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App Store smashes the 100,000 app barrier and keeps on growing

Apple announced early this morning that there are now over 100,000 apps available to iPhone and iPod touch users in the the App Store. Customers of the App Store have purchased over two billion apps, and it is the world's most popular applications store.

In this morning's press release, Apple senior vice president for Worldwide Marketing Phil Schiller noted that "The App Store, now with over 100,000 applications available, is clearly a major differentiator for millions of iPhone and iPod touch customers around the world."

Schiller's statement was echoed by top executives from EA Mobile and Smule. EA Mobile's Travis Boatman, VP of Worldwide Studios, praised the App Store as an innovative marketplace to over 50 million iPhone and iPod touch owners, while Smule's CEO Jeff Smith took the perspective of a small, new development house that has skyrocketed to success. "With 10,000 downloads a day, worldwide customer response to our I Am T-Pain App has exceeded our wildest expectations," said Smith. "The App Store has given us a unique opportunity to create and grow a very successful business, and we're looking forward to an exciting future.

By comparison, the Google Android Market had just over 10,000 apps as of early September, almost 65% of which were free. An analysis of iPhone and Android app purchases shows that iPhone users are more likely to purchase apps, while users of Android-based smartphones appear to like getting their software for free. Developers for the most part will go where the money is, and at this time, that appears to be the App Store.

[via Engadget]

Apple announced early this morning that there are now over 100,000 apps available to iPhone and iPod touch users in the the App Store....
 

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FoxyOrb

The App Store should have an option to view a searched result by list showing each app on one line with the full name of the application, average rating and number of ratings and pricing plus the possibility to export this list to say a spreadsheet.

Presently there is so much data and it is quite difficult to navigate in order to get the best app at the best price. Showing about 30 icons per screen view with abbreviated long names and the obligation to open every one is really not a fun experience.

November 04 2009 at 1:07 PM Report abuse rate up rate down Reply
Adam S

100,000 apps and still a crappy springboard and an App Store that makes it impossible to find anything that isn't already a best seller or featured in an ad.

Way to go, Apple.

November 04 2009 at 11:56 AM Report abuse rate up rate down Reply
BenY

An app count is meaningless when many of those Apps are crap like web pages and public domain books drizzled with objective-C frosting.

November 04 2009 at 11:56 AM Report abuse rate up rate down Reply
Tony

Why are you calling this a "barrier"?! Was something standing in the way of that 100,000th app being posted? was it a challenge somehow different than the rest?

November 04 2009 at 11:34 AM Report abuse rate up rate down Reply
1 reply to Tony's comment
BenY

There's an effect, in physics, called the "Crap Barrier", wherein the more crap you pour at the same 3 overworked App-approvers in Bangalore, the more their productivity decreases. Once it was thought that at 99,999 apps the number of new crap apps seeking approval would overwhelm those App-approvers, and they would commit ritual suicide, rather than face reviewing the flood of "2 Hot 2 Handle Titties" apps.
So yes, the physics community is SHOCKED and needs to re-evaluate their models to find out how this happened.

November 04 2009 at 11:59 AM Report abuse rate up rate down Reply
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