Filed under: Analysis / Opinion, Gaming, Software, iPhone
Line Rider coming to iPhone
Not much else to say about this -- Line Rider is currently available for free online, and if you like it there, you'll probably like it on the iPhone, too. Personally, it's more fun to watch than to play -- whenever I try to make a run, my little guy always dies on the first curve. But maybe with a little more iPhone-based practice, I can finally get him to do that loop-de-loop I've been wanting.
[via Touch Arcade]


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Reader Comments (Page 1 of 1)
Andrew Harrison said 7:38PM on 9-03-2008
FlyingRider was available in the App Store very very briefly, not to Jailbreakers.
Good to hear the official LineRider is coming though.
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DJFriar said 9:16PM on 9-03-2008
Andrew: If you open 1Password, and go to the entry for TUAW, you can set it to never auto-submit. You can also clear the comment field so its blank again. Works fine after that, but I agree its not super intuitive.
DJFriar said 9:13PM on 9-03-2008
I got a $25 iTunes certificate, and enough cash from other family memebrs so that I too can buy a 250GB SATA drive for my MacBook Pro. :)
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DJFriar said 9:14PM on 9-03-2008
Ok, I wanna know what song that was in that clip. Anyone know?
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Rilindo Foster said 10:14PM on 9-03-2008
It's the opening to the Cowboy Bebop anime series.
Tanner said 10:48PM on 9-03-2008
I don't remember the name of the song but it was the theme song to an anime called Cowboy Beebop. If you do a search for Cowboy Beebop theme song on google I am sure it will come up with something.
Erik Skoglund said 9:31PM on 9-08-2008
It's "Tank!" by Yoko Kanno. At least, that's the name & artist for the original. This is a remix.
Stephen Heaps said 10:45PM on 9-03-2008
There was one of the AppStore, not for jailbreakers. Although you can get it cracked now. It was free and called Flying Rider.
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Tony Bowman said 11:57AM on 9-04-2008
i've been wondering why it's taken this long for Line Rider to officially come to the iPhone. seems like they would have had this ready for the App Store launch, yeah?
i mean, combine the intuitive drawing capability of the touch screen with the accelerometer(to control the "gravity" of the drawing) and you have a winner in my book.
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