We've come full circle on
the Thunder that Rages -- after first releasing their game
on a jailbroken iPhone, and then switching off to
do a Crash Kart game, developer Polarbit has now brought it out onto
the official store for release. It rings in at a relatively pricey $7.99, but it does look terrific with a little physics built in and (and here's the kicker) features WiFi multiplayer (Polarbit said they were working on it in
our interview with them a while back). Multiplayer is one place that iPhone games haven't quite reached their potential yet, and if
Raging Thunder delivers as nice a multiplayer experience as it claims to, it's worth the price of admission.
Once again, this is a title that could definitely use a demo, but if you're already sold, you know the drill: hit up the App Store, download away, and use the accelerometer to
race off into the Raging Thunder.

Reader Comments (Page 1 of 1)
Jash Sayani said 9:24AM on 9-23-2008
Just reviewed it in AppStore. Great game.
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Chris said 11:43AM on 9-23-2008
How can a racing game can be so boring?
Cube runner entertained me longer.
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CJH said 1:58PM on 9-23-2008
Does anybody know how this stacks up to the recently released Asphalt 4?
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laloka said 4:53PM on 9-23-2008
This game rocks, smooth framerate, fast paced arcade and nice graphics, overall a great game but ofcourse I couldnt expect less having developed Crash Bandicoot :) I've bought most of the racing games on my iphone but this one is my favourite so far
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iPhoneAppy said 5:48PM on 9-23-2008
Hey folks,
If you're not sure about this game a video will be up on iPhoneAppy.com in the next 24hours
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Mehul said 7:45PM on 9-23-2008
I used to have a beta version of this on my jailbroken 1.1.4 and I was looking for it when I upgraded. Now I know why I couldnt find it again!
The game (Atleast when I had it) had limited features and could only be controlled via the acclerometer. It may have changed now but I have Asphalt 4 now and I love it
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redfood said 11:22PM on 9-23-2008
>Multiplayer is one place that iPhone games
>haven't quite reached their potential yet
The "one place?" How about multi-touch? There aren't any games specifically designed to take advantage of multi-touch. Somewhere out there is a killer game concept that could only be played on a multi-touch screen but I haven't seen it yet.
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