Good news from our friends over at Joystiq -- they had the good fortune to speak with the folks over at LucasArts (who are currently working on reviving some of their old point-and-click library of games:
Secret of Monkey Island is coming back to the Xbox Live Arcade, and other games, including
the classic Indiana Jones and the Fate of Atlantis, are due to make their way to the PC's Steam service), and the subject of the iPhone came up. While we didn't get any really great news (like, say, a release date), we did get a vague answer in the affirmative:
"On iPhone, you know Apple's policy that we can't talk about a release until it's ready to release. But it would make sense that we would do something like that if we were to go in that direction ... wink wink, nod, nod."With a wink and a nod, it seems like a fairly safe bet that we can expect at least one or two iPhone ports of these old LucasArts titles in the future. The whole point-and-click genre (you can play a great little sample done by gaming genius Tim Schafer
right over on his company's website) is experiencing a resurgence, and LucasArts is showing a lot of sudden loyalty to fan favorites like
Monkey Island,
Maniac Mansion, and
Grim Fandango, so there's never been a better time to send a port or two over towards the App Store.

Reader Comments (Page 1 of 1)
Hello handsome! said 12:13PM on 7-07-2009
This would be very welcome news if it does happen! Maniac Mansion! Zak McKracken, Indy and of course Monkey Island are all games I want to experience again.
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Scott said 12:14PM on 7-07-2009
I'd love to see Full Throttle or Sam and Max.
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Bill Safsel said 12:22PM on 7-07-2009
Oh, I hope this happens! I used to love playing the LucasArts games. My favorites were Day of the Tentacle, Monkey Island, and Full Throttle.
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Raul Riera said 12:22PM on 7-07-2009
Oooohh I want this
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Sven Gebhardt said 12:26PM on 7-07-2009
My iPhone already does this. Since years. http://wiki.scummvm.org/index.php/IPhone
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burningspear said 12:55PM on 7-07-2009
Mine too.
If this get's into the appstore while the c64 emulator gets rejected.... talk about weirdness..
jonwil2002 said 8:20AM on 7-08-2009
The difference would be that (AFAIK) the C64 emulator allows you to run arbitrary code whereas this can only run the one game as downloaded.
Ed said 12:43PM on 7-07-2009
I've been playing the remake of Monkey Island (on Xbox Live) and it's really well done - keeps the charm of the original with much better graphics and better sound. I hope they bring that version to the iPhone as I'm sure it'll be a big hit.
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emil said 12:43PM on 7-07-2009
King's Quest! King's Quest!
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sam said 1:04PM on 7-07-2009
Fail. Wrong universe.
Adam Schoales said 1:02AM on 7-08-2009
hell yes! Sierra FTW!
sam said 1:03PM on 7-07-2009
Unless they rewrite the games completely native, they will not be able to release these games on the app store. The developer agreement prevents any interpreted code, which is exactly what this is.
Wether they actually make it in will depend on the menstrual cycle of the app store reviewer, but technically this is not allowed.
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zander106 said 2:18PM on 7-07-2009
I don't believe that's the case for stand-alone games that make use of an emulator. The Sega games in the App Store (Sonic, Golden Axe) have been described as basically running via Genesis emulation. So if that's the precedent, then Lucasarts will be fine.
Seems to me that the problem with, say, the C64 emulator from a couple weeks ago was that it was being released specifically as an emulator, with purchase of ROM packs an additional step. I don't believe Lucasarts is releasing their own ScummVM standalone.
Of course, Frotz is still in the app store last I checked, so who knows...
KyleW said 1:37PM on 7-07-2009
Back before the App store, I had a jailbroken iPhone 2g and I installed ScummVM and The Curse of Monkey Island. Even on the small screen, I was able to complete the game (for maybe the 20th time). There was only one hiccup with a puzzle where tapping made it impossible, but it was still fun.
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K said 7:16PM on 7-07-2009
I still run my phone Jailbreaked, simply for QuickReply (bitesms) and ScummVM :)
balls said 7:30PM on 7-07-2009
DOTT PLZ
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Bearer of old tech said 8:54PM on 7-07-2009
7th Guest for the iPhone -> why hasn't this happened yet?
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Colin said 11:45PM on 7-07-2009
How about releasing the early Indiana Jones and Star Wars movies instead of these moldy games?
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Adam Schoales said 1:03AM on 7-08-2009
quick question: is there a way to play grim fandango on the mac (outside of running a virtual pc)? i hear its amazing and have never tried it myself but have a copy and would love to take it for a spin...
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astrosaurus said 2:23PM on 7-08-2009
I would love this!
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