/07/17/retro-rpg-vay-arrives-for-the-iphone/

July 20 2008 at 1:46 PM Report abuse rate up rate down Reply
3 replies to K's comment
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