Rock Band on iPhone is a hit
Disgruntled TUAW commenters, I'll save you some time: "OMG Mike of course a game powered by EA and one of the most popular franchises of all time is a hit. Try reporting some real news!" But not so fast -- Rock Band, which hit the App Store top 10 and conquered the Top Grossing list just days after its release this week, is actually a more unlikely hit than you think. For one thing, it sold at a price of $9.99 only -- no free versions, no trials, no pricing sales or schemes that have become the rule rather than the exception on the App Store lately. And for another thing, it had a comparable competitor in Tap Tap Revenge 3, selling for just 99 cents. TTR3 is a hit as well -- it's topping the list of paid apps that Rock Band is on -- but many people figured consumers would pass on the $10 app for the 99 cent one, and many people were wrong.In short, even though, yes, Rock Band has EA's power behind it and it's based on an already popular game, it actually has bucked what we've seen so far: prices racing to the bottom, and tough chances of making a hit game, much less a profitable one, at the $9.99 price point. We don't yet know whether the game is profitable (or how either Rock Band's or TTR3's microtransaction models will do in the future), as it's just too soon.
But Rock Band is already seen as a game that stands as a shining example of what many were thinking wasn't true: big publishers with big name titles can put out big games at (relatively -- $10 is still cheap when you're talking about Rock Band at large) high price points and see them sell.
Share
Categories
Disgruntled TUAW commenters, I'll save you some time: "OMG Mike of course a game powered by EA and one of the most popular franchises of...
Add a Comment
I agree...playing a real guitar is no comparison to a plastic guitar!
http://www.supastarguitar.com/online-guitar-lessons
I honestly think that learning guitar in real life by using lessons http://www.gogoguitars.com/online-guitar-lessons is a better approach to using a phone, correct me if I'm wrong but guitar involves a guitar
July 21 2010 at 5:41 PM Report abuse Permalink rate up rate down ReplyI just have to say, having tried both TTR3, and Rock Band, Rock Band blows TTR3 out of the water and makes TTR3 seems like it blows chunks.
October 22 2009 at 12:52 PM Report abuse Permalink rate up rate down ReplyIn Italy, Wolfram Alpha (priced at 40â¬) is at the 38th position of the Top Grossing! And my app (priced at 5â¬) continues to sell without problems.
October 22 2009 at 7:48 AM Report abuse Permalink rate up rate down ReplyI find the game play to be a lot smoother than with TTR3. TTR3 just feels bloated for some reason. I was truly surprised with how fast Rock Band started up on my 3G and the fact that this smooth running game came from EA. Yes, there are minor glitches rarely, but Tapulous has had 3 revisions to fix this and they have yet to do so completely whereas Rock Band, in its first attempt, had a more polished feel to it overall.
I have to say that the price point is a little steep. I really wish there was some mechanism of verifying that you bought songs on other systems and have it download the content onto your iPhone automatically, but I'm assuming that's a licensing issue. Still, it would be rather nice, not to have to pay for the same songs, twice...
I agree. It'd be great to be able to migrate your purchased content across all platforms, but that's just not the world we live in (yet!).
99 cent song packs aren't too bad, though. Just hope they come out with larger song packs and keep putting out content on a regular basis like they do with the console versions (releasing new songs every week, seemingly).
I also hope the success of this one leads to a very healthy development cycle, meaning that we get to see more attention to the game and constant stream of improvements and features.
I caved and bought it about an hour after it hit the App Store. it's really fun. I don't normally like these kinds of games, but the multiplayer option sold me on it. Me and my friends all have iPhones and enjoy getting together to play the console version, so being able to rock out on the go seemed like a major plus for me.
I'm looking forward to the song packs and future improvements.
I have noticed a timing issue from time to time, but it's only happened once or twice, ever.
Anyway... it's a great game. 9.99 isn't too bad. If you don't have a spare $10 lying around, you probably shouldn't be looking in the games section of the App Store to begin with.
I have it and I like it very much. I didn't pay for it but it is a
great game. I like it a lot more than any of the TapTaps. 10 bucks
is a high price, but it is a great game. Very well done.
I picked up Rock Band this afternoon and it's worth every penny IMO. For the most part, it's an extremely faithful representation of what's on the consoles. My only complaint is that from time to time there seems to be the slightest bit of timing mismatch between the note on the screen and the note being played. It's messed me up several times now.
Another slightly annoying thing is that it periodically freaks out a bit when you miss a note, thereby causing you to miss even more notes.
Despite that, its an incredibly fun game. Hopefully they can fix these minor issues in an update soon.
Lag in any music game is an automatic dealbreaker for me. Thanks for helping me in my purchasing decision
October 22 2009 at 1:31 AM Report abuse Permalink rate up rate down ReplyOMG Mike of course a game powered by EA and one of the most popular franchises of all time is a hit. Try reporting some real news!
Ughhhh...the name sells it Einstein. TTR3 is a better game but RB had the bigger name unfortunately!
October 21 2009 at 10:43 PM Report abuse Permalink rate up rate down ReplyI'm not sure. I've never played TTR3, but I did play both previous two.
Don't get me wrong, they were good games, but there was a kind of disconnect with between the actions and the music. It felt like you were tapping along with the song.
Rock Band feels like you are actually performing the song.
Sure, it may not have the best track list, or plastic instruments, but the experience is spot on, and the game plays very well.
In my opinion, it's up there with the best mobile games on the iPhone, and definitely worth the $9.99.
Hot Apps on TUAW
Deals of the Day
more deals- Bracketron Stand with Headrest Mount for iPad 2 for $11 + free shipping
- Philips wOOx Alarm Clock Radio for Apple iPod / iPhone for $60 + free shipping
- iWatchz Elemetal Collection Bracelet for iPod nano for $75 + free shipping
- Skullcandy Ink'd Mic'd Stereo Earbuds for $5 + $2 s&h
- Refurb Logitech Bluetooth Keyboard / Stand for Apple iPad for $31 + $4 s&h
- SanDisk Sansa In-Ear Headphones 2-Pack for free + $4 s&h
Software Updates
more updates- EFI Firmware Update brings Lion Internet Recovery to 2010-model Macs
- OS X Lion 10.7.3 released with Safari 5.1.3, Wi-Fi bug fix
- Aperture updated to 3.2.2, addresses Photo Stream issue
- Apple updates Keynote to address Lion issues
- Google Search app gets new look on iPad
- Apple releases Apple TV Software Update 4.4.3



19 Comments