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Apple yanks iPhone game for being "too much like Tetris"

Shaker Is No MoreShaker, a fun "Tetris-like" game with a martini theme, has been pulled from the App Store. TUAW provided a first look at the game back in early September. According to sources, developer Phunkware was told that Shaker would be removed from the App Store after the Tetris Company and Tetris Holdings LLC complained to Apple that the app resembled Tetris too closely.

It seems odd that Tetris would wait a month to complain about Shaker's similarities to their game. Shaker had graphics that were nothing like those in Tetris, and a "shaker" game mode in which the accelerometer was used to move and flip the falling blocks. The game supplied martini recipes to top scorers, and was quite a bit smaller in size (3.5 MB compared to 9.6 MB for Tetris).

Can we now expect iPhone games like Jewel Quest II and Trism to be removed from the App Store because of their similarity to Bejeweled? Let's hope not!

Shaker, a fun "Tetris-like" game with a martini theme, has been pulled from the App Store. TUAW provided a first look at the game back in...
 

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Desiree

Actually, you're quite wrong.

Although shaker shares the Tetris game concept, this aspect of the game is not patented, uncopyrightable, and has nothing to do with Trademark.

So, in terms of intellectual property, Shaker is completely in the clear.

The Tetris Company has only been able to scare off game developers who do not know their rights

Check out http://desiree47.wordpress.com/2008/12/07/the-tetris-company-and-the-iphone/

and DXG's comment in the forum: http://forum.freeadvice.com/copyrights-trademarks-39/cease-desist-letters-tetris-company-386711.html

December 12 2008 at 3:22 PM Report abuse rate up rate down Reply
Unregistered

Shoryuken!

October 09 2008 at 5:43 AM Report abuse rate up rate down Reply
zongamin

Yeah 'Tris' and 'Touchris' have already been removed for the same reason. This is not even a story.

October 09 2008 at 5:27 AM Report abuse rate up rate down Reply
JLA

I agree with AaronH and RobK. There probably is no violation of IP here. Even though it's clearly a Tetris clone, patent laws don't apply to game concepts. And if even if Tetris were patented, it would have expired. And copyrights don't protect game concepts...they protect the wording of the instruction manual, the binary data, and certain arbitrary aspects of look&feel that are generally separate from the functional aspects of the game.

I'm wondering if this was an official cease&desist done by a lawyer. I think that a lawyer's code of professional ethics would prevent him from knowingly misrepresenting the law. I wouldn't back down so easily.

Here's my favorite response to a C&D letter:
http://www.audioholics.com/news/industry-news/blue-jeans-strikes-back

October 08 2008 at 6:44 PM Report abuse rate up rate down Reply
Joel Ivory Johnson

http://abednarz.net/wp/?cat=8

Note this is from 1999

Hasbro had sued a number of retro games companies over alledged copyright violations. One of those companies it sued, Webfoot Technologies has settled out of court. One of the owners of Webfoot posted a comment on slashdot and they gave me permission to repost that comment here.
US Copyright Law An idea or concept can not be copyrighted. The Tetris Company’s code, graphics, music (etc) is copyrighted, but the

October 08 2008 at 4:09 PM Report abuse rate up rate down Reply
Jason

Wasn't there an article the other day on emacs having a Tetris easter egg (http://www.tuaw.com/2008/10/01/terminal-tips-play-tetris-in-terminal/), maybe Apple should pull emacs and Terminal from all their OS as well, as I am sure that those infringe upon the "copyright/trademark" of Tetris as well.

October 08 2008 at 1:58 PM Report abuse rate up rate down Reply
Bones3D

This has a much broader implication... games being rejected simply because a comparable game already exists within the App Store. It could literally end up a "first come, first serve" situation for game developers where the first one to submit a certain type of game becomes the only version of that type of game you can get for your iPhone, even if the version you created is superior to the other offering.

October 08 2008 at 1:50 PM Report abuse rate up rate down Reply
SimianLogic

The game Expando is a direct clone of my game Filler, but I bet Apple would ignore me outright if I contacted them with my complaints.

October 08 2008 at 1:26 PM Report abuse rate up rate down Reply
jimbeam

I smell another class action suit brewing........

October 08 2008 at 12:31 PM Report abuse rate up rate down Reply
Aaron H.

News alert: Apple is not one of the 3 branches of government and has absolutely no place deciding if something is infringing. That is for a court of law.

Expecting (or even wanting) Apple to do this is like asking them to not carry movies that seem like some other movie. It is not their place to decide that "Deep Impact" is too much like "Armageddon," and it is not their place to decide if a game infringes on someone else's property.

With most DRM we've already entered into an era where companies are using technology to circumvent fair use laws they don't like. Are we now going to hand over full blown censorship powers, too?

October 08 2008 at 12:25 PM Report abuse rate up rate down Reply
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