Time, Inc., Apple at odds over App Store subscriptions
Remember this video demonstrating Time, Inc.'s vision for a tablet-based version of Sports Illustrated (SI)? It preceded the iPad's release and got many fans excited for the future. The real thing isn't quite so impressive, but the demo demonstrates the publisher's enthusiasm for the emerging platform.Unfortunately, that enthusiasm is turning into frustration.
All Things Digital is reporting on Time's trouble with getting a mutually-agreed upon subscription model past Apple. Writing for All things D, Peter Kafka notes that Time wanted to launch a subscription-based version of SI on the App Store, only to have it rejected by Apple.
Time would have users download the app from the store and then pay them directly for future issues. Apple didn't like the idea, and Time was forced to sell single copies of the magazine. Right now when you launch the app, you're presented with a number of issues that can be bought, in-app, one at a time. All of the magazines I've read on my iPad, like WIRED, Outside and Popular Science, use in-app purchases.
We'll see what happens as this new union of publisher and distributor grows.
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Remember this video demonstrating Time, Inc.'s vision for a tablet-based version of Sports Illustrated (SI)? It preceded the iPad's release...
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Here at Urban Airship, we have been following this closely - currently we're in production mode with several large media companies who are developing iPad apps. The subscription piece is tricky but we think we've developed a compelling solution. Some of our insights on why this is so important and how we are approaching it on our blog: blog.urbanairship.com
Would love feedback. Thanks.
Someone mentioned that Apple hosts the content; they don't. In-app purchase content is hosted by the provider. I know, because I wrote, and manage, a server to do this very thing for our in app purchases.
July 29 2010 at 3:12 AM Report abuse Permalink rate up rate down ReplyAh, so it all boils down to Time Inc. wanting to keep all the profits from iPad subscriptions while only sharing revenue with Apple for the original app purchase. Just as I suspected, greedy, clueless publisher holding back technology out of greed.
July 28 2010 at 7:53 PM Report abuse Permalink rate up rate down ReplyHm. So how does Der Spiegel (German newsweek-equivalent) do it then? If you have a subscription of the eEdition (or somesuch horrible name), which you can buy at their website, you get new issues automatically in the iPad app.
Or, come to think of it, how does the kindle app work? You can buy content for the kindle app w/o Apple getting a cut. So why doesn't Time Inc follow these models?
I hope Apple and publishers can figure it out. I got an iPad, in part, so I could read magazines on it. I've gradually let my print subs slip and have been getting new subscriptions on Zinio, when they are available. I'd stop getting print altogether, if I could, and subscribe via my iPad; but I will NOT pay a premium to do so.
July 28 2010 at 3:59 PM Report abuse Permalink rate up rate down ReplyCould SI possibly do what MLB does? Every year I buy the At-Bat app. It's not an upgrade, it's a new app. I have MLB' 09 and now I have MLB '10. Then on top of that I have to pay for my MLB.tv subscription every year to watch games. I just want to know if this is possible. Could SI have a yearly app & subscription model?
July 28 2010 at 3:53 PM Report abuse Permalink rate up rate down ReplySI just wants a special deal. What they're trying to do is expressly forbidden in the developer agreement.
If they just developed a reader app with downloadable subscription content purchased using the in app purchase options, they'd have not problem.
This sounds like SI behaving badly, not Apple.
I can't argue with the fact that it's a violation of the developer agreement, and if you don't want to play with Apple, you should take your Ball and go home.
On principle I see the concern levied by publishers. It's fine if your app is a game some other one-shot deal, but I'd like to hear a defense for why Apple should be making part of the money for SI's content, separate from their software.
Out of curiosity, why is Netflix allowed to offer a free app without Apple taking a cut of their subscription money. Or is there a separately negotiated fee paid to Apple?
It comes down to whether you want Apple to collect the add on or subscription content. They will manage that for you and give a means to know what has been purchased and what hasn't been.
It's up to your app to decide how to get access to extra content. Netflix, for example, doesn't care to collect an extra subscription fee so they just stream to the app.
Your app can download extra content whether free or paid. The only restriction I'm aware of it that you cannot download executable content, only data.
What Apple doesn't want and what it sounds like SI is trying to do is to have a second "store" created inside the app.
That's what the others do, like Pixelmags. The comics publishers, however, do not. I would prefer consolidating my purchases under Apple but I can understand Time's concern about Apple's 30% cut.
July 28 2010 at 3:04 PM Report abuse Permalink rate up rate down ReplyIt seems more like an issue of Apple's exerting more will over SI's subscription practices than SI would like. Doesn't this eliminate SI's ability to have a single subscription to their website that also include access to the print magazine and digital app content.
Apple wants to be the middle man collecting money on other people's hard work of journalism and content creation. It's a very financially scalable move for Apple, but SI wants to sell access (or provide it for free) on the iPad, a plattform that offers some benefits that they want to take advantage of. It's something they could easily do through their website.
Does Apple deserve a licensing fee for each issue? It seems like Apple is trying to fashion itself as a Digital Magazine Printer that takes a fee for each copy printed, but A, they don't make the software (SI does), and B, The content people are accessing could be made accessible for free without them if the platform supported technology like Air.
Asking developers to use a web browser and HTML5, a Draft Spec, seems like a way to get around the fact that with no real file system access, there is little room for offline content separate from an app. (I don't own an iPad. Is there?)
Content creators would otherwise be able to distribute application-like content without Apple taking a cut for each issue. When Apple takes a chunk of the revenue for each issue, consider that $5 an issue might make sense.
Why don't they just make the subscription an in-app purchase? Apple gets their cut and keeps things coherent. Time gets to sell subscriptions. Since Apple is trying to get into the digital publishing business, I can't see why they would allow a way for content providers to side step that with an app that allows direct purchases.
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