StoneLoops! pulled from App Store
StoneLoops! of Jurassica is one of those iPhone gems that everyone needed to try. It was a beautiful port of an existing desktop game and one of the cases where the iPhone version blew its desktop sibling out of the water regarding graphics and playability.That's why, with a genuine cry of dismay, I read the very sad news from Maciej Biedrzycki, co-founder of Codeminion Development Studios, that StoneLoops! was pulled from the App Store today thanks to complaints from MumboJumbo, creators of rival game Luxor. Charges levied against Codeminion include copyright infringement, "confusing customers," stealing the look and feel of Luxor and their source code.
One of the most ironic facts? Codeminion offered StoneLoops! to MumboJumbo initially. The company declined to pick up the game and did not cite any sort of copyright infringement then.
In addition, the original StoneLoops! desktop game was released three years after the first Luxor game to little fanfare. However, when it came to the iPhone port, StoneLoops! was several months ahead of Luxor. It was enjoying immense popularity when Luxor finally debuted in the App Store in late August. It was only then that MumboJumbo launched its complaint against Codeminion.
Yes, both StoneLoops! and Luxor have similar formats, bonuses and goals, but so does Zuma from PopCap Games. One imagines what would happen to time-management games if PlayFirst decided to go after every Diner Dash clone, for example. There is room for both games on the App Store, and I hope Apple reconsiders its decision. If not, PopCap better gear up for a battle against MumboJumbo should it decide to port Zuma to the iPhone.
Thanks for the tip, dubbs!
[Via AppAdvice]
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StoneLoops! of Jurassica is one of those iPhone gems that everyone needed to try. It was a beautiful port of an existing desktop game and...
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Bulldozer. Just put it back up. They can't do that, they stole nothing.
October 25 2009 at 5:24 AM Report abuse Permalink rate up rate down ReplyI had StoneLoops!, then got Luxor so promptly deleted StoneLoops! Therefore, I am a fan of both..
Anyway this is entirely unfair as StoneLoops! came first, so can't CodeMinion just say that Luxor copies StoneLoops! functionality?
I already have it on my iPod Touch - will it stay there?
October 24 2009 at 1:50 AM Report abuse Permalink rate up rate down ReplyYes. I've got an app that got pulled a year ago on my iPhone. It's getting a bit cranky against the OS updates though.
October 24 2009 at 7:10 AM Report abuse Permalink rate up rate down ReplyMegan, what's your last link pointing to? I know it's supercool to add hyperlinks to your story, but it's usually cooler to have them link to something.
October 23 2009 at 10:11 PM Report abuse Permalink rate up rate down ReplyI call bullshit, Apple! Let the consumer decide which is best! Enough of your anti-competitiveness.
October 23 2009 at 9:52 PM Report abuse Permalink rate up rate down ReplyCan't say i didn't see that coming...
October 23 2009 at 7:40 PM Report abuse Permalink rate up rate down ReplyHuh, what a shame. What if ID had sued every FPS maker after it did Wolfenstein 3-D? Oh well. I have both games anyway so, whatever.
October 23 2009 at 6:47 PM Report abuse Permalink rate up rate down ReplyThere's a difference between making a game in a certain genera, and one that copies another game almost pixel for pixel
October 23 2009 at 8:31 PM Report abuse Permalink rate up rate down ReplyI love both games. But honestly? Codeminion Development Studios DID rip off MumboJumbo in almost every aspect of the game. My wife, who played it on the iPhone, said "Isn't this the same game you have on the XBox 360? It look the same, plays the same..."
While I don't like Apple's move here, there is zero doubt that there was abject theft here.
What about the million and one Tower Defense based games? Should we pull them all down? Who gets priority? Who gets the final say? This way Blizzard gets final say because all TD games are based on Warcraft II maps.
October 23 2009 at 10:02 PM Report abuse Permalink rate up rate down ReplyHey, why not? Because of the way Apple transparently services DMCA complaints, there is pretty much zero risk and tons to gain by sending a fraudulent cease and desist.
This is like saying someone owns the rights to tic-tac-toe. Absolutely ridiculous.
I'm glad I got this game before it was pulled. It is much better than Luxor.
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