Filed under: iPhone, iPod touch
Building a great iPhone app
CIO.com has posted an article (single-page reprint here) covering one company's foray into the app development scene. Recently, clothing retailer Gap held an app development contest. The goal was to develop the "best" app to represent the retailer on the iPhone or iPod touch. Gap partnered with Mobclix, the mobile ad exchange operator (more here), to come up with the contest for the best Gap-branded iPhone app.The contest ran for three months and had
I won't spoil the fun and tell you all of the different attributes, but if you want to check out the winning app, you can see the submission video in the second half of this post.
Mobclix contacted us to correct the count of the number of app submissions.
[via Macworld]


![TUAW [Cafepress]](http://www.blogsmithmedia.com/www.tuaw.com/media/tuaw-cafepress-promo.png)


Reader Comments (Page 1 of 1)
Jonah G said 4:19PM on 11-19-2009
Ugh, I see _so many_ UI mistakes. It looks horrid.
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zjmuse said 4:20PM on 11-19-2009
The only excuse, that I can deal with, for using that 12 year old girl to narrate the video is if she developed it herself..
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Al said 4:51PM on 11-19-2009
100,000 submissions? Nowhere in the article does it say this. If you don't even have a basic level of comprehesion, don't bother writing articles.
It's talking about how there's 100,000 apps on the store. Learn to read.
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puhsitch said 6:30PM on 11-19-2009
"Can you hear the dull buzz? It’s the din of 100,000 iPhone apps. Grand prize winner Intuapp’s Gap app broke from the crowd [...]"
That's pretty ambiguous at best. I might interpret it to mean that there were 100,000 submissions.
mediumofmeaning said 5:05PM on 11-19-2009
are you kidding? that app looks like garbage. oh yeah, im gonna open up gap's app so i can listen to some totally awesome streaming music!
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Justin said 6:16PM on 11-19-2009
Yea! Seriously!
I don't know anybody that would really honestly go into a Gap, and be like, hey what awesome music!
Brian said 10:10AM on 11-20-2009
It blows my mind that so many developers with the talent to produce an iPhone application spent so much effort for a slim chance --only a chance!-- at a mere $2000. Smart people with talent to do this should be directing their energy to producing something with a real shot at a meaningful return on their time investment.
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Sal said 4:28PM on 11-20-2009
Wow, goes to prove "you get what you pay for"
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